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crystall-punk-14/Content.Server/Radar/RadarConsoleComponent.cs

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using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Radar;
[RegisterComponent, ComponentProtoName("RadarConsole")]
public class RadarConsoleComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("range")]
public float Range = 256f;
}