move beams behind smoke for transparency ordering
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@@ -95,6 +95,8 @@
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<a-entity id="rightStageLaser2" mixin="stageLaser neonAnimation" position="14 -1.5 -36"></a-entity>
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</a-entity>
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<a-entity id="beams" bind__beams="isPlaying: isPlaying"></a-entity>
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<a-mixin
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id="smoke"
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mixin="gameoverAnimation"
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@@ -106,8 +108,6 @@
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<a-entity id="smoke1" mixin="smoke" geometry="radius: 10" position="0 1.4 0" animation__rotate="dur: 200000"></a-entity>
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<a-entity id="smoke2" mixin="smoke" geometry="radius: 20" position="0 1.8 0" animation__rotate="dur: 243000"></a-entity>
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<a-entity id="beams" bind__beams="isPlaying: isPlaying"></a-entity>
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<a-entity light="type: directional; intensity: 3" position="0 10 10"></a-entity>
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<a-entity
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