use beat hit sound as menu click confirm
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@@ -21,7 +21,8 @@
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id="gameMenu"
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bind__visible="isGameOver || isPaused || isVictory"
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position="0 1.1 -2"
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play-sound="event: mouseenter; sound: #hoverSound; volume: 0.03">
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play-sound="event: mouseenter; sound: #hoverSound; volume: 0.03"
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play-sound__click="event: click; sound: #confirmSound; volume: 0.25">
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<!-- Actions. -->
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<a-entity
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