Added descriptions to prototypes (#1597)

* Girder.YML Description Addition

* Added descriptions to prototypes

* Update Resources/Prototypes/Entities/Constructible/Power/computers.yml

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
lajolico
2020-08-06 21:45:07 -04:00
committed by GitHub
parent cf45beb7dc
commit 03bc04d962
22 changed files with 70 additions and 25 deletions

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@@ -1,6 +1,7 @@
- type: entity
- type: entity
id: Catwalk
name: catwalk
description: A catwalk for easier EVA maneuvering and cable placement.
components:
- type: Clickable
- type: InteractionOutline

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@@ -1,6 +1,7 @@
- type: entity
- type: entity
name: stool
id: Stool
description: Apply butt.
components:
- type: Clickable
- type: InteractionOutline
@@ -31,6 +32,7 @@
- type: entity
name: white office chair
id: ChairOfficeLight
description: You sit in this. Either by will or force.
components:
- type: Rotatable
- type: Clickable
@@ -50,25 +52,20 @@
- type: entity
name: dark office chair
id: ChairOfficeDark
parent: ChairOfficeLight
components:
- type: Rotatable
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: officechair_dark
- type: Icon
sprite: Constructible/Misc/furniture.rsi
state: officechair_dark
- type: Strap
position: Stand
- type: Anchorable
- type: Pullable
- type: entity
name: chair
id: Chair
description: You sit in this. Either by will or force.
components:
- type: Clickable
- type: InteractionOutline
@@ -85,6 +82,20 @@
- type: Anchorable
- type: Pullable
- type: entity
parent: Chair
name: comfy chair
id: ComfyChair
description: It looks comfy.
components:
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: comfychair_preview
- type: Icon
sprite: Constructible/Misc/furniture.rsi
state: comfychair_preview
- type: entity
name: wooden chair
id: ChairWood
@@ -101,6 +112,7 @@
- type: entity
name: bed
id: Bed
description: This is used to lie in, sleep in or strap on.
components:
- type: Clickable
- type: InteractionOutline

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@@ -44,6 +44,7 @@
name: minimoog
parent: BasePlaceableInstrument
id: MinimoogInstrument
description: 'This is a minimoog, like a space piano, but more spacey!'
components:
- type: Instrument
program: 81
@@ -73,6 +74,8 @@
name: xylophone
parent: BasePlaceableInstrument
id: XylophoneInstrument
# could not find the description for this item, so this is just temporary
description: That's a Xylophone
components:
- type: Instrument
program: 13

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@@ -1,4 +1,4 @@
- type: entity
- type: entity
id: PottedPlantBase
abstract: true
components:

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@@ -1,6 +1,7 @@
- type: entity
- type: entity
id: Table
name: "table"
description: A square piece of metal standing on four metal legs. It can not move.
components:
- type: Clickable
- type: InteractionOutline
@@ -32,6 +33,7 @@
id: TableWood
parent: Table
name: "wood table"
description: Do not apply fire to this. Rumour says it burns easily.
components:
- type: Sprite
sprite: Constructible/Structures/Tables/wood.rsi

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@@ -1,6 +1,7 @@
- type: entity
abstract: true
id: WireBase
description: A flexible superconducting cable for heavy-duty power transfer
placement:
mode: SnapgridCenter
components:

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@@ -54,6 +54,7 @@
id: ComputerAlert
parent: ComputerBase
name: alerts computer
description: Used to access the station's automated alert system.
components:
- type: Appearance
visuals:
@@ -66,6 +67,7 @@
id: ComputerPowerMonitoring
parent: ComputerBase
name: power monitoring computer
description: It monitors power levels across the station.
components:
- type: Appearance
visuals:
@@ -77,7 +79,8 @@
- type: entity
id: ComputerSupplyOrdering
parent: ComputerBase
name: cargo ordering computer
name: Cargo ordering computer
description: Used to order supplies, approve requests, and control the shuttle.
components:
- type: Appearance
visuals:
@@ -110,6 +113,7 @@
id: ComputerSupplyRequest
parent: ComputerSupplyOrdering
name: cargo request computer
description: Used to request supplies from cargo.
components:
- type: Appearance
visuals:
@@ -123,6 +127,7 @@
id: ComputerMedicalRecords
parent: ComputerBase
name: medical records computer
description: This can be used to check medical records.
components:
- type: Appearance
visuals:
@@ -135,6 +140,7 @@
id: ComputerResearchAndDevelopment
parent: ComputerBase
name: R&D computer
description: 'A computer used to interface with R&D tools.'
components:
- type: Appearance
visuals:
@@ -158,6 +164,7 @@
id: ComputerId
parent: ComputerBase
name: ID card computer
description: Terminal for programming Nanotrasen employee ID cards to access parts of the station.
components:
- type: AccessReader
access: [["HeadOfPersonnel"]]
@@ -176,6 +183,7 @@
id: computerBodyScanner
parent: ComputerBase
name: body scanner computer
description: That's a body scanner.
components:
- type: BodyScanner
- type: UserInterface
@@ -192,6 +200,7 @@
id: ComputerComms
parent: ComputerBase
name: communications computer
description: This can be used for various important functions. Still under developement.
components:
- type: Appearance
visuals:
@@ -208,6 +217,7 @@
id: ComputerSolarControl
parent: ComputerBase
name: Solar Control Computer
description: A controller for solar panel arrays.
components:
- type: Appearance
visuals:

