Files
junisaber/src/components/beat.js
2018-10-01 17:38:53 -07:00

411 lines
15 KiB
JavaScript

AFRAME.registerComponent('beat', {
schema: {
speed: {default: 1.0},
color: {default: 'red', oneOf: ['red', 'blue']},
size: {default: 0.30},
debug: {default: false},
type: {default: 'arrow', oneOf: ['arrow', 'dot', 'mine']}
},
materialColor: {
blue: '#08083E',
red: '#290404'
},
cutColor: {
blue: '#b3dcff',
red: '#ffb3ca'
},
models: {
arrow: "#beat-obj",
dot: "#beat-obj",
mine: "#mine-obj"
},
signModels: {
arrow: "#arrow-obj",
dot: "#dot-obj"
},
init: function () {
var el = this.el;
var color;
var size = this.data.size;
this.beatCollidersConfiguration = [
{position: {x: size / 2, y: 0, z: 0}, size: {width: size / 5.0, height: size, depth: size}},
{position: {x: -size / 2, y: 0, z: 0}, size: {width: size / 5.0, height: size, depth: size}},
{position: {x: 0, y: size / 2, z: 0}, size: {width: size, height: size / 5.0, depth: size}},
{position: {x: 0, y: -size / 2, z: 0}, size: {width: size, height: size / 5.0, depth: size}},
{position: {x: 0, y: 0, z: size / 2}, size: {width: size, height: size, depth: size / 5.0}},
{position: {x: 0, y: 0, z: -size / 2}, size: {width: size, height: size, depth: size / 5.0}}
];
this.boundingBox = new THREE.Box3();
this.saberEls = this.el.sceneEl.querySelectorAll('[saber-controls]');
this.backToPool = false;
this.returnToPoolTimer = 800;
this.initBlock();
this.initColliders();
this.initFragments();
},
update: function () {
this.updateBlock();
this.updateFragments();
},
initBlock: function () {
var el = this.el;
var blockEl = this.blockEl = document.createElement('a-entity');
var signEl = this.signEl = document.createElement('a-entity');
// Small offset to prevent z-fighting when the blocks are far away
signEl.object3D.position.z += 0.02;
blockEl.appendChild(signEl);
el.appendChild(blockEl);
},
updateBlock: function () {
var blockEl = this.blockEl;
var signEl = this.signEl;
blockEl.setAttribute('obj-model', {obj: this.models[this.data.type]});
blockEl.setAttribute('material', {
metalness: 0.6,
roughness: 0.12,
sphericalEnvMap: '#envmapTexture',
color: this.materialColor[this.data.color]
});
// Model is 0.29 size. We make it 1.0 so we can easily scale based on 1m size.
blockEl.object3D.scale.multiplyScalar(3.45).multiplyScalar(this.data.size);
if (this.data.type === 'mine') {
blockEl.addEventListener('model-loaded', (evt) => {
var model = evt.detail.model.children[0];
model.material = this.el.sceneEl.components.stagecolors.mineMaterial;
});
}
signEl.setAttribute('obj-model', {obj: this.signModels[this.data.type]});
signEl.setAttribute('material', {
shader: 'flat',
color: '#88f'
});
},
initColliders: function () {
var beatColliderEl;
var beatCollidersConfiguration = this.beatCollidersConfiguration;
var beatCollidersEls = this.beatCollidersEls = [];
var i;
var size;
for (i = 0; i < 6; i++) {
beatColliderEl = document.createElement('a-entity');
size = beatCollidersConfiguration[i].size;
beatColliderEl.setAttribute('geometry', {
primitive: 'box',
height: size.height,
width: size.width,
depth: size.depth
});
beatColliderEl.setAttribute('position', beatCollidersConfiguration[i].position);
beatColliderEl.setAttribute('visible', false);
beatCollidersEls.push(beatColliderEl);
if (i == 2) { this.correctBeatColliderEl = beatColliderEl; }
this.el.appendChild(beatColliderEl);
