Revert "NoSpawn markers and weapons (#90)"

This reverts commit 3dff87b3e1.
This commit is contained in:
Ed
2024-04-18 22:56:51 +03:00
committed by GitHub
parent 45d351b2b2
commit 05ca2baa3d
112 changed files with 0 additions and 521 deletions

View File

@@ -2,7 +2,6 @@
name: random altar spawner
id: AltarSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -24,7 +23,6 @@
name: random convert-altar spawner
id: ConvertAltarSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -48,7 +46,6 @@
name: random cult-altar spawner
id: CultAltarSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: RandomAnomalySpawner
name: random anomaly spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -27,7 +26,6 @@
- type: entity
id: RandomRockAnomalySpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: RandomArcade
name: random arcade spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: RandomArtifactSpawner
name: random artifact spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -28,7 +27,6 @@
id: RandomArtifactSpawner20
name: random artifact spawner [20]
parent: RandomArtifactSpawner
noSpawn: true
components:
- type: RandomSpawner
chance: 0.2

View File

@@ -2,7 +2,6 @@
name: Random Sheet Spawner
id: BedsheetSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
name: Empty Crate Spawner
id: CrateEmptySpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -29,7 +28,6 @@
id: CrateFilledSpawner
suffix: Low Value
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
suffix: 70%
id: CrystalSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
name: random curtain spawner
id: CurtainSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -1,7 +1,6 @@
- type: entity
name: random fancy table spawner
id: FancyTableSpawner
noSpawn: true
parent: MarkerBase
components:
- type: Sprite

View File

@@ -2,7 +2,6 @@
id: RandomFloraTree
name: random tree spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
name: Random Folder Spawner
id: FolderSpawner
parent: MarkerBase
noSpawn: true
placement:
mode: PlaceFree
components:

View File

@@ -2,7 +2,6 @@
name: Random Grille Spawner
id: GrilleSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: RandomInstruments
name: random instruments spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
suffix: Fluff+Clothes
id: MaintenanceFluffSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -138,7 +137,6 @@
suffix: Tools+Cells+Mats
id: MaintenanceToolSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -215,7 +213,6 @@
suffix: Scrap+Weapons
id: MaintenanceWeaponSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -268,7 +265,6 @@
suffix: Plants
id: MaintenancePlantSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: RandomWoodenSupport
name: wooden support spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -21,7 +20,6 @@
id: RandomWoodenWall
name: wooden wall spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -38,7 +36,6 @@
id: RandomStalagmiteOrCrystal
name: stalagmite or crystal spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -57,7 +54,6 @@
id: RandomBrownStalagmite
name: brown stalagmite spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -79,7 +75,6 @@
id: RandomGreyStalagmite
name: grey stalagmite spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
parent: MarkerBase
id: RandomPainting
name: random painting spawner
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
parent: MarkerBase
id: RandomPosterAny
name: random poster spawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -23,7 +22,6 @@
parent: MarkerBase
id: RandomPosterContraband
name: random contraband poster spawner
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
parent: MarkerBase
id: PottedPlantRandom
name: random potted plant spawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -43,7 +42,6 @@
parent: MarkerBase
id: PottedPlantRandomPlastic
name: random plastic potted plant spawner
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -5,7 +5,6 @@
name: Salvage Material Crate Spawner
id: SalvageMaterialCrateSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -44,7 +43,6 @@
name: Salvage Canister Spawner
id: SalvageCanisterSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -68,7 +66,6 @@
name: salvage loot spawner
id: SalvageLootSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -87,7 +84,6 @@
name: Salvage Mob Spawner
id: SalvageMobSpawner
parent: MarkerBase
noSpawn: true
suffix: 25
components:
- type: Sprite
@@ -117,7 +113,6 @@
name: Salvage Space Tick Spawner
id: SpaceTickSpawner
parent: MarkerBase
noSpawn: true
suffix: 100
components:
- type: Sprite
@@ -133,7 +128,6 @@
name: Salvage Space Bear Spawner
id: SpawnMobBearSalvage
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -147,7 +141,6 @@
- type: entity
id: SalvageMobSpawner75
parent: SalvageMobSpawner
noSpawn: true
suffix: 75
components:
- type: RandomSpawner
@@ -171,7 +164,6 @@
- type: entity
name: Salvage Space Kangaroo Spawner
id: SpawnMobKangarooSalvage
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -186,7 +178,6 @@
- type: entity
name: Salvage Space Spider Spawner
id: SpawnMobSpiderSalvage
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -201,7 +192,6 @@
- type: entity
name: Salvage Space Cobra Spawner
id: SpawnMobCobraSalvage
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -217,7 +207,6 @@
name: Salvage Flesh Spawner
id: SalvageFleshSpawner
parent: SalvageMobSpawner
noSpawn: true
suffix: 100
components:
- type: Sprite

View File

@@ -1,7 +1,6 @@
- type: entity
id: ShadowKudzuLootSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -1,7 +1,6 @@
- type: entity
id: RandomSoap
name: random soap spawner
noSpawn: true
parent: MarkerBase
components:
- type: Sprite

View File

@@ -2,7 +2,6 @@
id: RandomBoard
name: random board spawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -1,7 +1,6 @@
- type: entity
name: Toy Spawner
id: ToySpawner
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -42,7 +41,6 @@
name: Prize Figurine Spawner
id: FigureSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -78,7 +76,6 @@
name: Spacemen Minifigure Spawner
suffix: Librarian only, map with care!
id: SpacemenFigureSpawner
noSpawn: true
parent: MarkerBase
components:
- type: Sprite

View File

@@ -3,7 +3,6 @@
id: RandomSpawner
parent: MarkerBase
suffix: 50
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
name: random vending machine spawner
suffix: Any
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
name: random vending machine spawner
suffix: Drinks
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
name: random vending machine spawner
suffix: Snacks
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
name: medibot spawner
id: SpawnMobMedibot
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -17,7 +16,6 @@
name: cleanbot spawner
id: SpawnMobCleanBot
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
name: Human Corpse Spawner
id: SalvageHumanCorpseSpawner
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
sprite: Markers/jobs.rsi
@@ -16,7 +15,6 @@
name: Random Service Corpse Spawner
id: RandomServiceCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -30,7 +28,6 @@
name: Random Engineer Corpse Spawner
id: RandomEngineerCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -44,7 +41,6 @@
name: Random Cargo Corpse Spawner
id: RandomCargoCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -58,7 +54,6 @@
name: Random Medic Corpse Spawner
id: RandomMedicCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -72,7 +67,6 @@
name: Random Science Corpse Spawner
id: RandomScienceCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -86,7 +80,6 @@
name: Random Security Corpse Spawner
id: RandomSecurityCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:
@@ -100,7 +93,6 @@
name: Random Command Corpse Spawner
id: RandomCommandCorpseSpawner
parent: SalvageHumanCorpseSpawner
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
name: ghost role spawn point
suffix: rat king
parent: MarkerBase
noSpawn: true
components:
- type: GhostRole
name: ghost-role-information-rat-king-name
@@ -23,7 +22,6 @@
name: ghost role spawn point
suffix: Remilia
parent: MarkerBase
noSpawn: true
components:
- type: GhostRole
name: ghost-role-information-remilia-name
@@ -43,7 +41,6 @@
name: ghost role spawn point
suffix: cerberus
parent: MarkerBase
noSpawn: true
components:
- type: GhostRole
name: ghost-role-information-cerberus-name
@@ -120,7 +117,6 @@
name: ghost role spawn point
suffix: space ninja
parent: MarkerBase
noSpawn: true
components:
- type: GhostRole
name: ghost-role-information-space-ninja-name
@@ -139,7 +135,6 @@
parent: MarkerBase
id: SpawnPointGhostTerminator
name: terminator spawn point
noSpawn: true
components:
- type: GhostRole
name: ghost-role-information-exterminator-name

View File

@@ -2,7 +2,6 @@
name: syndicate footsoldier spawner
id: SpawnMobSyndicateFootSoldier
parent: MarkerBase
noSpawn: true
components:
#God forgive me for what I'm about to do
- type: Sprite
@@ -30,7 +29,6 @@
name: syndicate shuttle pilot spawner
id: SpawnMobSyndicateFootsoldierPilot
parent: SpawnMobSyndicateFootSoldier
noSpawn: true
components:
- type: ConditionalSpawner
prototypes:

