Files
junisaber/src/components/gpu-preloader.js
2018-10-18 01:37:06 +02:00

100 lines
3.1 KiB
JavaScript

let i = 0;
/**
* Preload textures to GPU that are not visible from the start..
* three.js renderer by default will not upload textures from non-visible entities.
*/
AFRAME.registerComponent('gpu-preloader', {
play: function () {
this.preloadMineEnvMaps();
setTimeout(() => {
this.preloadBeamMap();
this.preloadBeatEnvMap();
this.preloadCutParticles();
this.preloadKeyboard();
this.preloadMissMap();
this.preloadPlayButton();
this.preloadSearchPrevPage();
this.preloadWallMap();
this.preloadWrongMap();
}, 1000);
},
preloadBeamMap: function () {
const beams = document.querySelector('[beams]');
this.preloadTexture(beams.components.beams.texture);
},
preloadBeatEnvMap: function () {
const beat = document.querySelector('#beatContainer [mixin~="beat"]');
beat.object3D.traverse(node => {
if (!node.material) { return; }
if (node.material.envMap) {
this.preloadTexture(node.material.envMap);
}
if (node.material.map) {
this.preloadTexture(node.material.map);
}
});
},
preloadCutParticles: function () {
const particles = document.querySelector('#saberParticles');
this.preloadTexture(particles.components.particleplayer.material.map);
},
preloadKeyboard: function () {
const keyboard = document.getElementById('keyboard').components['super-keyboard'];
this.preloadTexture(keyboard.kbImg.getObject3D('mesh').material.map);
this.preloadTexture(keyboard.keyColorPlane.getObject3D('mesh').material.map);
},
preloadMineEnvMaps: function () {
const stageColors = this.el.sceneEl.components['stage-colors'];
this.el.sceneEl.addEventListener('mineredenvmaploaded', () => {
this.preloadTexture(stageColors.mineEnvMap.red);
});
this.el.sceneEl.addEventListener('mineblueenvmaploaded', () => {
this.preloadTexture(stageColors.mineEnvMap.blue);
});
},
preloadMissMap: function () {
const miss = document.querySelector('#missLeft');
this.preloadTexture(miss.getObject3D('mesh').material.map);
},
preloadPlayButton: function () {
const playButton = document.querySelector('#playButton');
this.preloadTexture(playButton.getObject3D('mesh').material.map);
},
preloadSearchPrevPage : function () {
const prevPage = document.querySelector('#searchPrevPage');
this.preloadTexture(prevPage.children[0].getObject3D('mesh').material.map);
},
preloadWallMap: function () {
const wall = document.querySelector('a-entity[wall]');
this.preloadTexture(wall.getObject3D('mesh').material.uniforms.tex.value);
},
preloadWrongMap: function () {
const wrong = document.querySelector('#wrongLeft');
this.preloadTexture(wrong.getObject3D('mesh').material.map);
},
preloadTexture: function (texture) {
if (!texture || !texture.image) {
console.warn('[gpu-preloader] Error preloading texture', texture);
return;
}
if (!texture.image.complete) {
console.warn('[gpu-preloader] Error preloading, image not loaded', texture);
return;
}
this.el.renderer.setTexture2D(texture, i++ % 8);
}
});