Работа для кузнеца (#80)
* add content * Update CPSharpenedComponent.cs * Update twoHandedSword.yml * update
This commit is contained in:
@@ -1,3 +1,4 @@
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using Content.Server._CP14.MeleeWeapon;
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using Content.Server.Administration.Logs;
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using Content.Server.Damage.Components;
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using Content.Server.Weapons.Ranged.Systems;
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@@ -32,7 +33,14 @@ namespace Content.Server.Damage.Systems
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private void OnDoHit(EntityUid uid, DamageOtherOnHitComponent component, ThrowDoHitEvent args)
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{
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var dmg = _damageable.TryChangeDamage(args.Target, component.Damage, component.IgnoreResistances, origin: args.Component.Thrower);
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//CrystallPunk Melee upgrade
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var damage = component.Damage;
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if (TryComp<CPSharpenedComponent>(uid, out var sharp))
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damage *= sharp.Sharpness;
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var dmg = _damageable.TryChangeDamage(args.Target, damage, component.IgnoreResistances, origin: args.Component.Thrower);
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//CrystallPunk Melee pgrade end
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// Log damage only for mobs. Useful for when people throw spears at each other, but also avoids log-spam when explosions send glass shards flying.
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if (dmg != null && HasComp<MobStateComponent>(args.Target))
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@@ -59,7 +67,12 @@ namespace Content.Server.Damage.Systems
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private void OnDamageExamine(EntityUid uid, DamageOtherOnHitComponent component, ref DamageExamineEvent args)
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{
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_damageExamine.AddDamageExamine(args.Message, component.Damage, Loc.GetString("damage-throw"));
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var damage = component.Damage;
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if (TryComp<CPSharpenedComponent>(uid, out var sharp))
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damage *= sharp.Sharpness;
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_damageExamine.AddDamageExamine(args.Message, damage, Loc.GetString("damage-throw"));
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}
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}
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}
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15
Content.Server/_CP14/MeleeWeapon/CPSharpenedComponent.cs
Normal file
15
Content.Server/_CP14/MeleeWeapon/CPSharpenedComponent.cs
Normal file
@@ -0,0 +1,15 @@
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namespace Content.Server._CP14.MeleeWeapon;
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/// <summary>
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/// allows the object to become blunt with use
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/// </summary>
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[RegisterComponent, Access(typeof(CPSharpeningSystem))]
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public sealed partial class CPSharpenedComponent : Component
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{
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[DataField]
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public float Sharpness = 1f;
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[DataField]
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public float SharpnessDamageByHit = 0.01f;
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}
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@@ -0,0 +1,51 @@
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using Content.Shared.Damage;
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using Robust.Shared.Audio;
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namespace Content.Server._CP14.MeleeWeapon;
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/// <summary>
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/// component allows you to sharpen objects by restoring their damage.
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/// </summary>
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[RegisterComponent, Access(typeof(CPSharpeningSystem))]
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public sealed partial class CPSharpeningStoneComponent : Component
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{
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/// <summary>
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/// the amount of acuity recoverable per use
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/// </summary>
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[DataField]
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public float SharpnessHeal = 0.05f;
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/// <summary>
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/// sound when used
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/// </summary>
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[DataField]
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public SoundSpecifier SharpeningSound =
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new SoundPathSpecifier("/Audio/_CP14/Items/sharpening_stone.ogg")
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{
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Params = AudioParams.Default.WithVariation(0.02f),
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};
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/// <summary>
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/// the damage that the sharpening stone does to itself for use
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/// </summary>
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[DataField]
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public DamageSpecifier SelfDamage = new()
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{
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DamageDict = new()
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{
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{ "Blunt", 1 }
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}
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};
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/// <summary>
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/// the damage the sharpening stone does to the target
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/// </summary>
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[DataField]
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public DamageSpecifier TargetDamage = new()
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{
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DamageDict = new()
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{
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{ "Blunt", 1 }
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}
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};
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}
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112
Content.Server/_CP14/MeleeWeapon/CPSharpeningSystem.cs
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112
Content.Server/_CP14/MeleeWeapon/CPSharpeningSystem.cs
Normal file
@@ -0,0 +1,112 @@