View File

@@ -42,7 +42,6 @@
id: SpawnPointQuartermaster
parent: SpawnPointJobBase
name: quartermaster
noSpawn: true
components:
- type: SpawnPoint
job_id: Quartermaster
@@ -56,7 +55,6 @@
id: SpawnPointCargoTechnician
parent: SpawnPointJobBase
name: cargotechnician
noSpawn: true
components:
- type: SpawnPoint
job_id: CargoTechnician
@@ -69,7 +67,6 @@
id: SpawnPointSalvageSpecialist
parent: SpawnPointJobBase
name: salvagespecialist
noSpawn: true
components:
- type: SpawnPoint
job_id: SalvageSpecialist
@@ -84,7 +81,6 @@
id: SpawnPointPassenger
parent: SpawnPointJobBase
name: passenger
noSpawn: true
components:
- type: SpawnPoint
job_id: Passenger
@@ -97,7 +93,6 @@
id: SpawnPointTechnicalAssistant
parent: SpawnPointJobBase
name: technical assistant
noSpawn: true
components:
- type: SpawnPoint
job_id: TechnicalAssistant
@@ -110,7 +105,6 @@
id: SpawnPointMedicalIntern
parent: SpawnPointJobBase
name: medical intern
noSpawn: true
components:
- type: SpawnPoint
job_id: MedicalIntern
@@ -123,7 +117,6 @@
id: SpawnPointSecurityCadet
parent: SpawnPointJobBase
name: security cadet
noSpawn: true
components:
- type: SpawnPoint
job_id: SecurityCadet
@@ -136,7 +129,6 @@
id: SpawnPointResearchAssistant
parent: SpawnPointJobBase
name: research assistant
noSpawn: true
components:
- type: SpawnPoint
job_id: ResearchAssistant
@@ -149,7 +141,6 @@
id: SpawnPointServiceWorker
parent: SpawnPointJobBase
name: service worker
noSpawn: true
components:
- type: SpawnPoint
job_id: ServiceWorker
@@ -162,7 +153,6 @@
id: SpawnPointBartender
parent: SpawnPointJobBase
name: bartender
noSpawn: true
components:
- type: SpawnPoint
job_id: Bartender
@@ -175,7 +165,6 @@
id: SpawnPointChef
parent: SpawnPointJobBase
name: chef
noSpawn: true
components:
- type: SpawnPoint
job_id: Chef
@@ -188,7 +177,6 @@
id: SpawnPointBotanist
parent: SpawnPointJobBase
name: botanist
noSpawn: true
components:
- type: SpawnPoint
job_id: Botanist
@@ -201,7 +189,6 @@
id: SpawnPointClown
parent: SpawnPointJobBase
name: clown
noSpawn: true
components:
- type: SpawnPoint
job_id: Clown
@@ -214,7 +201,6 @@
id: SpawnPointMime
parent: SpawnPointJobBase
name: mime
noSpawn: true
components:
- type: SpawnPoint
job_id: Mime
@@ -227,7 +213,6 @@
id: SpawnPointChaplain
parent: SpawnPointJobBase
name: chaplain
noSpawn: true
components:
- type: SpawnPoint
job_id: Chaplain
@@ -240,7 +225,6 @@
id: SpawnPointLibrarian
parent: SpawnPointJobBase
name: librarian
noSpawn: true
components:
- type: SpawnPoint
job_id: Librarian
@@ -253,7 +237,6 @@
id: SpawnPointLawyer
parent: SpawnPointJobBase
name: lawyer
noSpawn: true
components:
- type: SpawnPoint
job_id: Lawyer
@@ -266,7 +249,6 @@
id: SpawnPointJanitor
parent: SpawnPointJobBase
name: janitor
noSpawn: true
components:
- type: SpawnPoint
job_id: Janitor
@@ -279,7 +261,6 @@
id: SpawnPointMusician
parent: SpawnPointJobBase
name: musician
noSpawn: true
components:
- type: SpawnPoint
job_id: Musician
@@ -292,7 +273,6 @@
id: SpawnPointBoxer
parent: SpawnPointJobBase
name: boxer
noSpawn: true
components:
- type: SpawnPoint
job_id: Boxer
@@ -305,7 +285,6 @@
id: SpawnPointBorg
parent: SpawnPointJobBase
name: cyborg
noSpawn: true
components:
- type: SpawnPoint
job_id: Borg
@@ -323,7 +302,6 @@
id: SpawnPointCaptain
parent: SpawnPointJobBase
name: captain
noSpawn: true
components:
- type: SpawnPoint
job_id: Captain
@@ -336,7 +314,6 @@
id: SpawnPointHeadOfPersonnel
parent: SpawnPointJobBase
name: headofpersonnel
noSpawn: true
components:
- type: SpawnPoint
job_id: HeadOfPersonnel
@@ -351,7 +328,6 @@
id: SpawnPointChiefEngineer
parent: SpawnPointJobBase
name: chiefengineer
noSpawn: true
components:
- type: SpawnPoint
job_id: ChiefEngineer
@@ -364,7 +340,6 @@
id: SpawnPointStationEngineer
parent: SpawnPointJobBase
name: stationengineer
noSpawn: true
components:
- type: SpawnPoint
job_id: StationEngineer
@@ -377,7 +352,6 @@
id: SpawnPointAtmos
parent: SpawnPointJobBase
name: atmospherics
noSpawn: true
components:
- type: SpawnPoint
job_id: AtmosphericTechnician
@@ -392,7 +366,6 @@
id: SpawnPointChiefMedicalOfficer
parent: SpawnPointJobBase
name: chiefmedicalofficer
noSpawn: true
components:
- type: SpawnPoint
job_id: ChiefMedicalOfficer
@@ -405,7 +378,6 @@
id: SpawnPointMedicalDoctor
parent: SpawnPointJobBase
name: medicaldoctor
noSpawn: true
components:
- type: SpawnPoint
job_id: MedicalDoctor
@@ -418,7 +390,6 @@
id: SpawnPointParamedic
parent: SpawnPointJobBase
name: paramedic
noSpawn: true
components:
- type: SpawnPoint
job_id: Paramedic
@@ -431,7 +402,6 @@
id: SpawnPointChemist
parent: SpawnPointJobBase
name: chemist
noSpawn: true
components:
- type: SpawnPoint
job_id: Chemist
@@ -446,7 +416,6 @@
id: SpawnPointResearchDirector
parent: SpawnPointJobBase
name: researchdirector
noSpawn: true
components:
- type: SpawnPoint
job_id: ResearchDirector
@@ -459,7 +428,6 @@
id: SpawnPointScientist
parent: SpawnPointJobBase
name: scientist
noSpawn: true
components:
- type: SpawnPoint
job_id: Scientist
@@ -474,7 +442,6 @@
id: SpawnPointHeadOfSecurity
parent: SpawnPointJobBase
name: headofsecurity
noSpawn: true
components:
- type: SpawnPoint
job_id: HeadOfSecurity
@@ -487,7 +454,6 @@
id: SpawnPointWarden
parent: SpawnPointJobBase
name: warden
noSpawn: true
components:
- type: SpawnPoint
job_id: Warden
@@ -500,7 +466,6 @@
id: SpawnPointSecurityOfficer
parent: SpawnPointJobBase
name: securityofficer
noSpawn: true
components:
- type: SpawnPoint
job_id: SecurityOfficer
@@ -513,7 +478,6 @@
id: SpawnPointDetective
parent: SpawnPointJobBase
name: detective
noSpawn: true
components:
- type: SpawnPoint
job_id: Detective
@@ -526,7 +490,6 @@
id: SpawnPointBrigmedic
parent: SpawnPointJobBase
name: brigmedic
noSpawn: true
components:
- type: Sprite
layers:
@@ -539,7 +502,6 @@
id: SpawnPointERTLeader
parent: SpawnPointJobBase
name: ERTleader
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTLeader
@@ -552,7 +514,6 @@
id: SpawnPointERTChaplain
parent: SpawnPointJobBase
name: ERTchaplain
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTChaplain
@@ -565,7 +526,6 @@
id: SpawnPointERTEngineer
parent: SpawnPointJobBase
name: ERTengineer
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTEngineer
@@ -578,7 +538,6 @@
id: SpawnPointERTMedical
parent: SpawnPointJobBase
name: ERTmedical
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTMedical
@@ -591,7 +550,6 @@
id: SpawnPointERTSecurity
parent: SpawnPointJobBase
name: ERTsecurity
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTSecurity
@@ -604,7 +562,6 @@
id: SpawnPointERTJanitor
parent: SpawnPointJobBase
name: ERTjanitor
noSpawn: true
components:
- type: SpawnPoint
job_id: ERTJanitor
@@ -619,7 +576,6 @@
id: SpawnPointReporter
parent: SpawnPointJobBase
name: reporter
noSpawn: true
components:
- type: SpawnPoint
job_id: Reporter
@@ -632,7 +588,6 @@
id: SpawnPointPsychologist
parent: SpawnPointJobBase
name: psychologist
noSpawn: true
components:
- type: SpawnPoint
job_id: Psychologist
@@ -645,7 +600,6 @@
id: SpawnPointZookeeper
parent: SpawnPointJobBase
name: zookeeper
noSpawn: true
components:
- type: SpawnPoint
job_id: Zookeeper

