improved victory screen (fixes #171)

This commit is contained in:
Diego F. Goberna
2018-11-13 21:50:08 +01:00
parent 1b8c813add
commit e753b96884
4 changed files with 111 additions and 29 deletions

View File

@@ -39,7 +39,8 @@
<a-entity
id="restartButton"
mixin="gameMenuButton"
bind-toggle__raycastable="isPaused || isGameOver || isVictory"
bind__visible="!isVictory"
bind-toggle__raycastable="isPaused || isGameOver"
proxy-event="event: click; to: a-scene; as: gamemenurestart">
<a-entity mixin="gameMenuButtonText" text="value: RESTART SONG"></a-entity>
</a-entity>
@@ -47,12 +48,40 @@
<a-entity
id="exitButton"
mixin="gameMenuButton"
bind-toggle__raycastable="isPaused || isGameOver || isVictory"
bind__visible="!isVictory"
bind-toggle__raycastable="isPaused || isGameOver"
position="0 -0.35 0"
proxy-event="event: click; to: a-scene; as: gamemenuexit">
<a-entity mixin="gameMenuButtonText" text="value: EXIT TO MENU"></a-entity>
</a-entity>
<a-entity
id="victoryButtons"
visible="false"
animation="property: visible; from: false; to: true; delay: 1000; startEvents: appear">
<a-entity
id="victoryRestartButton"
mixin="gameMenuButton"
bind__visible="isVictory"
position="-0.56 -0.79 0.05"
bind-toggle__raycastable="isVictory"
proxy-event="event: click; to: a-scene; as: gamemenurestart">
<a-entity mixin="gameMenuButtonText" text="value: RESTART SONG"></a-entity>
</a-entity>
<a-entity
id="victoryExitButton"
mixin="gameMenuButton"
bind__visible="isVictory"
bind-toggle__raycastable="isVictory"
position="0.56 -0.79 0.05"
proxy-event="event: click; to: a-scene; as: gamemenuexit">
<a-entity mixin="gameMenuButtonText" text="value: EXIT TO MENU"></a-entity>
</a-entity>
</a-entity>
<!-- Song info. -->
<a-entity id="gameMenuSongInfoContainer" position="-1.64 -0.12 0.798" rotation="0 55 0">
<a-entity mixin="slice" slice9="width: 0.77; height: 0.72; padding: 0.04" position="0 0.25 -0.03"></a-entity>