tutorialActive does not mean isPlaying
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@@ -448,7 +448,7 @@ AFRAME.registerState({
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computeState: (state) => {
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state.isPlaying =
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!state.menuActive && !state.isPaused && !state.isVictory && !state.isGameOver &&
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!state.challenge.isLoading && !state.isSongLoading;
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!state.challenge.isLoading && !state.isSongLoading && !!state.challenge.id;
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const anyMenuOpen = state.menuActive || state.isPaused || state.isVictory ||
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state.isGameOver;
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