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@@ -33,6 +33,7 @@
parent: BaseLathe
id: Autolathe
name: "autolathe"
description: It produces items using metal and glass.
components:
- type: Sprite
sprite: Constructible/Power/autolathe.rsi
@@ -80,6 +81,7 @@
parent: BaseLathe
id: Protolathe
name: "protolathe"
description: Converts raw materials into useful objects.
components:
- type: Sprite
sprite: Constructible/Power/protolathe.rsi

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@@ -1,6 +1,7 @@
- type: entity
id: ResearchAndDevelopmentServer
name: "R&D server"
description: 'Thats a R&D server'
components:
- type: Sprite
sprite: Constructible/Power/server.rsi

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@@ -1,6 +1,8 @@
- type: entity
- type: entity
id: TurretBase
name: turret base
#may have to change later
description: That is a turret
components:
- type: Clickable
- type: InteractionOutline
@@ -11,6 +13,8 @@
- type: entity
id: TurretTopGun
name: turret (gun)
#May change later
description: That is a turret
components:
- type: Clickable
- type: InteractionOutline

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@@ -1,6 +1,7 @@
- type: entity
- type: entity
id: AsteroidRock
name: asteroid rock
description: That's an asteroid
components:
- type: AsteroidRock
- type: Clickable

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@@ -1,6 +1,7 @@
- type: entity
id: Girder
name: girder
description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall.
components:
- type: Clickable
- type: InteractionOutline

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@@ -1,6 +1,7 @@
- type: entity
id: Mirror
name: mirror
description: 'Mirror mirror on the wall , who''s the most robust of them all?'
components:
- type: Sprite
sprite: Constructible/Misc/mirror.rsi

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@@ -1,4 +1,4 @@
- type: entity
- type: entity
id: Window
name: window
description: Don't smudge up the glass down there.

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@@ -1,4 +1,4 @@
# TODO: Find remaining cans and move to drinks_cans
# TODO: Find remaining cans and move to drinks_cans
# TODO: Find empty containers (e.g. mug, pitcher) and move to their own yml
# TODO: Move bottles to their own yml
- type: entity
@@ -1353,7 +1353,7 @@
parent: DrinkGlassBase
id: DrinkScrewdriverGlass
name: screwdriver glass
description: Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious.
description: "Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious."
components:
- type: Drink
- type: Sprite

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@@ -1,9 +1,10 @@
# These can still be used as containers
# These can still be used as containers
- type: entity
name: base empty bottle
parent: BaseItem
abstract: true
id: DrinkBottleBaseEmpty
description: That's an empty bottle.
components:
- type: LoopingSound
- type: Sprite

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@@ -1,8 +1,9 @@
- type: entity
- type: entity
name: basehandheldinstrument
parent: BaseItem
id: BaseHandheldInstrument
abstract: true
description: That's a Instrument
components:
- type: Instrument
handheld: true

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@@ -1,8 +1,9 @@
- type: entity
- type: entity
parent: BaseItem
id: BedsheetBase
name: BedsheetBase
abstract: true
description: A surprisingly soft linen bedsheet.
placement:
mode: SnapgridCenter
snap:
@@ -75,6 +76,7 @@
id: BedsheetCaptain
parent: BedsheetBase
name: captain's bedsheet
description: It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains.
components:
- type: Sprite
state: sheetcaptain

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@@ -1,4 +1,4 @@
- type: entity
- type: entity
name: "basehandtele"
parent: BaseItem
id: BaseHandTele

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@@ -1,4 +1,4 @@
- type: entity
- type: entity
parent: BaseItem
id: UtensilBase
abstract: true

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@@ -1,7 +1,8 @@
- type: entity
- type: entity
parent: BaseLightbulb
name: light bulb
id: LightBulb
description: That's a light bulb
components:
- type: LightBulb
bulb: Bulb
@@ -26,6 +27,7 @@
parent: BaseLightbulb
name: light tube
id: LightTube
description: That's a light fixture.
components:
- type: LightBulb
bulb: Tube

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@@ -70,7 +70,7 @@
name: welding tool
parent: BaseItem
id: Welder
description: Melts anything as long as it's fueled, don't forget your eye protection!
description: 'Melts anything as long as it''s fueled, don''t forget your eye protection!'
components:
- type: Sprite
sprite: Objects/Tools/welder.rsi