if (this.data.debug) {
beatColliderEl.setAttribute('visible', true);
if (i == 2) {
beatColliderEl.setAttribute('material', 'color: yellow');
} else {
beatColliderEl.setAttribute('material', 'color: purple');
}
}
}
},
initFragments: function () {
var partEl;
var cutEl;
var color = this.data.color === 'red' ? '#5b0502' : '#083771';
var size = this.data.size;
var geometry = {primitive: 'box', height: size, width: size, depth: size};
this.cutDirection = new THREE.Vector3();
this.rotationAxis = new THREE.Vector3();
partEl = this.partLeftEl = document.createElement('a-entity');
cutEl = this.cutLeftEl = document.createElement('a-entity');
partEl.appendChild(cutEl);
this.el.appendChild(partEl);
partEl = this.partRightEl = document.createElement('a-entity');
cutEl = this.cutRightEl = document.createElement('a-entity');
partEl.appendChild(cutEl);
this.el.appendChild(partEl);
this.initCuttingClippingPlanes();
},
updateFragments: function () {
var cutLeftEl = this.cutLeftEl;
var cutRightEl = this.cutRightEl;
var partLeftEl = this.partLeftEl;
var partRightEl = this.partRightEl;
partLeftEl.setAttribute('obj-model', 'obj: #beat-obj');
partLeftEl.setAttribute('material', {
metalness: 0.8,
roughness: 0.12,
sphericalEnvMap: '#envmapTexture',
color: this.materialColor[this.data.color],
side: 'double'
});
partLeftEl.setAttribute('visible', false);
cutLeftEl.setAttribute('obj-model', 'obj: #beat-obj');
cutLeftEl.setAttribute('material', {
shader: 'flat',
color: this.data.cutColor,
side: 'double'
});
partRightEl.setAttribute('obj-model', 'obj: #beat-obj');
partRightEl.setAttribute('material', {
metalness: 0.8,
roughness: 0.12,
sphericalEnvMap: '#envmapTexture',
color: this.materialColor[this.data.color],
side: 'double'
});
partRightEl.setAttribute('visible', false);
cutRightEl.setAttribute('obj-model', 'obj: #beat-obj');
cutRightEl.setAttribute('material', {
shader: 'flat',
color: this.data.cutColor,
side: 'double'
});
},
destroyBeat: (function () {
var point1 = new THREE.Vector3();
var point2 = new THREE.Vector3();
var point3 = new THREE.Vector3();
var planeMaterial = new THREE.MeshBasicMaterial({color: 'grey', side: THREE.DoubleSide});
var parallelPlaneMaterial = new THREE.MeshBasicMaterial({color: '#00008b', side: THREE.DoubleSide});
return function (saberEl) {
var i;
var trailPoints = saberEl.components.trail.saberTrajectory;
var direction = this.cutDirection;
point1.copy(trailPoints[0].top);
point2.copy(trailPoints[0].center);
point3.copy(trailPoints[trailPoints.length - 1].top);
direction.copy(point1).sub(point3);
var parallelPlane;
var parallelPlane2;
var planeGeometry;
var planeMesh;
var coplanarPoint;
var focalPoint;
var cutThickness = this.cutThickness = 0.02;
var rightCutPlane = this.rightCutPlane;
var rightBorderOuterPlane = this.rightBorderOuterPlane;
var leftCutPlane = this.leftCutPlane;
var leftBorderOuterPlane = this.leftBorderOuterPlane;
var rightBorderInnerPlane = this.rightBorderInnerPlane;
var leftBorderInnerPlane = this.leftBorderInnerPlane;
this.partLeftEl.object3D.position.set(0, 0, 0);
this.partLeftEl.object3D.rotation.set(0, 0, 0)
this.partLeftEl.object3D.updateMatrixWorld();
this.partRightEl.object3D.position.set(0, 0, 0);
this.partRightEl.object3D.rotation.set(0, 0, 0);
this.partRightEl.object3D.updateMatrixWorld();
this.rightCutPlanePoints = [
this.partRightEl.object3D.worldToLocal(point1.clone()),
