Cargo namespace
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@@ -1,4 +1,4 @@
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.Cargo;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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@@ -1,4 +1,4 @@
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.Cargo;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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@@ -1,4 +1,4 @@
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.Cargo;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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@@ -1,5 +1,5 @@
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using System.Collections.Generic;
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using Content.Shared._CP14.TravelingStoreShip.Prototype;
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using Content.Shared._CP14.Cargo.Prototype;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -1,8 +1,8 @@
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using System.Numerics;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.TravelingStoreShip.Prototype;
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using Content.Shared._CP14.Cargo;
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using Content.Shared._CP14.Cargo.Prototype;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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@@ -1,5 +1,5 @@
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using System.Text;
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.Cargo;
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using Content.Shared.UserInterface;
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namespace Content.Server._CP14.Cargo;
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@@ -3,8 +3,8 @@ using Content.Server.Shuttles.Systems;
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using Content.Server.Station.Events;
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using Content.Server.Station.Systems;
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using Content.Shared._CP14.Currency;
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.TravelingStoreShip.Prototype;
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using Content.Shared._CP14.Cargo;
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using Content.Shared._CP14.Cargo.Prototype;
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using Content.Shared.Maps;
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using Content.Shared.Paper;
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using Content.Shared.Physics;
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@@ -1,6 +1,6 @@
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using Content.Server._CP14.Objectives.Components;
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using Content.Server.Objectives.Components.Targets;
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using Content.Shared._CP14.TravelingStoreShip;
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using Content.Shared._CP14.Cargo;
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using Content.Shared.Objectives.Components;
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using Content.Shared.Objectives.Systems;
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using Content.Shared.Stacks;
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@@ -1,4 +1,4 @@
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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/// <summary>
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/// marks an entity into which trade with the city will put money when selling, or take it when buying.
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@@ -1,4 +1,4 @@
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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/// <summary>
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/// Allows users to view information on city trading opportunities
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@@ -1,4 +1,4 @@
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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[RegisterComponent]
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public sealed partial class CP14SellingPalettComponent : Component
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@@ -1,4 +1,4 @@
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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public class CP14SharedCargoSystem : EntitySystem
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{
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@@ -1,9 +1,9 @@
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using Content.Shared._CP14.TravelingStoreShip.Prototype;
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using Content.Shared._CP14.Cargo.Prototype;
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using Content.Shared.Destructible.Thresholds;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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/// <summary>
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/// Add to the station so that traveling store ship starts running on it
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@@ -3,7 +3,7 @@ using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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[Serializable, NetSerializable]
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public enum CP14StoreUiKey
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@@ -1,7 +1,7 @@
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using System.Text;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._CP14.TravelingStoreShip.Prototype.BuyServices;
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namespace Content.Shared._CP14.Cargo.Prototype.BuyServices;
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public sealed partial class CP14BuyItemsService : CP14StoreBuyService
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{
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@@ -3,7 +3,7 @@ using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared._CP14.TravelingStoreShip.Prototype;
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namespace Content.Shared._CP14.Cargo.Prototype;
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/// <summary>
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/// Stores the price and product/service pair that players can buy.
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@@ -3,7 +3,7 @@ using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared._CP14.TravelingStoreShip;
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namespace Content.Shared._CP14.Cargo;
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/// <summary>
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/// Stores the price and product/service pair that players can buy.
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@@ -1,7 +1,7 @@
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using Content.Shared.Stacks;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._CP14.TravelingStoreShip.Prototype.SellServices;
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namespace Content.Shared._CP14.Cargo.Prototype.SellServices;
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public sealed partial class CP14SellStackService : CP14StoreSellService
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{
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@@ -1,7 +1,7 @@
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using Content.Shared.Whitelist;
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using Robust.Shared.Prototypes;
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namespace Content.Shared._CP14.TravelingStoreShip.Prototype.SellServices;
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namespace Content.Shared._CP14.Cargo.Prototype.SellServices;
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public sealed partial class CP14SellWhitelistService : CP14StoreSellService
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{
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