View File

@@ -2,7 +2,6 @@
name: Ripley APLU Spawner
id: SpawnMechRipley
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -17,7 +16,6 @@
name: H.O.N.K. Spawner
id: SpawnMechHonker
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -4,7 +4,6 @@
name: Mouse Spawner
id: SpawnMobMouse
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -22,7 +21,6 @@
name: Cockroach Spawner
id: SpawnMobCockroach
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -38,7 +36,6 @@
name: HoP Corgi Spawner
id: SpawnMobCorgi
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -55,7 +52,6 @@
name: Possum Morty Spawner
id: SpawnMobPossumMorty
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -82,7 +78,6 @@
name: Fox Renault Spawner
id: SpawnMobFoxRenault
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -96,7 +91,6 @@
name: Runtime Spawner
id: SpawnMobCatRuntime
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -110,7 +104,6 @@
name: Exception Spawner
id: SpawnMobCatException
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -124,7 +117,6 @@
name: Tropico Spawner
id: SpawnMobCrabAtmos
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -138,7 +130,6 @@
name: Floppa Spawner
id: SpawnMobCatFloppa
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -152,7 +143,6 @@
name: Bingus Spawner
id: SpawnMobCatBingus
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -166,7 +156,6 @@
name: Space Cat Spawner
id: SpawnMobCatSpace
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -180,7 +169,6 @@
name: Kitten Spawner
id: SpawnMobCatKitten
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -194,7 +182,6 @@
name: Cat Spawner
id: SpawnMobCat
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -211,7 +198,6 @@
name: Generic Cat Spawner
id: SpawnMobCatGeneric
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -231,7 +217,6 @@
name: Bandito Spawner
id: SpawnMobBandito
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -245,7 +230,6 @@
name: McGriff Spawner
id: SpawnMobMcGriff
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -259,7 +243,6 @@
name: Sloth Paperwork Spawner
id: SpawnMobSlothPaperwork
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -273,7 +256,6 @@
name: Walter Spawner
id: SpawnMobWalter
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -287,7 +269,6 @@
name: Space Bear Spawner
id: SpawnMobBear
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -302,7 +283,6 @@
name: Space Carp Spawner
id: SpawnMobCarp
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -317,7 +297,6 @@
name: Magicarp Spawner
id: SpawnMobCarpMagic
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -332,7 +311,6 @@
name: Holocarp Spawner
id: SpawnMobCarpHolo
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -347,7 +325,6 @@
name: Space Sharkminnow Spawner
id: SpawnMobShark
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -362,7 +339,6 @@
name: Hamster Hamlet Spawner
id: SpawnMobHamsterHamlet
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -377,7 +353,6 @@
- type: entity
name: Alexander Spawner
id: SpawnMobAlexander
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -392,7 +367,6 @@
name: Shiva Spawner
id: SpawnMobShiva
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -407,7 +381,6 @@
name: Willow Spawner
id: SpawnMobKangarooWillow
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -422,7 +395,6 @@
name: Space Kangaroo Spawner
id: SpawnMobKangaroo
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -437,7 +409,6 @@
name: Boxing Kangaroo Spawner
id: SpawnMobBoxingKangaroo
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -452,7 +423,6 @@
name: Space Spider Spawner
id: SpawnMobSpaceSpider
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -467,7 +437,6 @@
name: Space Cobra Spawner
id: SpawnMobSpaceCobra
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -482,7 +451,6 @@
name: Slimes Spawner Blue
id: SpawnMobAdultSlimesBlue
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -496,7 +464,6 @@
name: Slimes Spawner Blue Angry
id: SpawnMobAdultSlimesBlueAngry
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -510,7 +477,6 @@
name: Slimes Spawner Green
id: SpawnMobAdultSlimesGreen
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -524,7 +490,6 @@
name: Slimes Spawner Green Angry
id: SpawnMobAdultSlimesGreenAngry
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -538,7 +503,6 @@
name: Slimes Spawner Yellow
id: SpawnMobAdultSlimesYellow
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -552,7 +516,6 @@
name: Slimes Spawner Yellow Angry
id: SpawnMobAdultSlimesYellowAngry
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -566,7 +529,6 @@
name: Smile Spawner
id: SpawnMobSmile
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -580,7 +542,6 @@
name: Pun Pun Spawner
id: SpawnMobMonkeyPunpun
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -595,7 +556,6 @@
name: behonker Spawner
id: SpawnMobBehonker
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -613,7 +573,6 @@
name: Monkey Spawner
id: SpawnMobMonkey
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -628,7 +587,6 @@
name: Purple Snake Spawner
id: SpawnMobPurpleSnake
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -643,7 +601,6 @@
name: Small Purple Snake Spawner
id: SpawnMobSmallPurpleSnake
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -658,7 +615,6 @@
name: Slug Spawner
id: SpawnMobSlug
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -673,7 +629,6 @@
name: Lizard Spawner
id: SpawnMobLizard
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -688,7 +643,6 @@
name: Crab Spawner
id: SpawnMobCrab
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -703,7 +657,6 @@
name: Goat Spawner
id: SpawnMobGoat
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -718,7 +671,6 @@
name: Frog Spawner
id: SpawnMobFrog
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -733,7 +685,6 @@
name: Bee Spawner
id: SpawnMobBee
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -748,7 +699,6 @@
name: Parrot Spawner
id: SpawnMobParrot
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -763,7 +713,6 @@
name: Butterfly Spawner
id: SpawnMobButterfly
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -778,7 +727,6 @@
name: Cow Spawner
id: SpawnMobCow
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -793,7 +741,6 @@
name: Gorilla Spawner
id: SpawnMobGorilla
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -808,7 +755,6 @@
name: Penguin Spawner
id: SpawnMobPenguin
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -824,7 +770,6 @@
name: Hellspawn Spawner
id: SpawnMobHellspawn
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -839,7 +784,6 @@
name: ore crab spawner
id: SpawnMobOreCrab
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -857,7 +801,6 @@
name: luminous person spawner
id: SpawnMobLuminousPerson
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -872,7 +815,6 @@
name: luminous object spawner
id: SpawnMobLuminousObject
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -887,7 +829,6 @@
name: luminous entity spawner
id: SpawnMobLuminousEntity
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: SpawnVendingMachineRestockFoodDrink
name: Vending Machine Restock
suffix: "food or drink"
noSpawn: true
parent: MarkerBase
components:
- type: Sprite
@@ -28,7 +27,6 @@
name: Vending Machine Restock
suffix: "food"
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:
@@ -51,7 +49,6 @@
name: Vending Machine Restock
suffix: "drink"
parent: MarkerBase
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -2,7 +2,6 @@
id: FTLPoint
parent: MarkerBase
name: FTL point
noSpawn: true
components:
- type: FTLBeacon
- type: Sprite
@@ -12,7 +11,6 @@
id: FTLExclusion
parent: MarkerBase
name: FTL exclusion point
noSpawn: true
components:
- type: FTLExclusion
range: 32

View File

@@ -11,7 +11,6 @@
id: WarpPointBeacon
parent: WarpPoint
name: warp point (beacon)
noSpawn: true
components:
- type: NavMapBeacon
- type: WarpPoint
@@ -21,7 +20,6 @@
parent: WarpPoint
id: WarpPointBombing
name: warp point
noSpawn: true
suffix: ninja bombing target
components:
- type: BombingTarget

View File

@@ -6,7 +6,6 @@
id: FireBomb
name: fire bomb
description: A weak, improvised incendiary device.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/ied.rsi
@@ -61,7 +60,6 @@
name: fire bomb
suffix: empty
description: A weak, improvised incendiary device. This one has no fuel.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/ied.rsi
@@ -89,7 +87,6 @@
id: FireBombFuel
suffix: fuel
description: A weak, improvised incendiary device. This one is missing wires.
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -3,7 +3,6 @@
description: Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands!
parent: BaseItem
id: HotPotato
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/hot_potato.rsi
@@ -74,7 +73,6 @@
suffix: Explosive
parent: TrashBananaPeel
id: TrashBananaPeelExplosive
noSpawn: true
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/banana.rsi
@@ -109,7 +107,6 @@
id: TrashBananaPeelExplosiveUnarmed
name: banana
suffix: Unarmed
noSpawn: true
description: There's something unusual about this banana.
components:
- type: Sprite

View File

@@ -3,7 +3,6 @@
suffix: Exploding
parent: PenEmbeddable
description: A dark ink pen.
noSpawn: true
id: PenExploding
components:
- type: OnUseTimerTrigger
@@ -26,7 +25,6 @@
parent: BaseItem
id: PenExplodingBox
name: exploding pen box
noSpawn: true
description: A small box containing an exploding pen. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Item

View File

@@ -3,7 +3,6 @@
id: PipeBomb
name: pipe bomb
description: An improvised explosive made from pipes and wire.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Bombs/pipebomb.rsi
@@ -36,7 +35,6 @@
parent: BaseItem
id: PipeBombGunpowder
name: pipe bomb
noSpawn: true
description: An improvised explosive made from a pipe. This one has no gunpowder.
suffix: Gunpowder
components:
@@ -51,7 +49,6 @@
- type: entity
parent: BaseItem
id: PipeBombCable
noSpawn: true
name: pipe bomb
description: An improvised explosive made from a pipe. This one has no cable.
suffix: Cable

View File

@@ -39,7 +39,6 @@
name: composition C-4
description: Used to put holes in specific areas without too much extra hole. A saboteur's favorite.
parent: BasePlasticExplosive
noSpawn: true
id: C4
components:
- type: Sprite
@@ -78,7 +77,6 @@
name: seismic charge
description: Concussion based explosive designed to destroy large amounts of rock.
parent: BasePlasticExplosive
noSpawn: true
id: SeismicCharge
components:
- type: Sprite

View File

@@ -3,7 +3,6 @@
description: A modified C-4 charge supplied to you by the Spider Clan. Its explosive power has been juiced up, but only works in one specific area.
# not actually modified C-4! oh the horror!
parent: BaseItem
noSpawn: true
id: SpiderCharge
components:
- type: Sprite

View File

@@ -29,7 +29,6 @@
parent: BaseMagazineBoxAntiMateriel
id: MagazineBoxAntiMaterielBig
name: ammunition box (.60 anti-materiel)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 30
@@ -50,7 +49,6 @@
parent: BaseMagazineBoxAntiMateriel
id: MagazineBoxAntiMateriel
name: ammunition box (.60 anti-materiel)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeAntiMateriel

View File

@@ -29,7 +29,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifle10x24
name: ammunition box (.25 caseless)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -50,7 +49,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleBig
name: ammunition box (.25 caseless)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -71,7 +69,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleBigRubber
name: ammunition box (.25 caseless rubber)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -93,7 +90,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifle
name: ammunition box (.25 caseless)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifle
@@ -108,7 +104,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRiflePractice
name: ammunition box (.25 caseless practice)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRiflePractice
@@ -124,7 +119,6 @@
parent: BaseMagazineBoxCaselessRifle
id: MagazineBoxCaselessRifleRubber
name: ammunition box (.25 caseless rubber)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifleRubber

View File

@@ -29,7 +29,6 @@
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleBig
name: ammunition box (.30 rifle)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -50,7 +49,6 @@
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifle
name: ammunition box (.30 rifle)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifle
@@ -65,7 +63,6 @@
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRiflePractice
name: ammunition box (.30 rifle practice)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRiflePractice
@@ -81,7 +78,6 @@
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleRubber
name: ammunition box (.30 rifle rubber)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleRubber
@@ -97,7 +93,6 @@
id: MagazineBoxLightRifleIncendiary
parent: BaseMagazineBoxLightRifle
name: ammunition box (.30 rifle incendiary)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleIncendiary
@@ -113,7 +108,6 @@
parent: BaseMagazineBoxLightRifle
id: MagazineBoxLightRifleUranium
name: ammunition box (.30 rifle uranium)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleUranium

View File

@@ -28,7 +28,6 @@
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnum
name: ammunition box (.45 magnum)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnum
@@ -43,7 +42,6 @@
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnumPractice
name: ammunition box (.45 magnum practice)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumPractice
@@ -59,7 +57,6 @@
parent: BaseMagazineBoxMagnum
id: MagazineBoxMagnumRubber
name: ammunition box (.45 magnum rubber)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
@@ -75,7 +72,6 @@
id: MagazineBoxMagnumIncendiary
parent: BaseMagazineBoxMagnum
name: ammunition box (.45 magnum incendiary)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumIncendiary
@@ -91,7 +87,6 @@
id: MagazineBoxMagnumUranium
parent: BaseMagazineBoxMagnum
name: ammunition box (.45 magnum uranium)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumUranium
@@ -107,7 +102,6 @@
id: MagazineBoxMagnumAP
parent: BaseMagazineBoxMagnum
name: ammunition box (.45 magnum armor-piercing)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumAP

View File

@@ -29,7 +29,6 @@
parent: BaseMagazineBoxPistol
id: MagazineBoxPistol
name: ammunition box (.35 auto)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -44,7 +43,6 @@
parent: BaseMagazineBoxPistol
id: MagazineBoxPistolPractice
name: ammunition box (.35 auto practice)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolPractice
@@ -60,7 +58,6 @@
parent: BaseMagazineBoxPistol
id: MagazineBoxPistolRubber
name: ammunition box (.35 auto rubber)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolRubber
@@ -76,7 +73,6 @@
id: MagazineBoxPistolIncendiary
parent: BaseMagazineBoxPistol
name: ammunition box (.35 auto incendiary)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolIncendiary
@@ -92,7 +88,6 @@
id: MagazineBoxPistolUranium
parent: BaseMagazineBoxPistol
name: ammunition box (.35 auto uranium)
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolUranium

View File

@@ -28,7 +28,6 @@
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleBig
name: ammunition box (.20 rifle)
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 200
@@ -48,7 +47,6 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleBigRubber
noSpawn: true
name: ammunition box (.20 rifle rubber)
components:
- type: BallisticAmmoProvider
@@ -70,7 +68,6 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifle
noSpawn: true
name: ammunition box (.20 rifle)
components:
- type: BallisticAmmoProvider
@@ -85,7 +82,6 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRiflePractice
noSpawn: true
name: ammunition box (.20 rifle practice)
components:
- type: BallisticAmmoProvider
@@ -101,7 +97,6 @@
- type: entity
parent: BaseMagazineBoxRifle
id: MagazineBoxRifleRubber
noSpawn: true
name: ammunition box (.20 rifle rubber)
components:
- type: BallisticAmmoProvider
@@ -117,7 +112,6 @@
- type: entity
id: MagazineBoxRifleIncendiary
parent: BaseMagazineBoxRifle
noSpawn: true
name: ammunition box (.20 rifle incendiary)
components:
- type: BallisticAmmoProvider
@@ -133,7 +127,6 @@
- type: entity
id: MagazineBoxRifleUranium
parent: BaseMagazineBoxRifle
noSpawn: true
name: ammunition box (.20 rifle uranium)
components:
- type: BallisticAmmoProvider

View File

@@ -28,7 +28,6 @@
name: shotgun beanbag cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxBeanbag
noSpawn: true
description: A dispenser box full of beanbag shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -42,7 +41,6 @@
name: shotgun lethal cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxLethalshot
noSpawn: true
description: A dispenser box full of lethal pellet shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -56,7 +54,6 @@
name: shotgun slug cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunSlug
noSpawn: true
description: A dispenser box full of slugs, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -70,7 +67,6 @@
name: shotgun flare cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunFlare
noSpawn: true
description: A dispenser box full of flare cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -84,7 +80,6 @@
name: shotgun incendiary cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunIncendiary
noSpawn: true
description: A dispenser box full of incendiary cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -98,7 +93,6 @@
name: shotgun practice cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunPractice
noSpawn: true
description: A dispenser box full of practice cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
@@ -112,7 +106,6 @@
name: tranquilizer cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShellTranquilizer
noSpawn: true
description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider

View File

@@ -18,7 +18,6 @@
parent: BoxDonkSoftBase
id: BoxDonkSoftBox
name: box of foam darts
noSpawn: true
components:
- type: BallisticAmmoProvider
whitelist:
@@ -36,7 +35,6 @@
parent: BaseMagazineBoxMagnum
id: BoxCartridgeCap
name: cap gun cartridge box
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCap

View File

@@ -2,7 +2,6 @@
parent: BaseCartridge
id: CartridgeAntiMateriel
name: cartridge (.60 anti-materiel)
noSpawn: true
components:
- type: Tag
tags:

View File

@@ -25,7 +25,6 @@
id: CartridgeCaselessRifle
name: cartridge (.25 caseless)
parent: BaseCartridgeCaselessRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletCaselessRifle
@@ -34,7 +33,6 @@
id: CartridgeCaselessRiflePractice
name: cartridge (.25 caseless practice)
parent: BaseCartridgeCaselessRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletCaselessRiflePractice
@@ -50,7 +48,6 @@
id: CartridgeCaselessRifleRubber
name: cartridge (.25 caseless rubber)
parent: BaseCartridgeCaselessRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletCaselessRifleRubber

View File

@@ -24,7 +24,6 @@
id: CartridgeMinigun
name: cartridge (.10 rifle)
parent: BaseCartridgeHeavyRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMinigun

View File

@@ -22,7 +22,6 @@
id: CartridgeLightRifle
name: cartridge (.30 rifle)
parent: BaseCartridgeLightRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletLightRifle
@@ -31,7 +30,6 @@
id: CartridgeLightRiflePractice
name: cartridge (.30 rifle practice)
parent: BaseCartridgeLightRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletLightRiflePractice
@@ -47,7 +45,6 @@
id: CartridgeLightRifleRubber
name: cartridge (.30 rifle rubber)
parent: BaseCartridgeLightRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletLightRifleRubber
@@ -63,7 +60,6 @@
id: CartridgeLightRifleIncendiary
name: cartridge (.30 rifle incendiary)
parent: BaseCartridgeLightRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletLightRifleIncendiary
@@ -79,7 +75,6 @@
id: CartridgeLightRifleUranium
name: cartridge (.30 rifle uranium)
parent: BaseCartridgeLightRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletLightRifleUranium

View File

@@ -22,7 +22,6 @@
id: CartridgeMagnum
name: cartridge (.45 magnum)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnum
@@ -31,7 +30,6 @@
id: CartridgeMagnumPractice
name: cartridge (.45 magnum practice)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnumPractice
@@ -47,7 +45,6 @@
id: CartridgeMagnumRubber
name: cartridge (.45 magnum rubber)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnumRubber
@@ -63,7 +60,6 @@
id: CartridgeMagnumIncendiary
name: cartridge (.45 magnum incendiary)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnumIncendiary
@@ -79,7 +75,6 @@
id: CartridgeMagnumAP
name: cartridge (.45 magnum armor-piercing)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnumAP
@@ -95,7 +90,6 @@
id: CartridgeMagnumUranium
name: cartridge (.45 magnum uranium)
parent: BaseCartridgeMagnum
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletMagnumUranium

View File

@@ -22,7 +22,6 @@
id: CartridgePistol
name: cartridge (.35 auto)
parent: BaseCartridgePistol
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletPistol
@@ -31,7 +30,6 @@
id: CartridgePistolPractice
name: cartridge (.35 auto practice)
parent: BaseCartridgePistol
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletPistolPractice
@@ -47,7 +45,6 @@
id: CartridgePistolRubber
name: cartridge (.35 auto rubber)
parent: BaseCartridgePistol
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletPistolRubber
@@ -63,7 +60,6 @@
id: CartridgePistolIncendiary
name: cartridge (.35 auto incendiary)
parent: BaseCartridgePistol
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletPistolIncendiary
@@ -79,7 +75,6 @@
id: CartridgePistolUranium
name: cartridge (.35 auto uranium)
parent: BaseCartridgePistol
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletPistolUranium

View File

@@ -22,7 +22,6 @@
id: CartridgeRifle
name: cartridge (.20 rifle)
parent: BaseCartridgeRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletRifle
@@ -31,7 +30,6 @@
id: CartridgeRiflePractice
name: cartridge (.20 rifle practice)
parent: BaseCartridgeRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletRiflePractice
@@ -48,7 +46,6 @@
id: CartridgeRifleRubber
name: cartridge (.20 rifle rubber)
parent: BaseCartridgeRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletRifleRubber
@@ -64,7 +61,6 @@
id: CartridgeRifleIncendiary
name: cartridge (.20 rifle incendiary)
parent: BaseCartridgeRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletRifleIncendiary
@@ -80,7 +76,6 @@
id: CartridgeRifleUranium
name: cartridge (.20 rifle uranium)
parent: BaseCartridgeRifle
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletRifleUranium