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using System.Linq;
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using Content.Shared.Damage;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Placeable;
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using Content.Shared.Timing;
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using Content.Shared.Weapons.Melee.Events;
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using Content.Shared.Wieldable;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server._CP14.MeleeWeapon;
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public sealed class CPSharpeningSystem : EntitySystem
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{
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly UseDelaySystem _useDelay = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CPSharpenedComponent, GetMeleeDamageEvent>(OnGetMeleeDamage, after: new[] { typeof(WieldableSystem) });
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SubscribeLocalEvent<CPSharpenedComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<CPSharpenedComponent, MeleeHitEvent>(OnMeleeHit);
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SubscribeLocalEvent<CPSharpeningStoneComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<CPSharpeningStoneComponent, ActivateInWorldEvent>(OnInteract);
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}
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private void OnMeleeHit(Entity<CPSharpenedComponent> sharpened, ref MeleeHitEvent args)
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{
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if (!args.HitEntities.Any())
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return;
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sharpened.Comp.Sharpness = MathHelper.Clamp(sharpened.Comp.Sharpness - sharpened.Comp.SharpnessDamageByHit, 0.1f, 1f);
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}
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private void OnInteract(Entity<CPSharpeningStoneComponent> stone, ref ActivateInWorldEvent args)
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{
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if (args.Handled)
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return;
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if (!TryComp<ItemPlacerComponent>(stone, out var itemPlacer))
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return;
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if (itemPlacer.PlacedEntities.Count <= 0)
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return;
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foreach (var item in itemPlacer.PlacedEntities)
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{
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if (!TryComp<CPSharpenedComponent>(item, out var sharpened))
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continue;
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SharpThing(stone, item, sharpened);
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return;
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}
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}
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private void OnAfterInteract(Entity<CPSharpeningStoneComponent> stone, ref AfterInteractEvent args)
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{
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if (!args.CanReach || args.Target == null || !TryComp<CPSharpenedComponent>(args.Target, out var sharpened))
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return;
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if (TryComp<UseDelayComponent>(stone, out var useDelay) && _useDelay.IsDelayed( new Entity<UseDelayComponent>(stone, useDelay)))
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return;
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SharpThing(stone, args.Target.Value, sharpened);
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}
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private void SharpThing(Entity<CPSharpeningStoneComponent> stone, EntityUid target, CPSharpenedComponent component)
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{
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_audio.PlayPvs(stone.Comp.SharpeningSound, target);
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Spawn("EffectSparks", Transform(target).Coordinates);
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_damageableSystem.TryChangeDamage(stone, stone.Comp.SelfDamage);
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_damageableSystem.TryChangeDamage(target, stone.Comp.TargetDamage);
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component.Sharpness = MathHelper.Clamp01(component.Sharpness + stone.Comp.SharpnessHeal);
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_useDelay.TryResetDelay(stone);
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}
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private void OnExamined(Entity<CPSharpenedComponent> sharpened, ref ExaminedEvent args)
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{
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if (sharpened.Comp.Sharpness > 0.95f)
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{
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args.PushMarkup(Loc.GetString("sharpening-examined-95"));
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return;
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}
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if (sharpened.Comp.Sharpness > 0.75f)
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{
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args.PushMarkup(Loc.GetString("sharpening-examined-75"));
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return;
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}
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if (sharpened.Comp.Sharpness > 0.5f)
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{
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args.PushMarkup(Loc.GetString("sharpening-examined-50"));
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return;
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}
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args.PushMarkup(Loc.GetString("sharpening-examined-25"));
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}
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private void OnGetMeleeDamage(Entity<CPSharpenedComponent> sharpened, ref GetMeleeDamageEvent args)
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{
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args.Damage *= sharpened.Comp.Sharpness;
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}
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}
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@@ -11,4 +11,9 @@
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- files: ["lockpick_fail.ogg"]
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license: "CC0-1.0"
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copyright: 'by SinusPi of Freesound.org. Cropped and mixed from stereo to mono.'
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source: "https://freesound.org/people/SinusPi/sounds/545044/"
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source: "https://freesound.org/people/SinusPi/sounds/545044/"
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- files: ["sharpening_stone.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by tim.kahn of Freesound.org. Cropped and mixed from stereo to mono.'
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source: "https://freesound.org/people/tim.kahn/sounds/35827/"
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BIN
Resources/Audio/_CP14/Items/sharpening_stone.ogg
Normal file
BIN
Resources/Audio/_CP14/Items/sharpening_stone.ogg
Normal file
Binary file not shown.
