Lower the damage of flash bullets and make the damage blunt. (#5932)

* Lower the damage of flash bullets and make the damage blunt.

* Shotgun flash bullets still do a lot of damage

* Make base flash bullet blunt to match the others.
This commit is contained in:
Charlese2
2022-01-01 15:54:43 -07:00
committed by GitHub
parent 37244cfcf1
commit 02ea48330c
7 changed files with 7 additions and 7 deletions

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@@ -18,7 +18,7 @@
- type: Projectile
damage:
types:
Piercing: 27
Blunt: 3
- type: entity
id: BulletClRifleHV

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@@ -18,7 +18,7 @@
- type: Projectile
damage:
types:
Piercing: 28
Blunt: 3
- type: entity
id: BulletLRifleHV

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@@ -18,7 +18,7 @@
- type: Projectile
damage:
types:
Piercing: 32
Blunt: 3
- type: entity
id: BulletMagnumHV

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@@ -18,7 +18,7 @@
- type: Projectile
damage:
types:
Piercing: 24
Blunt: 3
- type: entity
id: BulletPistolHV

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@@ -55,7 +55,7 @@
- type: Projectile
damage:
types:
Blunt: 13
Blunt: 3
- type: entity
id: PelletShotgunIncendiary

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@@ -18,7 +18,7 @@
- type: Projectile
damage:
types:
Piercing: 25
Blunt: 3
- type: entity
id: BulletSRifleHV

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@@ -41,7 +41,7 @@
- type: Projectile
damage:
types:
Piercing: 10
Blunt: 3
soundHit:
path: /Audio/Weapons/Guns/Hits/snap.ogg
- type: FlashOnTrigger