[V3 Rndstatus] Inital commit

This commit is contained in:
aikaterna
2018-07-15 16:41:43 -07:00
committed by GitHub
parent 9649da4392
commit c6fe5307c8

155
rndstatus/rndstatus.py Normal file
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import discord
from redbot.core import Config, commands, checks
from random import choice as rndchoice
import time
class RndStatus:
"""Cycles random statuses or displays bot stats.
If a custom status is already set, it won't change it until
it's back to none. [p]set game"""
def __init__(self, bot):
self.bot = bot
self.last_change = None
self.config = Config.get_conf(self, 2752521001, force_registration=True)
default_global = {
"botstats": False,
"delay": "300",
"statuses": [
"her Turn()",
"Tomb Raider II",
"Transistor",
"NEO Scavenger",
"Python",
"with your heart.",
],
"type": "1",
}
self.config.register_global(**default_global)
@commands.group(autohelp=True)
@commands.guild_only()
@checks.is_owner()
async def rndstatus(self, ctx):
pass
@rndstatus.command(name="set")
async def _set(self, ctx, *statuses: str):
"""Sets Red's random statuses.
Accepts multiple statuses.
Must be enclosed in double quotes in case of multiple words.
Example:
[p]rndstatus set \"Tomb Raider II\" \"Transistor\" \"with your heart.\"
Shows current list if empty."""
saved_status = await self.config.statuses()
if statuses == () or "" in statuses:
return await ctx.send("Current statuses: " + " | ".join(saved_status))
await self.config.statuses.set(list(statuses))
await ctx.send(
"Done. Redo this command with no parameters to see the current list of statuses."
)
@rndstatus.command()
async def botstats(self, ctx, *statuses: str):
"""Toggle for a bot stats status instead of random messages."""
botstats = await self.config.botstats()
await self.config.botstats.set(not botstats)
await ctx.send("Botstats toggle: {}.".format(not botstats))
if not botstats == False:
await self.bot.change_presence(activity=None)
@rndstatus.command(pass_context=True)
async def delay(self, ctx, seconds: int):
"""Sets interval of random status switch.
Must be 20 or superior."""
if seconds < 20:
seconds = 20
await self.config.delay.set(seconds)
await ctx.send(f"Interval set to {str(seconds)} seconds.")
@rndstatus.command()
async def type(self, ctx, type: int):
"""Define the rndstatus type.
Type list:
1 = Playing
2 = Listening
3 = Watching"""
await self.config.type.set(type)
await ctx.send("Rndstatus type set.")
async def switch_status(self, message):
try:
current_game = str(message.guild.me.activity.name)
except AttributeError:
current_game = None
statuses = await self.config.statuses()
botstats = await self.config.botstats()
prefix = await self.bot.command_prefix(self.bot, message)
if botstats:
total_users = sum(len(s.members) for s in self.bot.guilds)
servers = str(len(self.bot.guilds))
botstatus = f"{prefix[0]}help | {total_users} users | {servers} servers"
if self.last_change == None:
type = await self.config.type()
await self.bot.change_presence(
activity=discord.Activity(name=botstatus, type=type)
)
self.last_change = int(time.perf_counter())
if message.author.id == self.bot.user.id:
return
delay = await self.config.delay()
if abs(self.last_change - int(time.perf_counter())) < int(delay):
return
self.last_change = int(time.perf_counter())
if (current_game != str(botstatus)) or current_game == None:
type = await self.config.type()
return await self.bot.change_presence(
activity=discord.Activity(name=botstatus, type=type)
)
if self.last_change == None:
self.last_change = int(time.perf_counter())
if len(statuses) > 0 and (current_game in statuses or current_game == None):
new_status = self.random_status(message, statuses)
type = await self.config.type()
await self.bot.change_presence(
activity=discord.Activity(name=new_status, type=type)
)
if message.author.id != self.bot.user.id:
delay = await self.config.delay()
if abs(self.last_change - int(time.perf_counter())) >= int(delay):
self.last_change = int(time.perf_counter())
new_status = self.random_status(message, statuses)
if current_game != new_status:
if current_game in statuses or current_game == None:
type = await self.config.type()
await self.bot.change_presence(
activity=discord.Activity(name=new_status, type=type)
)
def random_status(self, msg, statuses):
try:
current = str(msg.guild.me.activity.name)
except AttributeError:
current = None
try:
new = str(msg.guild.me.activity.name)
except AttributeError:
new = None
if len(statuses) > 1:
while current == new:
new = rndchoice(statuses)
elif len(statuses) == 1:
new = statuses[0]
else:
new = None
return new