9
Resources/Locale/ru-RU/_CP14/sharpening/sharp.ftl
Normal file
9
Resources/Locale/ru-RU/_CP14/sharpening/sharp.ftl
Normal file
@@ -0,0 +1,9 @@
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sharpening-examined-95 = Выглядит идеально заточенным
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sharpening-examined-75 = Выглядит остро заточенным
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sharpening-examined-50 = Выглядит затупившимся
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sharpening-examined-25 = Выглядит крайне сильно затупившимся
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damageable-weapon-1 = Выглядит полностью целым
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damageable-weapon-2 = Покрыт парой царапин
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damageable-weapon-3 = Выглядит изношенным
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damageable-weapon-4 = Он вот-вот сломается
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7
Resources/Prototypes/_CP14/Damage/examine_messages.yml
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7
Resources/Prototypes/_CP14/Damage/examine_messages.yml
Normal file
@@ -0,0 +1,7 @@
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- type: examinableDamage
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id: CPWeaponMessages
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messages:
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- damageable-weapon-1
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- damageable-weapon-2
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- damageable-weapon-3
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- damageable-weapon-4
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@@ -1,5 +1,18 @@
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- type: entity
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parent: ClothingOuterStorageBase
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abstract: true
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parent: Clothing
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id: CPClothingCloakBase
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components:
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- type: Clothing
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equipDelay: 1
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unequipDelay: 1
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slots:
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- cloak
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- type: Sprite
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state: icon
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- type: entity
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parent: CPClothingCloakBase
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id: CPClothingOuterArmoredCloak
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name: бронированная накидка
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description: Огромные металлические наплечники дают дополнительную защиту от отрубания головы.
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@@ -0,0 +1,27 @@
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- type: entity
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id: CPBaseSharpeningStone
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name: точильный камень
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description: Позволит заточить притупленное оружие. Если перестараться, вы вполне можете сточить оружие полностью.
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parent: BaseItem
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components:
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- type: Item
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size: Tiny
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- type: Sprite
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sprite: _CP14/Objects/sharpening_stone.rsi
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state: base
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- type: UseDelay
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: GlassCrack
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: CPSharpeningStone
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sharpnessHeal: 0.1
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@@ -60,3 +60,31 @@
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range: 1.0 # 1.5 standart
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cPAnimationOffset: -0.75
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- type: entity
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id: CPBaseWeaponSharp
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abstract: true
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components:
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- type: Sharp
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- type: CPSharpened
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- type: CPSharpeningStone
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- type: UseDelay
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- type: entity
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id: CPBaseWeaponDestructible
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abstract: true
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components:
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- type: ExaminableDamage
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messages: CPWeaponMessages
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 50
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:DoActsBehavior
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acts: ["Destruction"]
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@@ -2,6 +2,8 @@
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id: CPBaseDagger
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
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- CPBaseWeaponSharp
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- CPBaseWeaponChemical
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- CPBaseWeaponThrowable
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- CPBaseWeaponLight
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@@ -15,7 +17,6 @@
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sprite: _CP14/Objects/Weapons/Melee/Dagger/dagger.rsi
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layers:
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- state: icon
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- type: Sharp
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- type: MeleeWeapon
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attackRate: 1.8
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wideAnimationRotation: 225
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@@ -2,6 +2,8 @@
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id: CPBaseHandheldAxe
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
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- CPBaseWeaponSharp
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- CPBaseWeaponChemical
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- CPBaseWeaponThrowable
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- CPBaseWeaponLight
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@@ -14,7 +16,6 @@
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sprite: _CP14/Objects/Weapons/Melee/HandheldAxe/handheldAxe.rsi
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layers:
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- state: icon
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- type: Sharp
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- type: MeleeWeapon
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attackRate: 1.4
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range: 1.2
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@@ -2,6 +2,7 @@
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id: CPBaseLightHammer
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
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- CPBaseWeaponChemical
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- CPBaseWeaponThrowable
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- CPBaseWeaponLight
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@@ -2,6 +2,7 @@
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id: CPBaseMace
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
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name: булава
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description: Тяжелый кусок металла на длинной палке. Что может быть проще?