View File

@@ -25,7 +25,6 @@
id: ShellShotgunBeanbag
name: shell (.50 beanbag)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -41,7 +40,6 @@
id: ShellShotgunSlug
name: shell (.50 slug)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -58,7 +56,6 @@
id: ShellShotgunFlare
name: shell (.50 flare)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -74,7 +71,6 @@
id: ShellShotgun
name: shell (.50)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -87,7 +83,6 @@
id: ShellShotgunIncendiary
name: shell (.50 incendiary)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -102,7 +97,6 @@
id: ShellShotgunPractice
name: shell (.50 practice)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -117,7 +111,6 @@
id: ShellTranquilizer
name: shell (.50 tranquilizer)
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -143,7 +136,6 @@
name: improvised shotgun shell
description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a barn.
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:
@@ -163,7 +155,6 @@
id: ShellShotgunUranium
name: uranium shotgun shell
parent: BaseShellShotgun
noSpawn: true
components:
- type: Sprite
layers:

View File

@@ -85,7 +85,6 @@
id: MagazineCaselessRifle10x24
name: "box magazine (.25 caseless)"
parent: BaseMagazineCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifle
@@ -97,7 +96,6 @@
id: MagazinePistolCaselessRifle
name: "pistol magazine (.25 caseless)"
parent: BaseMagazinePistolCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifle
@@ -118,7 +116,6 @@
id: MagazinePistolCaselessRiflePractice
name: "pistol magazine (.25 caseless practice)"
parent: BaseMagazinePistolCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRiflePractice
@@ -139,7 +136,6 @@
id: MagazinePistolCaselessRifleRubber
name: "pistol magazine (.25 caseless rubber)"
parent: BaseMagazinePistolCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifleRubber
@@ -174,7 +170,6 @@
id: MagazineCaselessRiflePractice
name: "magazine (.25 caseless practice)"
parent: BaseMagazineCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRiflePractice
@@ -189,7 +184,6 @@
id: MagazineCaselessRifleRubber
name: "magazine (.25 caseless rubber)"
parent: BaseMagazineCaselessRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifleRubber
@@ -204,7 +198,6 @@
id: MagazineCaselessRifleShort
name: "short magazine (.25 caseless)"
parent: BaseMagazineCaselessRifleShort
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifle
@@ -220,7 +213,6 @@
id: MagazineCaselessRifleShortPractice
name: "short magazine (.25 caseless practice)"
parent: BaseMagazineCaselessRifleShort
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRiflePractice
@@ -236,7 +228,6 @@
id: MagazineCaselessRifleShortRubber
name: "short magazine (.25 caseless rubber)"
parent: BaseMagazineCaselessRifleShort
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCaselessRifleRubber

View File

@@ -43,7 +43,6 @@
id: MagazineGrenadeEmpty
name: grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
@@ -51,7 +50,6 @@
id: MagazineGrenadeFrag
name: frag grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: GrenadeFrag
@@ -60,7 +58,6 @@
id: MagazineGrenadeEMP
name: EMP grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: GrenadeEMP
@@ -69,7 +66,6 @@
id: MagazineGrenadeFlash
name: flash grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: GrenadeFlash
@@ -78,7 +74,6 @@
id: MagazineGrenadeBlast
name: blast grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: GrenadeBlast
@@ -87,7 +82,6 @@
id: MagazineGrenadeBaton
name: baton grenade cartridge
parent: BaseMagazineGrenade
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: GrenadeBaton

View File

@@ -38,7 +38,6 @@
id: MagazineLightRifleBox
name: "L6 SAW magazine box (.30 rifle)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: Tag
tags:
@@ -59,7 +58,6 @@
id: MagazineLightRifle
name: "magazine (.30 rifle)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifle
@@ -74,7 +72,6 @@
id: MagazineLightRiflePractice
name: "magazine (.30 rifle practice)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRiflePractice
@@ -89,7 +86,6 @@
id: MagazineLightRifleRubber
name: "magazine (.30 rifle rubber)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleRubber
@@ -104,7 +100,6 @@
id: MagazineLightRifleUranium
name: "magazine (.30 rifle uranium)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleUranium
@@ -119,7 +114,6 @@
id: MagazineLightRifleMaxim
name: "pan magazine (.30 rifle)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: Tag
tags:
@@ -134,7 +128,6 @@
id: MagazineLightRiflePkBox
name: "PK munitions box (.30 rifle)"
parent: BaseMagazineLightRifle
noSpawn: true
components:
- type: Tag
tags:

View File

@@ -51,7 +51,6 @@
id: MagazineMagnum
name: pistol magazine (.45 magnum)
parent: BaseMagazineMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnum
@@ -66,7 +65,6 @@
id: MagazineMagnumPractice
name: pistol magazine (.45 magnum practice)
parent: BaseMagazineMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumPractice
@@ -81,7 +79,6 @@
id: MagazineMagnumRubber
name: pistol magazine (.45 magnum rubber)
parent: BaseMagazineMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
@@ -96,7 +93,6 @@
id: MagazineMagnumUranium
name: pistol magazine (.45 magnum uranium)
parent: BaseMagazineMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumUranium
@@ -111,7 +107,6 @@
id: MagazineMagnumAP
name: pistol magazine (.45 magnum armor-piercing)
parent: BaseMagazineMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumAP
@@ -126,7 +121,6 @@
id: MagazineMagnumSubMachineGun
name: "Vector magazine (.45 magnum)"
parent: BaseMagazineMagnumSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnum
@@ -141,7 +135,6 @@
id: MagazineMagnumSubMachineGunPractice
name: "Vector magazine (.45 magnum practice)"
parent: BaseMagazineMagnumSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumPractice
@@ -156,7 +149,6 @@
id: MagazineMagnumSubMachineGunRubber
name: "Vector magazine (.45 magnum rubber)"
parent: BaseMagazineMagnumSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
@@ -171,7 +163,6 @@
id: MagazineMagnumSubMachineGunUranium
name: "Vector magazine (.45 magnum uranium)"
parent: BaseMagazineMagnumSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumUranium
@@ -186,7 +177,6 @@
id: MagazineMagnumSubMachineGunPiercing
name: "Vector magazine (.45 magnum armor-piercing)"
parent: BaseMagazineMagnumSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumAP

View File

@@ -101,7 +101,6 @@
id: MagazinePistolSubMachineGunTopMounted
name: WT550 magazine (.35 auto top-mounted)
parent: BaseItem
noSpawn: true
components:
- type: Tag
tags:
@@ -133,7 +132,6 @@
id: MagazinePistol
name: pistol magazine (.35 auto)
parent: BaseMagazinePistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -148,7 +146,6 @@
id: MagazinePistolPractice
name: pistol magazine (.35 auto practice)
parent: BaseMagazinePistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolPractice
@@ -163,7 +160,6 @@
id: MagazinePistolRubber
name: pistol magazine (.35 auto rubber)
parent: BaseMagazinePistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolRubber
@@ -178,7 +174,6 @@
id: MagazinePistolHighCapacity
name: machine pistol magazine (.35 auto)
parent: BaseMagazinePistolHighCapacity
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -193,7 +188,6 @@
id: MagazinePistolHighCapacityPractice
name: machine pistol magazine (.35 auto practice)
parent: BaseMagazinePistolHighCapacity
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -208,7 +202,6 @@
id: MagazinePistolHighCapacityRubber
name: machine pistol magazine (.35 auto rubber)
parent: BaseMagazinePistolHighCapacity
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -223,7 +216,6 @@
id: MagazinePistolSubMachineGun
name: SMG magazine (.35 auto)
parent: BaseMagazinePistolSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
capacity: 30
@@ -244,7 +236,6 @@
id: MagazinePistolSubMachineGunPractice
name: SMG magazine (.35 auto practice)
parent: BaseMagazinePistolSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolPractice
@@ -259,7 +250,6 @@
id: MagazinePistolSubMachineGunRubber
name: SMG magazine (.35 auto rubber)
parent: BaseMagazinePistolSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolRubber
@@ -274,7 +264,6 @@
id: MagazinePistolSubMachineGunUranium
name: SMG magazine (.35 auto rubber)
parent: BaseMagazinePistolSubMachineGun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolUranium

View File

@@ -37,7 +37,6 @@
id: MagazineRifle
name: "magazine (.20 rifle)"
parent: BaseMagazineRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeRifle
@@ -52,7 +51,6 @@
id: MagazineRiflePractice
name: "magazine (.20 rifle practice)"
parent: BaseMagazineRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeRiflePractice
@@ -67,7 +65,6 @@
id: MagazineRifleRubber
name: "magazine (.20 rifle rubber)"
parent: BaseMagazineRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeRifleRubber
@@ -82,7 +79,6 @@
id: MagazineRifleUranium
name: "magazine (.20 rifle uranium)"
parent: BaseMagazineRifle
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeRifleUranium

View File

@@ -37,7 +37,6 @@
id: MagazineShotgun
name: ammo drum (.50 pellet)
parent: BaseMagazineShotgun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: ShellShotgun
@@ -52,7 +51,6 @@
id: MagazineShotgunBeanbag
name: ammo drum (.50 beanbags)
parent: BaseMagazineShotgun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: ShellShotgunBeanbag
@@ -67,7 +65,6 @@
id: MagazineShotgunSlug
name: ammo drum (.50 slug)
parent: BaseMagazineShotgun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: ShellShotgunSlug
@@ -82,7 +79,6 @@
id: MagazineShotgunIncendiary
name: ammo drum (.50 incendiary)
parent: BaseMagazineShotgun
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: ShellShotgunIncendiary

View File

@@ -3,7 +3,6 @@
description: I hope you're wearing eye protection.
name: foam dart
parent: BaseItem
noSpawn: true
components:
- type: Tag
tags:

