using Content.Shared.Damage;
namespace Content.Shared.Wieldable.Components;
[RegisterComponent/*, Access(typeof(SharedWieldableSystem))*/] //CP14 public access
public sealed partial class IncreaseDamageOnWieldComponent : Component
{
[DataField("damage", required: true)]
[Access(Other = AccessPermissions.ReadExecute)]
public DamageSpecifier BonusDamage = default!;
}