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crystall-punk-14/Content.Shared/_CP14/Cargo/CP14CargoMoneyBoxComponent.cs

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Cargo namespace
2024-10-29 12:18:35 +03:00
namespace Content.Shared._CP14.Cargo;
Cargo system (#487) * simple storeship arriving * pupu * ship cycling * buy positions prototypes * i hate UI * PriceControl * second tab ui * baloon! pallets! * update shop in town * setup billboard timer * split to sell and buy categories * renaming gaming * actually selling * fix infinity selling * improve timer * move description too rigt part UI * bar selling * iron cabinet * purge currency categories * remove town balance, add money box * special proposal, FTLImmune anchor * fix UI * remove tests buying * Update CP14StoreWindow.xaml.cs * currency converter * currency clean up * Update CP14CargoSystem.cs * clean up part 2 * rider petpet * coins audio * coin improvment * Update coins.yml * translate * more coins roundstart * Update wallet.yml * Update wallet.yml * generate coin problem fix * refactor proto reading * fixes * huh * shuttle logshit fix, add to tavern map * Update CP14StationTravelingStoreShipTargetComponent.cs
2024-10-15 15:22:06 +03:00
/// <summary>
/// marks an entity into which trade with the city will put money when selling, or take it when buying.
/// </summary>
[RegisterComponent]
public sealed partial class CP14CargoMoneyBoxComponent : Component
{
}
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