View File

@@ -23,7 +23,6 @@
id: SpeedLoaderMagnum
name: "speed loader (.45 magnum)"
parent: BaseSpeedLoaderMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnum
@@ -44,7 +43,6 @@
id: SpeedLoaderMagnumPractice
name: "speed loader (.45 magnum practice)"
parent: BaseSpeedLoaderMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumPractice
@@ -65,7 +63,6 @@
id: SpeedLoaderMagnumRubber
name: "speed loader (.45 magnum rubber)"
parent: BaseSpeedLoaderMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
@@ -86,7 +83,6 @@
id: SpeedLoaderMagnumAP
name: "speed loader (.45 magnum armor-piercing)"
parent: BaseSpeedLoaderMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumAP
@@ -107,7 +103,6 @@
id: SpeedLoaderMagnumUranium
name: "speed loader (.45 magnum uranium)"
parent: BaseSpeedLoaderMagnum
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumUranium

View File

@@ -24,7 +24,6 @@
id: SpeedLoaderPistol
name: "speed loader (.35 auto)"
parent: BaseSpeedLoaderPistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistol
@@ -44,7 +43,6 @@
id: SpeedLoaderPistolPractice
name: "speed loader (.35 auto practice)"
parent: BaseSpeedLoaderPistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolPractice
@@ -64,7 +62,6 @@
id: SpeedLoaderPistolRubber
name: "speed loader (.35 auto rubber)"
parent: BaseSpeedLoaderPistol
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgePistolRubber

View File

@@ -2,7 +2,6 @@
id: SpeedLoaderLightRifle
name: "speed loader (.30 rifle)"
parent: BaseItem
noSpawn: true
components:
- type: Tag
tags:

View File

@@ -33,7 +33,6 @@
id: SpeedLoaderCap
name: "cap gun loader"
parent: BaseSpeedLoaderCap
noSpawn: true
components:
- type: BallisticAmmoProvider
proto: CartridgeCap

View File

@@ -4,7 +4,6 @@
id: CartridgeRocket
name: PG-7VL grenade
parent: BaseItem
noSpawn: true
description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape.
components:
- type: Tag
@@ -25,7 +24,6 @@
id: CartridgeRocketSlow
name: PG-7VL grenade "Snail-Rocket"
parent: BaseItem
noSpawn: true
description: A 1.5 warhead designed for the RPG-7 launcher. It's unusually slow.
components:
- type: Tag
@@ -61,7 +59,6 @@
id: GrenadeBaton
name: baton grenade
parent: BaseGrenade
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletGrenadeBaton
@@ -79,7 +76,6 @@
id: GrenadeBlast
name: blast grenade
parent: BaseGrenade
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletGrenadeBlast
@@ -97,7 +93,6 @@
id: GrenadeFlash
name: flash grenade
parent: BaseGrenade
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletGrenadeFlash
@@ -115,7 +110,6 @@
id: GrenadeFrag
name: frag grenade
parent: BaseGrenade
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletGrenadeFrag
@@ -133,7 +127,6 @@
id: GrenadeEMP
name: EMP grenade
parent: BaseGrenade
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletGrenadeEMP
@@ -167,7 +160,6 @@
name: cannonball
suffix: Pirate
parent: BaseCannonBall
noSpawn: true
components:
- type: CartridgeAmmo
proto: BulletCannonBall
@@ -181,7 +173,6 @@
name: grapeshot
suffix: Pirate
parent: BaseCannonBall
noSpawn: true
components:
- type: CartridgeAmmo
proto: PelletGrapeshot
@@ -197,7 +188,6 @@
name: glassshot
suffix: Pirate
parent: BaseCannonBall
noSpawn: true
components:
- type: CartridgeAmmo
proto: PelletGlass

View File

@@ -3,7 +3,6 @@
id: WeaponProtoKineticAccelerator
parent: WeaponProtoKineticAcceleratorBase
description: Fires low-damage kinetic bolts at a short range.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi

View File

@@ -3,7 +3,6 @@
parent: BaseItem
name: spray nozzle
description: A high-powered spray nozzle used in conjunction with a backpack-mounted water tank.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi

View File

@@ -4,7 +4,6 @@
name: staff of healing
parent: WeaponStaffBase
id: WeaponStaffHealing
noSpawn: true
description: You don't foresee having to use this in your quest for carnage too often.
components:
- type: Sprite

View File

@@ -18,7 +18,6 @@
- type: entity
name: wand of carp polymorph
parent: WeaponWandPolymorphBase
noSpawn: true
id: WeaponWandPolymorphCarp
description: For when you need a carp filet quick and the clown is looking juicy.
components:
@@ -30,7 +29,6 @@
- type: entity
name: wand of monkey polymorph
parent: WeaponWandPolymorphBase
noSpawn: true
id: WeaponWandPolymorphMonkey
description: For when you need a monkey friend.
components:
@@ -43,7 +41,6 @@
name: wand of fireball
parent: WeaponWandBase
id: WeaponWandFireball
noSpawn: true
description: Great big balls of fire!
components:
- type: Sprite
@@ -63,7 +60,6 @@
- type: entity
name: magical wand of instant death
parent: WeaponWandBase
noSpawn: true
id: WeaponWandDeath
description: Only the best and brightest of the Space Wizards R&D team worked together to create this beauty.
components:
@@ -84,7 +80,6 @@
name: wand of entrance
parent: WeaponWandBase
id: WeaponWandPolymorphDoor
noSpawn: true
description: For when you need a get-away route.
components:
- type: Sprite
@@ -103,7 +98,6 @@
- type: entity
name: wand of cluwning
parent: WeaponWandPolymorphBase
noSpawn: true
id: WeaponWandCluwne
description: Make their situation worse by turning them into a cluwne.
components:
@@ -115,7 +109,6 @@
- type: entity
parent: WeaponWandPolymorphBase
id: WeaponWandPolymorphBread
noSpawn: true
name: magic bread wand
description: Turn all your friends into bread! Your boss! Your enemies! Your dog! Make everything bread!
components:

View File

@@ -54,7 +54,6 @@
id: WeaponWaterPistol
parent: WeaponWaterGunBase
name: water pistol
noSpawn: true
description: The dinkiest of water-based weaponry. You swear the trigger doesn't do anything.
components:
- type: Sprite
@@ -72,7 +71,6 @@
id: WeaponWaterBlaster
parent: WeaponWaterGunBase
name: water blaster
noSpawn: true
description: With this bad boy, you'll be the cooleste kid at the summer barbecue.
components:
- type: Gun
@@ -110,7 +108,6 @@
id: WeaponWaterBlasterSuper
parent: WeaponWaterGunBase
name: super water blaster
noSpawn: true
description: No! No! Not in the eyes!
components:
- type: Gun

View File

@@ -105,7 +105,6 @@
- type: entity
name: svalinn laser pistol
parent: BaseWeaponPowerCellSmall
noSpawn: true
id: WeaponLaserSvalinn
description: A cheap and widely used laser pistol.
components:
@@ -128,7 +127,6 @@
name: retro laser blaster
parent: BaseWeaponBatterySmall
id: WeaponLaserGun
noSpawn: true
description: A weapon using light amplified by the stimulated emission of radiation.
components:
- type: Sprite
@@ -152,7 +150,6 @@
name: makeshift laser pistol
parent: BaseWeaponBatterySmall
id: WeaponMakeshiftLaser
noSpawn: true
description: Better pray it won't burn your hands off.
components:
- type: Sprite
@@ -176,7 +173,6 @@
name: tesla gun
parent: BaseWeaponBattery
id: WeaponTeslaGun
noSpawn: true
description: The power of the primordial element of lightning in your hands.
components:
- type: Sprite
@@ -206,7 +202,6 @@
name: laser rifle
parent: BaseWeaponBattery
id: WeaponLaserCarbine
noSpawn: true
description: Favoured by Nanotrasen Security for being cheap and easy to use.
components:
- type: Sprite
@@ -233,7 +228,6 @@
name: practice laser rifle
parent: WeaponLaserCarbine
id: WeaponLaserCarbinePractice
noSpawn: true
description: This modified laser rifle fires nearly harmless beams in the 40-watt range, for target practice.
components:
- type: HitscanBatteryAmmoProvider
@@ -246,7 +240,6 @@
name: pulse pistol
parent: BaseWeaponBatterySmall
id: WeaponPulsePistol
noSpawn: true
description: A state of the art energy pistol favoured as a sidearm by the NT operatives.
components:
- type: Sprite
@@ -276,7 +269,6 @@
name: pulse carbine
parent: BaseWeaponBattery
id: WeaponPulseCarbine
noSpawn: true
description: A high tech energy carbine favoured by the NT-ERT operatives.
components:
- type: Sprite
@@ -308,7 +300,6 @@
name: pulse rifle
parent: BaseWeaponBattery
id: WeaponPulseRifle
noSpawn: true
description: A weapon that is almost as infamous as its users.
components:
- type: Sprite
@@ -336,7 +327,6 @@
name: laser cannon
parent: BaseWeaponBattery
id: WeaponLaserCannon
noSpawn: true
description: A heavy duty, high powered laser weapon.
components:
- type: Sprite
@@ -361,7 +351,6 @@
name: portable particle decelerator
parent: BaseWeaponBattery
id: WeaponParticleDecelerator
noSpawn: true
description: A portable particle decelerator capable of decomposing a tesla or singularity.
components:
- type: Item
@@ -393,7 +382,6 @@
name: x-ray cannon
parent: BaseWeaponBattery
id: WeaponXrayCannon
noSpawn: true
description: An experimental weapon that uses concentrated x-ray energy against its target.
components:
- type: Sprite
@@ -422,7 +410,6 @@
name: disabler
parent: BaseWeaponBatterySmall
id: WeaponDisabler
noSpawn: true
description: A self-defense weapon that exhausts organic targets, weakening them until they collapse.
components:
- type: Tag
@@ -463,7 +450,6 @@
name: disabler SMG
parent: BaseWeaponBattery
id: WeaponDisablerSMG
noSpawn: true
description: Advanced weapon that exhausts organic targets, weakening them until they collapse.
components:
- type: Item
@@ -503,7 +489,6 @@
parent: WeaponDisabler
id: WeaponDisablerPractice
description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. This one has been undertuned for cadets making it mostly harmless.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/practice_disabler.rsi
@@ -528,7 +513,6 @@
name: taser
parent: BaseWeaponBatterySmall
id: WeaponTaser
noSpawn: true
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
components:
- type: Tag
@@ -565,7 +549,6 @@
name: antique laser pistol
parent: BaseWeaponBatterySmall
id: WeaponAntiqueLaser
noSpawn: true
description: This is an antique laser pistol. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy.
components:
- type: Sprite
@@ -606,7 +589,6 @@
name: advanced laser pistol
parent: BaseWeaponBatterySmall
id: WeaponAdvancedLaser
noSpawn: true
description: An experimental high-energy laser pistol with a self-charging nuclear battery.
components:
- type: Item
@@ -642,7 +624,6 @@
name: C.H.I.M.P. handcannon
parent: BaseWeaponBatterySmall
id: WeaponPistolCHIMP
noSpawn: true
description: Just because it's a little C.H.I.M.P. doesn't mean it can't punch like an A.P.E.
components:
- type: Sprite
@@ -689,7 +670,6 @@
name: experimental C.H.I.M.P. handcannon
parent: WeaponPistolCHIMP
id: WeaponPistolCHIMPUpgraded
noSpawn: true
description: This C.H.I.M.P. seems to have a greater punch than is usual...
components:
- type: BatteryWeaponFireModes
@@ -709,7 +689,6 @@
name: eye of a behonker
parent: BaseWeaponBatterySmall
id: WeaponBehonkerLaser
noSpawn: true
description: The eye of a behonker, it fires a laser when squeezed.
components:
- type: Sprite