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components:
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@@ -2,6 +2,8 @@
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id: CPBaseSickle
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
|
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- CPBaseWeaponSharp
|
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- CPBaseWeaponChemical
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- CPBaseWeaponLight
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- CPBaseWeaponShort
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|
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@@ -2,6 +2,8 @@
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id: CPBaseThrowableSpear
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parent:
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- BaseItem
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- CPBaseWeaponDestructible
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- CPBaseWeaponSharp
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- CPBaseWeaponChemical
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- CPBaseWeaponThrowable
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name: метательное копье
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@@ -14,7 +16,6 @@
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sprite: _CP14/Objects/Weapons/Melee/ThrowableSpear/throwableSpear.rsi
|
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layers:
|
||||
- state: icon
|
||||
- type: Sharp
|
||||
- type: MeleeWeapon
|
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attackRate: 1
|
||||
wideAnimationRotation: -115
|
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|
||||
@@ -2,6 +2,8 @@
|
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id: CPBaseTwoHandedSword
|
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parent:
|
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- BaseItem
|
||||
- CPBaseWeaponDestructible
|
||||
- CPBaseWeaponSharp
|
||||
- CPBaseWeaponChemical
|
||||
name: двуручный меч
|
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description: Мощное оружие, требующее огромной силы и умения для эффективного использования.
|
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@@ -17,7 +19,6 @@
|
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- type: Icon
|
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sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword32.rsi
|
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state: icon
|
||||
- type: Sharp
|
||||
- type: MeleeWeapon
|
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attackRate: 0.5
|
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wideAnimationRotation: 205
|
||||
@@ -29,7 +30,7 @@
|
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Structural: 5
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soundHit:
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collection: MetalThud
|
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cPAnimationLength: 0.8
|
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cPAnimationLength: 0.6
|
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- type: Wieldable
|
||||
- type: IncreaseDamageOnWield
|
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damage:
|
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@@ -42,4 +43,6 @@
|
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- type: ClothingSpeedModifier
|
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walkModifier: 0.9
|
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sprintModifier: 0.8
|
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- type: HeldSpeedModifier
|
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- type: HeldSpeedModifier
|
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- type: CPSharpened
|
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sharpnessDamageByHit: 0.04
|
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@@ -0,0 +1,48 @@
|
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- type: entity
|
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id: CPBaseSharpeningStoneStructure
|
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name: стационарный точильный камень
|
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description: прочный, долговечный точильный камень, способный затачивать оружие без особого вреда для него.
|
||||
parent: BaseStructure
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: UseDelay
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: _CP14/Structures/Specific/sharpening_stone.rsi
|
||||
state: base
|
||||
- type: PlaceableSurface
|
||||
- type: ItemPlacer
|
||||
whitelist:
|
||||
components:
|
||||
- CPSharpened
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.08,-0.35,0.15,0.25"
|
||||
mask:
|
||||
- TabletopMachineMask
|
||||
layer:
|
||||
- Impassable
|
||||
- MidImpassable
|
||||
- LowImpassable
|
||||
hard: false
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: GlassCrack
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: CPSharpeningStone
|
||||
sharpnessHeal: 0.1
|
||||
targetDamage:
|
||||
types:
|
||||
blunt: 0.5
|
||||
@@ -10,7 +10,7 @@
|
||||
- type: startingGear
|
||||
id: CPTestGear
|
||||
equipment:
|
||||
outerClothing: CPClothingOuterArmoredCloak
|
||||
cloak: CPClothingOuterArmoredCloak
|
||||
innerClothingSkirt: ClothingUniformJumpskirtCargo
|
||||
satchel: ClothingBackpackSatchelCargoFilled
|
||||
duffelbag: ClothingBackpackDuffelCargoFilled
|
||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
@@ -11,7 +11,7 @@
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-OUTERCLOTHING",
|
||||
"name": "equipped-CLOAK",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
|
||||
BIN
Resources/Textures/_CP14/Objects/sharpening_stone.rsi/base.png
Normal file
BIN
Resources/Textures/_CP14/Objects/sharpening_stone.rsi/base.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 284 B |
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Created by TheShuEd (Github) for CrystallPunk14",
|
||||
"states": [
|
||||
{
|
||||
"name": "base"
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.5 KiB |
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Created by TheShuEd (Github) for CrystallPunk 14",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "base",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user