Port the Mass Scanner from OR14 (#6172)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -283,6 +283,7 @@ namespace Content.Client.Entry
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"AtmosAlarmable",
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"FireAlarm",
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"AirAlarm",
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"RadarConsole",
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"Guardian",
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"GuardianCreator",
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"GuardianHost",
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8
Content.Client/Radar/RadarConsoleWindow.xaml
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8
Content.Client/Radar/RadarConsoleWindow.xaml
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@@ -0,0 +1,8 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:radar="clr-namespace:Content.Client.Radar"
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Title="{Loc 'radar-window-title'}"
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Resizable="False">
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<BoxContainer Orientation="Horizontal">
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<radar:RadarControl Name="Radar"/>
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</BoxContainer>
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</DefaultWindow>
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113
Content.Client/Radar/RadarConsoleWindow.xaml.cs
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113
Content.Client/Radar/RadarConsoleWindow.xaml.cs
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@@ -0,0 +1,113 @@
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using System;
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using Content.Client.Computer;
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using Content.Shared.Radar;
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using JetBrains.Annotations;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Maths;
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namespace Content.Client.Radar;
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[GenerateTypedNameReferences]
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public partial class RadarConsoleWindow : DefaultWindow, IComputerWindow<RadarConsoleBoundInterfaceState>
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{
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public RadarConsoleWindow()
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{
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RobustXamlLoader.Load(this);
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}
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public void SetupComputerWindow(ComputerBoundUserInterfaceBase cb)
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{
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}
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public void UpdateState(RadarConsoleBoundInterfaceState scc)
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{
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Radar.UpdateState(scc);
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}
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}
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public sealed class RadarControl : Control
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{
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private float _radarArea = 256f;
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private float RadarCircleRadius => MathF.Max(0, _radarArea - 8) / 2;
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private RadarConsoleBoundInterfaceState _lastState = new(256f, Array.Empty<RadarObjectData>());
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private float SizeFull => (int) (_radarArea * UIScale);
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public int RadiusCircle => (int) (RadarCircleRadius * UIScale);
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public RadarControl()
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{
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MinSize = (SizeFull, SizeFull);
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}
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public void UpdateState(RadarConsoleBoundInterfaceState ls)
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{
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if (!_radarArea.Equals(ls.Range * 2))
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{
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_radarArea = ls.Range * 2;
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MinSize = (SizeFull, SizeFull);
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}
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_lastState = ls;
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}
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protected override void Draw(DrawingHandleScreen handle)
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{
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var point = SizeFull / 2;
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var fakeAA = new Color(0.08f, 0.08f, 0.08f);
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var gridLines = new Color(0.08f, 0.08f, 0.08f);
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var gridLinesRadial = 8;
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var gridLinesEquatorial = 8;
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handle.DrawCircle((point, point), RadiusCircle + 1, fakeAA);
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handle.DrawCircle((point, point), RadiusCircle, Color.Black);
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for (var i = 0; i < gridLinesEquatorial; i++)
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{
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handle.DrawCircle((point, point), (RadiusCircle / gridLinesEquatorial) * i, gridLines, false);
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}
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for (var i = 0; i < gridLinesRadial; i++)
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{
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Angle angle = (Math.PI / gridLinesRadial) * i;
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var aExtent = angle.ToVec() * RadiusCircle;
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handle.DrawLine((point, point) - aExtent, (point, point) + aExtent, gridLines);
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}
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handle.DrawLine((point, point) + new Vector2(8, 8), (point, point) - new Vector2(0, 8), Color.Yellow);
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handle.DrawLine((point, point) + new Vector2(-8, 8), (point, point) - new Vector2(0, 8), Color.Yellow);
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foreach (var obj in _lastState.Objects)
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{
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if (obj.Position.Length > RadiusCircle - 24)
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continue;
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switch (obj.Shape)
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{
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case RadarObjectShape.CircleFilled:
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case RadarObjectShape.Circle:
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{
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handle.DrawCircle(obj.Position + point, obj.Radius, obj.Color, obj.Shape == RadarObjectShape.CircleFilled);
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break;
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}
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default:
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throw new NotImplementedException();
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}
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}
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}
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}
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[UsedImplicitly]
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public class RadarConsoleBoundUserInterface : ComputerBoundUserInterface<RadarConsoleWindow, RadarConsoleBoundInterfaceState>
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{
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public RadarConsoleBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey) {}
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}
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13
Content.Server/Radar/RadarConsoleComponent.cs
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13
Content.Server/Radar/RadarConsoleComponent.cs
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@@ -0,0 +1,13 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Radar;
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[RegisterComponent, ComponentProtoName("RadarConsole")]
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public class RadarConsoleComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("range")]
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public float Range = 256f;
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}
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68
Content.Server/Radar/RadarConsoleSystem.cs
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68