View File

@@ -25,7 +25,6 @@
name: minigun
id: WeaponMinigun
parent: BaseWeaponHeavyMachineGun
noSpawn: true
description: Vzzzzzt! Rahrahrahrah! Vrrrrr! Uses .10 rifle ammo.
components:
- type: Sprite

View File

@@ -65,7 +65,6 @@
name: L6 SAW
id: WeaponLightMachineGunL6
parent: BaseWeaponLightMachineGun
noSpawn: true
description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses .30 rifle ammo.
components:
- type: Sprite
@@ -85,7 +84,6 @@
name: L6C ROW
id: WeaponLightMachineGunL6C
parent: BaseItem
noSpawn: true
description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges.
components:
- type: Gun

View File

@@ -24,7 +24,6 @@
name: china lake
parent: BaseWeaponLauncher
id: WeaponLauncherChinaLake
noSpawn: true
description: PLOOP
components:
- type: Sprite
@@ -58,7 +57,6 @@
name: RPG-7
parent: BaseWeaponLauncher
id: WeaponLauncherRocket
noSpawn: true
description: A modified ancient rocket-propelled grenade launcher.
components:
- type: Sprite
@@ -92,7 +90,6 @@
name: multiple rocket launcher
parent: BaseWeaponLauncher
id: WeaponLauncherMultipleRocket
noSpawn: true
description: A modified ancient rocket-propelled grenade launcher.
components:
- type: Sprite
@@ -128,7 +125,6 @@
name: pirate cannon
parent: BaseWeaponLauncher
id: WeaponLauncherPirateCannon
noSpawn: true
description: Kaboom!
components:
- type: Sprite
@@ -163,7 +159,6 @@
- BaseItem
- PowerCellSlotMediumItem
id: WeaponTetherGun
noSpawn: true
description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: Item
@@ -203,7 +198,6 @@
- BaseItem
- PowerCellSlotMediumItem
id: WeaponForceGun
noSpawn: true
description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: Item
@@ -247,7 +241,6 @@
name: grappling gun
parent: BaseItem
id: WeaponGrapplingGun
noSpawn: true
components:
- type: AmmoCounter
- type: GrapplingGun
@@ -281,7 +274,6 @@
parent: BaseItem
id: WeaponTetherGunAdmin
suffix: Admeme
noSpawn: true
description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: TetherGun
@@ -321,7 +313,6 @@
parent: BaseItem
id: WeaponForceGunAdmin
suffix: Admeme
noSpawn: true
description: Manipulates gravity around objects to fling them at high velocities.
components:
- type: ForceGun
@@ -364,7 +355,6 @@
parent: WeaponLauncherMultipleRocket
id: WeaponLauncherAdmemeMeteorLarge
suffix: Admeme
noSpawn: true
description: It fires large meteors
components:
- type: BallisticAmmoProvider
@@ -378,7 +368,6 @@
parent: WeaponLauncherAdmemeMeteorLarge
id: WeaponLauncherAdmemeImmovableRodSlow
suffix: Admeme
noSpawn: true
description: It fires slow immovable rods.
components:
- type: BallisticAmmoProvider

View File

@@ -70,7 +70,6 @@
name: viper
parent: BaseWeaponPistol
id: WeaponPistolViper
noSpawn: true
description: A small, easily concealable, but somewhat underpowered gun. Retrofitted with a fully automatic receiver. Uses .35 auto ammo.
components:
- type: Sprite
@@ -106,7 +105,6 @@
name: cobra
parent: BaseWeaponPistol
id: WeaponPistolCobra
noSpawn: true
description: A rugged, robust operator handgun with inbuilt silencer. Uses .25 caseless ammo.
components:
- type: Sprite
@@ -155,7 +153,6 @@
name: mk 58
parent: BaseWeaponPistol
id: WeaponPistolMk58
noSpawn: true
description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo.
components:
- type: Sprite
@@ -177,7 +174,6 @@
- type: entity
id: WeaponPistolMk58Nonlethal
parent: WeaponPistolMk58
noSpawn: true
suffix: Non-lethal
components:
- type: ItemSlots
@@ -204,7 +200,6 @@
parent: BaseWeaponPistol
id: WeaponPistolN1984 # the spaces in description are for formatting.
description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
@@ -248,7 +243,6 @@
name: N1984
parent: WeaponPistolN1984
id: WeaponPistolN1984Nonlethal
noSpawn: true
suffix: Non-lethal
components:
- type: ItemSlots

View File

@@ -53,7 +53,6 @@
- type: entity
name: Deckard
parent: BaseWeaponRevolver
noSpawn: true
id: WeaponRevolverDeckard
description: A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. Uses .45 magnum ammo.
components:
@@ -83,7 +82,6 @@
name: Inspector
parent: BaseWeaponRevolver
id: WeaponRevolverInspector
noSpawn: true
description: A detective's best friend. Uses .45 magnum ammo.
components:
- type: Sprite
@@ -99,7 +97,6 @@
name: Mateba
parent: BaseWeaponRevolver
id: WeaponRevolverMateba
noSpawn: true
description: The iconic sidearm of the dreaded death squads. Uses .45 magnum ammo.
components:
- type: Sprite
@@ -115,7 +112,6 @@
name: Python
parent: BaseWeaponRevolver
id: WeaponRevolverPython
noSpawn: true
description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
components:
- type: Sprite
@@ -136,7 +132,6 @@
name: Python
parent: WeaponRevolverPython
id: WeaponRevolverPythonAP # For the uplink.
noSpawn: true
suffix: armor-piercing
description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo.
components:
@@ -153,7 +148,6 @@
parent: BaseWeaponRevolver
id: WeaponRevolverPirate
description: An odd, old-looking revolver, favoured by pirate crews. Uses .45 magnum ammo.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi

View File

@@ -2,7 +2,6 @@
name: BaseWeaponRifle
parent: BaseItem
id: BaseWeaponRifle
noSpawn: true
description: A rooty tooty point and shooty.
abstract: true
components:
@@ -55,7 +54,6 @@
name: AKMS
parent: BaseWeaponRifle
id: WeaponRifleAk
noSpawn: true
description: An iconic weapon of war. Uses .30 rifle ammo.
components:
- type: Sprite
@@ -104,7 +102,6 @@
name: M-90gl
parent: BaseWeaponRifle
id: WeaponRifleM90GrenadeLauncher
noSpawn: true
description: An older bullpup carbine model, with an attached underbarrel grenade launcher. Uses .20 rifle ammo.
components:
- type: Sprite
@@ -148,7 +145,6 @@
name: Lecter
parent: BaseWeaponRifle
id: WeaponRifleLecter
noSpawn: true
description: A high end military grade assault rifle. Uses .20 rifle ammo.
components:
- type: Sprite
@@ -196,7 +192,6 @@
parent: WeaponRifleLecter
id: WeaponRifleLecterRubber
suffix: Non-lethal
noSpawn: true
components:
- type: ItemSlots
slots:

View File

@@ -3,7 +3,6 @@
parent: BaseItem
id: BaseWeaponSubMachineGun
description: A rooty tooty point and shooty.
noSpawn: true
abstract: true
components:
- type: Sprite