this.partRightEl.object3D.worldToLocal(point2.clone()),
this.partRightEl.object3D.worldToLocal(point3.clone()),
];
this.leftCutPlanePoints = [
this.partLeftEl.object3D.worldToLocal(point3.clone()),
this.partLeftEl.object3D.worldToLocal(point2.clone()),
this.partLeftEl.object3D.worldToLocal(point1.clone()),
];
this.generateCutClippingPlanes();
if (this.data.debug) {
coplanarPoint = new THREE.Vector3();
planeGeometry = new THREE.PlaneGeometry(4.0, 4.0, 1.0, 1.0);
rightCutPlane.coplanarPoint(coplanarPoint);
planeGeometry.lookAt(rightCutPlane.normal);
planeGeometry.translate(coplanarPoint.x, coplanarPoint.y, coplanarPoint.z);
planeMesh = new THREE.Mesh(planeGeometry, planeMaterial);
this.el.sceneEl.setObject3D('rightCutPlane', planeMesh);
planeGeometry = new THREE.PlaneGeometry(4.0, 4.0, 1.0, 1.0);
rightBorderOuterPlane.coplanarPoint(coplanarPoint);
planeGeometry.lookAt(rightBorderOuterPlane.normal);
planeGeometry.translate(coplanarPoint.x, coplanarPoint.y, coplanarPoint.z);
parallelPlaneMesh = new THREE.Mesh(planeGeometry, parallelPlaneMaterial);
this.el.sceneEl.setObject3D('planeParallel', parallelPlaneMesh);
}
this.blockEl.object3D.visible = false;
this.partRightEl.getObject3D('mesh').material.clippingPlanes = [rightCutPlane];
this.cutRightEl.getObject3D('mesh').material.clippingPlanes = [rightBorderOuterPlane, rightBorderInnerPlane];
this.partLeftEl.getObject3D('mesh').material.clippingPlanes = [leftCutPlane];
this.cutLeftEl.getObject3D('mesh').material.clippingPlanes = [leftBorderInnerPlane, leftBorderOuterPlane];
for (i = 0; i < 6; i++) {
this.beatCollidersEls[i].setAttribute('visible', false);
}
this.partLeftEl.object3D.visible = true;
this.partRightEl.object3D.visible = true;
this.el.sceneEl.renderer.localClippingEnabled = true;
this.destroyed = true;
this.el.emit('beatdestroyed');
this.rotationAxis = this.rightCutPlanePoints[0].clone().sub(this.rightCutPlanePoints[1]);
this.returnToPoolTimer = 800;
//this.el.sceneEl.components['json-particles__hit'].explode(this.el.object3D.position, rightCutPlane.normal, direction, this.data.color);
}
})(),
pause: function () {
this.el.object3D.visible = false;
this.partLeftEl.object3D.visible = false;
this.partRightEl.object3D.visible = false;
},
play: function () {
this.destroyed = false;
this.el.object3D.visible = true;
this.blockEl.object3D.visible = true;
},
initCuttingClippingPlanes: function () {
this.leftCutPlanePointsWorld = [
new THREE.Vector3(),
new THREE.Vector3(),
new THREE.Vector3()
];
this.rightCutPlanePointsWorld = [
new THREE.Vector3(),
new THREE.Vector3(),
new THREE.Vector3()
];
this.rightCutPlane = new THREE.Plane();
this.rightBorderOuterPlane = new THREE.Plane();
this.rightBorderInnerPlane = new THREE.Plane();
this.leftCutPlane = new THREE.Plane();
this.leftBorderOuterPlane = new THREE.Plane();
this.leftBorderInnerPlane = new THREE.Plane();
},
generateCutClippingPlanes: function () {
var leftCutPlanePointsWorld = this.leftCutPlanePointsWorld;
var rightCutPlanePointsWorld = this.rightCutPlanePointsWorld;
var rightCutPlane = this.rightCutPlane;
var rightBorderOuterPlane = this.rightBorderOuterPlane;
var rightBorderInnerPlane = this.rightBorderInnerPlane;
var leftCutPlane = this.leftCutPlane;
var leftBorderOuterPlane = this.leftBorderOuterPlane;
var leftBorderInnerPlane = this.leftBorderInnerPlane;
var partLeftEl = this.partLeftEl;
