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crystall-punk-14/Content.Server/_CP14/MeleeWeapon/CP14SharpenedComponent.cs

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namespace Content.Server._CP14.MeleeWeapon;
/// <summary>
/// allows the object to become blunt with use
/// </summary>
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[RegisterComponent, Access(typeof(CP14SharpeningSystem))]
public sealed partial class CP14SharpenedComponent : Component
{
[DataField]
public float Sharpness = 1f;
[DataField]
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public float SharpnessDamageBy1Damage = 0.002f; //500 damage
}