Content.Server/Radar/RadarConsoleSystem.cs
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@@ -0,0 +1,68 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Solar.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Radar;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Radar;
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public class RadarConsoleSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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private static float Frequency = 1.5f;
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private float _accumulator;
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public override void Update(float frameTime)
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{
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_accumulator += frameTime;
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if (_accumulator < Frequency)
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return;
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_accumulator -= Frequency;
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foreach (var (component, xform) in EntityManager.EntityQuery<RadarConsoleComponent, TransformComponent>())
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{
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var s = component.Owner.GetUIOrNull(RadarConsoleUiKey.Key);
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if (s is null)
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continue;
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var (radarPos, _, radarInvMatrix) = xform.GetWorldPositionRotationInvMatrix();
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var mapId = xform.MapID;
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var objects = new List<RadarObjectData>();
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_mapManager.FindGridsIntersectingEnumerator(mapId, new Box2(radarPos - component.Range, radarPos + component.Range), out var enumerator, true);
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while (enumerator.MoveNext(out var grid))
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{
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var phy = Comp<PhysicsComponent>(grid.GridEntityId);
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var transform = Transform(grid.GridEntityId);
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if (phy.Mass < 50)
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continue;
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var rad = Math.Log2(phy.Mass);
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var gridCenter = transform.WorldMatrix.Transform(phy.LocalCenter);
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var pos = radarInvMatrix.Transform(gridCenter);
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pos.Y = -pos.Y; // Robust has an inverted Y, like BYOND. This undoes that.
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if (pos.Length > component.Range)
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continue;
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objects.Add(new RadarObjectData {Color = Color.Aqua, Position = pos, Radius = (float)rad});
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}
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s.SetState(new RadarConsoleBoundInterfaceState(component.Range, objects.ToArray()));
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}
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}
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}
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40
Content.Shared/Radar/RadarConsoleBoundInterfaceState.cs
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40
Content.Shared/Radar/RadarConsoleBoundInterfaceState.cs
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@@ -0,0 +1,40 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Radar;
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[Serializable, NetSerializable]
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public sealed class RadarConsoleBoundInterfaceState : BoundUserInterfaceState
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{
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public float Range;
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public RadarObjectData[] Objects;
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public RadarConsoleBoundInterfaceState(float range, RadarObjectData[] objects)
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{
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Range = range;
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Objects = objects;
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}
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}
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[Serializable, NetSerializable]
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public struct RadarObjectData
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{
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public Color Color;
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public RadarObjectShape Shape;
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public Vector2 Position;
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public float Radius;
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}
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public enum RadarObjectShape : byte
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{
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Circle,
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CircleFilled,
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}
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[Serializable, NetSerializable]
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public enum RadarConsoleUiKey : byte
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{
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Key
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}
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1
Resources/Locale/en-US/misc-computers.ftl
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1
Resources/Locale/en-US/misc-computers.ftl
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radar-window-title = Mass Scanner Console
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@@ -67,6 +67,14 @@
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- type: ComputerBoard
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prototype: ComputerComms
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- type: entity
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parent: BaseComputerCircuitboard
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id: RadarConsoleCircuitboard
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name: radar console computer board
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components:
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- type: ComputerBoard
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prototype: ComputerRadar
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- type: entity
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parent: BaseComputerCircuitboard
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id: SolarControlComputerCircuitboard
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@@ -272,6 +272,32 @@
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energy: 1.6
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color: "#e6e227"
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- type: entity
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parent: ComputerBase
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id: ComputerRadar
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name: mass scanner computer
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description: A computer for detecting nearby bodies, displaying them by position and mass.
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components:
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- type: Appearance
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visuals:
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- type: ComputerVisualizer
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key: generic_key
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screen: solar_screen
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- type: RadarConsole
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- type: ActivatableUI
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key: enum.RadarConsoleUiKey.Key
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- type: ActivatableUIRequiresPower
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- type: UserInterface
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interfaces:
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- key: enum.RadarConsoleUiKey.Key
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type: RadarConsoleBoundUserInterface
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- type: Computer
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board: RadarConsoleCircuitboard
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- type: PointLight
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radius: 1.5
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energy: 1.6
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color: "#e6e227"
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- type: entity
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id: ComputerSupplyOrdering
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parent: ComputerBase
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