var partRightEl = this.partRightEl;
partRightEl.object3D.updateMatrixWorld();
partRightEl.object3D.localToWorld(rightCutPlanePointsWorld[0].copy(this.rightCutPlanePoints[0]));
partRightEl.object3D.localToWorld(rightCutPlanePointsWorld[1].copy(this.rightCutPlanePoints[1]));
partRightEl.object3D.localToWorld(rightCutPlanePointsWorld[2].copy(this.rightCutPlanePoints[2]));
partLeftEl.object3D.updateMatrixWorld();
partLeftEl.object3D.localToWorld(leftCutPlanePointsWorld[0].copy(this.leftCutPlanePoints[0]));
partLeftEl.object3D.localToWorld(leftCutPlanePointsWorld[1].copy(this.leftCutPlanePoints[1]));
partLeftEl.object3D.localToWorld(leftCutPlanePointsWorld[2].copy(this.leftCutPlanePoints[2]));
rightCutPlane.setFromCoplanarPoints(rightCutPlanePointsWorld[0], rightCutPlanePointsWorld[1], rightCutPlanePointsWorld[2]);
rightBorderOuterPlane.set(rightCutPlane.normal, rightCutPlane.constant + this.cutThickness);
leftCutPlane.setFromCoplanarPoints(leftCutPlanePointsWorld[0], leftCutPlanePointsWorld[1], leftCutPlanePointsWorld[2]);
leftBorderOuterPlane.set(leftCutPlane.normal, leftCutPlane.constant + this.cutThickness);
rightBorderInnerPlane.setFromCoplanarPoints(rightCutPlanePointsWorld[2], rightCutPlanePointsWorld[1], rightCutPlanePointsWorld[0]);
leftBorderInnerPlane.setFromCoplanarPoints(leftCutPlanePointsWorld[2], leftCutPlanePointsWorld[1], leftCutPlanePointsWorld[0]);
},
returnToPool: function () {
var poolName;
var type;
if (!this.backToPool) { return; }
type = this.data.type;
poolName = 'pool__beat-' + type;
if (type !== 'mine') { poolName += '-' + this.data.color; }
this.el.sceneEl.components[poolName].returnEntity(this.el);
this.el.pause();
},
tock: (function () {
var rightCutNormal = new THREE.Vector3();
var leftCutNormal = new THREE.Vector3();
var leftRotation = 0;
var rightRotation = 0;
var rotationStep = 2 * Math.PI / 150;
return function (time, timeDelta) {
var i;
var saberEls = this.saberEls;
var boundingBox;
var saberBoundingBox;
var plane;
if (!this.destroyed) {
if (!this.correctBeatColliderEl.getObject3D('mesh')) { return; }
boundingBox = this.boundingBox.setFromObject(this.correctBeatColliderEl.getObject3D('mesh'));
for (i = 0; i < saberEls.length; i++) {
saberBoundingBox = saberEls[i].components['saber-controls'].boundingBox;
if (boundingBox && saberBoundingBox && saberBoundingBox.intersectsBox(boundingBox)) {
this.destroyBeat(saberEls[i]);
break;
}
}
this.el.object3D.position.z += this.data.speed * (timeDelta / 1000);
this.backToPool = this.el.object3D.position.z >= 2;
} else {
rightCutNormal.copy(this.rightCutPlane.normal).multiplyScalar((this.data.speed / 2) * (timeDelta / 500));
this.partRightEl.object3D.position.add(rightCutNormal);
this.partRightEl.object3D.setRotationFromAxisAngle(this.rotationAxis, rightRotation);
rightRotation = rightRotation >= 2 * Math.PI ? 0 : rightRotation + rotationStep;
leftCutNormal.copy(this.leftCutPlane.normal).multiplyScalar((this.data.speed / 2) * (timeDelta / 500));
this.partLeftEl.object3D.position.add(leftCutNormal);
this.partLeftEl.object3D.setRotationFromAxisAngle(this.rotationAxis, leftRotation);
leftRotation = leftRotation >= 2 * Math.PI ? 0 : leftRotation + rotationStep;
this.generateCutClippingPlanes();
this.returnToPoolTimer -= timeDelta;
this.backToPool = this.returnToPoolTimer <= 0;
}
this.returnToPool();
};
})()
});