diff --git a/src/assets.html b/src/assets.html
index 7ba5f03..ccd145c 100644
--- a/src/assets.html
+++ b/src/assets.html
@@ -76,7 +76,7 @@
id="beatScore"
mixin="font"
score-beat
- text="opacity: 0; wrapCount: 19; color: #AAA"
+ text="opacity: 0; wrapCount: 19; color: #AAA; width: 1.5"
animation__opacityin="property: components.text.material.uniforms.opacity.value; from: .5; to: 1; dur: 500; startEvents: beatscorestart"
animation__opacityout="property: components.text.material.uniforms.opacity.value; from: 1; to: 0; dur: 500; delay: 700; startEvents: beatscorestart"
animation__motionz="property: object3D.position.z; from: -2; to: -6; dur: 500; easing: easeOutQuart; startEvents: beatscorestart"
diff --git a/src/index.html b/src/index.html
index bd28958..bd4ae17 100644
--- a/src/index.html
+++ b/src/index.html
@@ -40,8 +40,8 @@
pool__beat-dot-blue="mixin: dotBlueBeat; size: 10; container: #beatContainer"
pool__beat-dot-red="mixin: dotRedBeat; size: 10; container: #beatContainer"
pool__beat-mine="mixin: mine; size: 12; container: #beatContainer"
- pool__wall="mixin: wall; size: 10; container: #beatContainer"
pool__beatscore="mixin: beatScore; size: 5; container: #beatContainer"
+ pool__wall="mixin: wall; size: 10; container: #beatContainer"
proxy-event__cleargame1="event: gamemenuexit; as: cleargame; to: a-scene"
proxy-event__cleargame2="event: gamemenurestart; as: cleargame; to: a-scene"
play-sound__victory="sound: #victorySong; event: victory"