[RndStatus] Fix for not rotating status

This commit is contained in:
aikaterna
2019-10-04 19:14:30 -07:00
committed by GitHub
parent 50f0ad6099
commit decf472b6c

View File

@@ -4,9 +4,7 @@ from random import choice as rndchoice
import time
BaseCog = getattr(commands, "Cog", object)
class RndStatus(BaseCog):
class RndStatus(commands.Cog):
"""Cycles random statuses or displays bot stats.
If a custom status is already set, it won't change it until
@@ -104,7 +102,8 @@ class RndStatus(BaseCog):
else:
await ctx.send("Type must be between 0 and 3.")
async def switch_status(self, message):
@commands.Cog.listener()
async def on_message(self, message):
try:
current_game = str(message.guild.me.activity.name)
except AttributeError:
@@ -129,13 +128,12 @@ class RndStatus(BaseCog):
await self.bot.change_presence(
activity=discord.Activity(name=botstatus, type=type)
)
self.last_change = int(time.perf_counter())
self.last_change = int(time.perf_counter())
if message.author.id == self.bot.user.id:
return
delay = await self.config.delay()
if abs(self.last_change - int(time.perf_counter())) < int(delay):
return
self.last_change = int(time.perf_counter())
if (current_game != str(botstatus)) or current_game == None:
type = await self.config.type()
if type == 1:
@@ -148,7 +146,6 @@ class RndStatus(BaseCog):
)
if self.last_change == None:
self.last_change = int(time.perf_counter())
if len(statuses) > 0 and (current_game in statuses or current_game == None):
new_status = self.random_status(message, statuses)
type = await self.config.type()