clear beams/beats on exit/restart
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@@ -25,6 +25,8 @@
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pool__beat-dot-red="mixin: beat dot-red-beat; size: 10; container: #beatContainer"
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proxy-event__menuleft="event: menuchallengeunselect; to: .menuAnimation"
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proxy-event__menuright="event: menuchallengeselect; to: .menuAnimation"
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proxy-event__cleargame1="event: pausemenuexit; as: cleargame; to: a-scene"
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proxy-event__cleargame2="event: pausemenurestart; as: cleargame; to: a-scene"
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search
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stage-colors="blue"
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fog="color: #a00; density: 0.035; type: exponential">
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