leaderboard

This commit is contained in:
Kevin Ngo
2018-11-18 02:01:47 -08:00
parent 200007dbfc
commit fdd625c4ab
10 changed files with 1001 additions and 28 deletions

View File

@@ -2,6 +2,7 @@
var utils = require('../utils');
const challengeDataStore = {};
const NUM_LEADERBOARD_DISPLAY = 10;
const SEARCH_PER_PAGE = 6;
const SONG_NAME_TRUNCATE = 24;
const SONG_SUB_NAME_TRUNCATE = 32;
@@ -11,8 +12,8 @@ const DAMAGE_MAX = 10;
const DEBUG_CHALLENGE = {
author: 'Superman',
difficulty: 'Normal',
id: '517',
difficulty: 'Expert',
id: '31',
image: 'assets/img/molerat.jpg',
songName: 'Friday',
songLength: 100,
@@ -57,6 +58,10 @@ AFRAME.registerState({
isSongFetching: false, // Fetching stage.
isSongLoading: false, // Either fetching or decoding.
isVictory: false, // Victory screen.
leaderboard: [],
leaderboardFetched: false,
leaderboardQualified: false,
leaderboardText: '',
menuActive: true, // Main menu active.
menuDifficulties: [], // List of strings of available difficulties for selected.
menuSelectedChallenge: { // Currently selected challenge in the main menu.
@@ -207,6 +212,7 @@ AFRAME.registerState({
Object.assign(state.menuSelectedChallenge, DEBUG_CHALLENGE);
Object.assign(state.challenge, DEBUG_CHALLENGE);
state.isVictory = true;
state.leaderboardQualified = true;
state.menuActive = false;
state.score.accuracy = 74.99;
state.score.beatsHit = 125;
@@ -228,6 +234,7 @@ AFRAME.registerState({
state.isPaused = false;
state.isSongLoading = true;
state.isVictory = false;
state.leaderboardQualified = false;
},
gamemenuexit: (state) => {
@@ -238,6 +245,7 @@ AFRAME.registerState({
state.isVictory = false;
state.menuActive = true;
state.challenge.id = '';
state.leaderboardQualified = false;
},
genreclear: (state) => {
@@ -261,6 +269,40 @@ AFRAME.registerState({
state.menuSelectedChallenge.id = '';
},
/**
* High scores.
*/
leaderboard: (state, payload) => {
state.leaderboard.length = 0;
state.leaderboardFetched = true;
state.leaderboardText = '';
for (let i = 0; i < payload.scores.length; i++) {
let score = payload.scores[i];
state.leaderboard.push(score);
state.leaderboardText += `${score.username}\t${score.score}\n`;
}
},
leaderboardqualify: state => {
state.leaderboardQualified = true;
},
/**
* Insert new score into leaderboard locally.
*/
leaderboardscoreadded: (state, payload) => {
state.leaderboard.splice(payload.index, 0, payload.scoreData);
state.leaderboardText = '';
for (let i = 0; i < NUM_LEADERBOARD_DISPLAY; i++) {
let score = state.leaderboard[i];
state.leaderboardText += `${score.username}\t${score.score}\n`;
}
},
leaderboardsubmit: state => {
state.leaderboardQualified = false;
},
/**
* Song clicked from menu.
*/
@@ -284,14 +326,18 @@ AFRAME.registerState({
computeMenuSelectedChallengeIndex(state);
state.isSearching = false;
clearLeaderboard(state);
},
menuchallengeunselect: state => {
state.menuSelectedChallenge.id = '';
clearLeaderboard(state);
},
menudifficultyselect: (state, difficulty) => {
state.menuSelectedChallenge.difficulty = difficulty;
clearLeaderboard(state);
},
minehit: state => {
@@ -551,3 +597,10 @@ function computeBeatsText (state) {
state.score.beatsText =
`${state.score.beatsHit} / ${state.score.beatsMissed + state.score.beatsHit} BEATS`;
}
function clearLeaderboard (state) {
state.leaderboard.length = 0;
state.leaderboard.__dirty = true;
state.leaderboardText = '';
state.leaderboardFetched = false;
}