fix some salvage spawner oversights (#31114)

* fix some salvage spawner oversights

* adjust carp rates

* more tweaks and some additions
This commit is contained in:
Nemanja
2024-08-18 05:55:38 -04:00
committed by GitHub
parent 1545fd5787
commit 047a7a488d
2 changed files with 18 additions and 7 deletions

View File

@@ -388,15 +388,15 @@
table: !type:GroupSelector
children:
- id: MobCarpSalvage
weight: 60
weight: 70
- id: MobCarpSalvage
weight: 25
amount: !type:RangeNumberSelector
range: 1, 3
- !type:AllSelector
weight: 15
weight: 5
children:
- id: MobShark
- id: MobSharkSalvage
- id: MobCarpSalvage
amount: !type:ConstantNumberSelector
value: 3
@@ -451,7 +451,7 @@
- type: EntityTableSpawner
table: !type:AllSelector
children:
- id: MobShark
- id: MobSharkSalvage
- id: MobCarpSalvage
amount: !type:ConstantNumberSelector
value: 3

View File

@@ -178,6 +178,7 @@
- id: Shovel
- id: FlashlightLantern
- id: FireExtinguisher
- id: SurvivalKnife
- type: entityTable
id: SalvageEquipmentUncommon
@@ -188,10 +189,10 @@
- id: PowerCellHighPrinted
- id: RadioHandheld
- id: ClothingBeltUtility
- id: SurvivalKnife
- id: WeaponProtoKineticAccelerator
weight: 0.5
- id: OxygenTankFilled
- id: WelderIndustrial
- !type:GroupSelector
children:
- id: ClothingHeadHatWelding
@@ -215,12 +216,22 @@
- id: MiningDrill
- id: ClothingEyesGlassesMeson
- id: ClothingBeltSalvageWebbing
- id: ClothingOuterHardsuitSalvage
- id: SeismicCharge
- id: WeaponCrusher
weight: 0.5
- !type:GroupSelector
children:
- id: JetpackBlue
- id: JetpackBlack
- type: entityTable
id: SalvageEquipmentLegendary
table: !type:GroupSelector
children:
- id: WeaponCrusher
- id: WeaponCrusherGlaive
- id: ClothingOuterHardsuitSalvage
- id: OmnizineChemistryBottle
- !type:GroupSelector
children:
- id: JetpackBlueFilled
- id: JetpackBlackFilled