game over slow down fx (fixes #39)
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@@ -26,7 +26,7 @@ AFRAME.registerComponent('beams', {
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blending: THREE.AdditiveBlending
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};
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redMaterial = new THREE.MeshBasicMaterial(materialOptions);
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materialOptions.color = 0x4444cc;
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materialOptions.color = 0x3333aa;
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blueMaterial = new THREE.MeshBasicMaterial(materialOptions);
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geo = new THREE.PlaneBufferGeometry(0.4, 50).translate(0, 25, 0);
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