View File

@@ -48,7 +48,6 @@
# Don't parent to BaseWeaponShotgun because it differs significantly
parent: BaseItem
id: WeaponShotgunBulldog
noSpawn: true
description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells.
components:
- type: Sprite
@@ -105,7 +104,6 @@
parent: BaseWeaponShotgun
id: WeaponShotgunDoubleBarreled
description: An immortal classic. Uses .50 shotgun shells.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
@@ -128,7 +126,6 @@
name: double-barreled shotgun
parent: WeaponShotgunDoubleBarreled
id: WeaponShotgunDoubleBarreledRubber
noSpawn: true
description: An immortal classic. Uses .50 shotgun shells.
suffix: Non-Lethal
components:
@@ -139,7 +136,6 @@
name: Enforcer
parent: BaseWeaponShotgun
id: WeaponShotgunEnforcer
noSpawn: true
description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells.
components:
- type: Sprite
@@ -154,7 +150,6 @@
- type: entity
parent: WeaponShotgunEnforcer
id: WeaponShotgunEnforcerRubber
noSpawn: true
suffix: Non-Lethal
components:
- type: BallisticAmmoProvider
@@ -165,7 +160,6 @@
parent: BaseWeaponShotgun
id: WeaponShotgunKammerer
description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
noSpawn: true
components:
- type: Item
size: Normal
@@ -186,7 +180,6 @@
- type: entity
name: sawn-off shotgun
parent: BaseWeaponShotgun
noSpawn: true
id: WeaponShotgunSawn
description: Groovy! Uses .50 shotgun shells.
components:
@@ -211,7 +204,6 @@
name: sawn-off shogun
parent: WeaponShotgunSawn
id: WeaponShotgunSawnEmpty
noSpawn: true
description: Groovy! Uses .50 shotgun shells.
suffix: Empty
components:
@@ -226,7 +218,6 @@
name: handmade pistol
parent: BaseWeaponShotgun
id: WeaponShotgunHandmade
noSpawn: true
description: Looks unreliable. Uses .50 shotgun shells.
components:
- type: Item
@@ -251,7 +242,6 @@
name: blunderbuss
parent: BaseWeaponShotgun
id: WeaponShotgunBlunderbuss
noSpawn: true
suffix: Pirate
description: Deadly at close range.
components:
@@ -272,7 +262,6 @@
name: improvised shotgun
parent: BaseWeaponShotgun
id: WeaponShotgunImprovised
noSpawn: true
description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber.
components:
- type: Sprite
@@ -300,7 +289,6 @@
name: improvised shotgun
parent: WeaponShotgunImprovised
suffix: Loaded
noSpawn: true
id: WeaponShotgunImprovisedLoaded
components:
- type: BallisticAmmoProvider

View File

@@ -42,7 +42,6 @@
name: Kardashev-Mosin
parent: BaseWeaponSniper
id: WeaponSniperMosin
noSpawn: true
description: A weapon for hunting, or endless trench warfare. Uses .30 rifle ammo.
components:
- type: Sprite
@@ -52,7 +51,6 @@
name: Hristov
parent: BaseWeaponSniper
id: WeaponSniperHristov
noSpawn: true
description: A portable anti-materiel rifle. Fires armor piercing 14.5mm shells. Uses .60 anti-materiel ammo.
components:
- type: Sprite
@@ -70,7 +68,6 @@
name: musket
parent: BaseWeaponSniper
id: Musket
noSpawn: true
description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo.
components:
- type: Sharp
@@ -109,7 +106,6 @@
name: flintlock pistol
parent: BaseWeaponSniper
id: WeaponPistolFlintlock
noSpawn: true
description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo.
components:
- type: Gun

View File

@@ -3,7 +3,6 @@
parent: BaseWeaponLauncher
id: WeaponFlareGun
description: A compact, single-shot pistol that fires shotgun shells.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi

View File

@@ -2,7 +2,6 @@
name: improvised pneumatic cannon
parent: BaseStorageItem
id: WeaponImprovisedPneumaticCannon
noSpawn: true
description: Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas.
components:
- type: Sprite
@@ -114,7 +113,6 @@
parent: WeaponImprovisedPneumaticCannon
id: WeaponImprovisedPneumaticCannonGun
suffix: Gun
noSpawn: true
components:
- type: PneumaticCannon
throwItems: false
@@ -124,7 +122,6 @@
parent: WeaponImprovisedPneumaticCannonGun
id: WeaponImprovisedPneumaticCannonAdmeme
suffix: Admeme
noSpawn: true
components:
- type: Item
size: Ginormous

View File

@@ -3,7 +3,6 @@
id: WeaponTurretSyndicateBroken
name: ballistic turret (broken)
description: A ballistic machine gun auto-turret.
noSpawn: true
components:
- type: Clickable
- type: InteractionOutline
@@ -123,7 +122,6 @@
- type: entity
parent: BaseWeaponTurret
id: WeaponTurretSyndicate
noSpawn: true
suffix: Syndicate
components:
- type: NpcFactionMember
@@ -132,7 +130,6 @@
- type: entity
parent: BaseWeaponTurret
noSpawn: true
name: disposable ballistic turret
id: WeaponTurretSyndicateDisposable
suffix: Syndicate, Disposable
@@ -184,7 +181,6 @@
parent: BaseWeaponTurret
id: WeaponTurretNanoTrasen
suffix: NanoTrasen
noSpawn: true
components:
- type: NpcFactionMember
factions:
@@ -194,7 +190,6 @@
parent: BaseWeaponTurret
id: WeaponTurretHostile
suffix: Hostile
noSpawn: true
components:
- type: NpcFactionMember
factions:
@@ -205,7 +200,6 @@
description: Shoots 9mm acid projectiles
parent: BaseWeaponTurret
id: WeaponTurretXeno
noSpawn: true
suffix: Xeno
components:
- type: NpcFactionMember

View File

@@ -2,7 +2,6 @@
name: arm blade
parent: BaseItem
id: ArmBlade
noSpawn: true
description: A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter.
components:
- type: Sharp

View File

@@ -3,7 +3,6 @@
parent: BaseItem
id: BaseBallBat
description: A robust baseball bat.
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Melee/baseball_bat.rsi
@@ -43,7 +42,6 @@
- type: entity
name: incomplete baseball bat
noSpawn: true
parent: BaseItem
id: IncompleteBaseBallBat
description: A few planks of wood stuck together.
@@ -59,7 +57,6 @@
- type: entity
name: knockback stick
noSpawn: true
parent: BaseBallBat
id: WeaponMeleeKnockbackStick
description: And then he spleefed all over.

View File

@@ -3,7 +3,6 @@
parent: BaseItem
id: Chainsaw
description: A very large chainsaw. Usually you use this for cutting down trees... usually.
noSpawn: true
components:
- type: Wieldable
wieldSound: !type:SoundPathSpecifier

View File

@@ -3,7 +3,6 @@
parent: BaseItem
id: RitualDagger
description: A strange dagger used by sinister groups for rituals and sacrifices.
noSpawn: true
components:
- type: Sharp
- type: Sprite
@@ -27,7 +26,6 @@
name: eldritch blade
parent: BaseItem
id: EldritchBlade
noSpawn: true
description: A sword humming with unholy energy.
components:
- type: Sharp
@@ -52,7 +50,6 @@
name: unholy halberd
parent: BaseItem
id: UnholyHalberd
noSpawn: true
description: A poleaxe that seems to be linked to its wielder.
components:
- type: Tag

View File

@@ -2,7 +2,6 @@
name: energy sword
parent: BaseItem
id: EnergySword
noSpawn: true
description: A very loud & dangerous sword with a beam made of pure, concentrated plasma. Cuts through unarmored targets like butter.
components:
- type: EnergySword
@@ -87,7 +86,6 @@
parent: EnergySword
id: EnergyDagger
suffix: E-Dagger
noSpawn: true
description: 'A dark ink pen.'
components:
- type: EnergySword
@@ -166,7 +164,6 @@
id: EnergyDaggerBox
name: e-dagger box
suffix: E-Dagger
noSpawn: true
description: A small box containing an e-dagger. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Item
@@ -184,7 +181,6 @@
name: energy cutlass
parent: EnergySword
id: EnergyCutlass
noSpawn: true
description: An exotic energy weapon.
components:
- type: EnergySword
@@ -222,7 +218,6 @@
name: double-bladed energy sword
parent: EnergySword
id: EnergySwordDouble
noSpawn: true
description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets.
components:
- type: EnergySword

View File

@@ -2,7 +2,6 @@
name: fireaxe
parent: BaseItem
id: FireAxe
noSpawn: true
description: Truly, the weapon of a madman. Who would think to fight fire with an axe?
components:
- type: Tag
@@ -53,7 +52,6 @@
id: FireAxeFlaming
name: fire axe
parent: FireAxe
noSpawn: true
description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle!
components:
- type: MeleeWeapon

View File

@@ -2,7 +2,6 @@
name: gohei
parent: BaseItem
id: Gohei
noSpawn: true
description: A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos.
components:
- type: Sprite

View File

@@ -2,7 +2,6 @@
parent: BaseItem
id: BaseKnife
abstract: true
noSpawn: true
components:
- type: Tag
tags:
@@ -31,7 +30,6 @@
name: kitchen knife
parent: BaseKnife
id: KitchenKnife
noSpawn: true
description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come..
components:
- type: Tag
@@ -51,7 +49,6 @@
name: butcher's cleaver
parent: BaseKnife
id: ButchCleaver
noSpawn: true
description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
components:
- type: Tag
@@ -78,7 +75,6 @@
name: combat knife
parent: BaseKnife
id: CombatKnife
noSpawn: true
description: A deadly knife intended for melee confrontations.
components:
- type: Tag
@@ -109,7 +105,6 @@
name: survival knife
parent: CombatKnife
id: SurvivalKnife
noSpawn: true
description: Weapon of first and last resort for combatting space carp.
components:
- type: Sprite
@@ -122,7 +117,6 @@
name: kukri knife
parent: CombatKnife
id: KukriKnife
noSpawn: true
description: Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet.
components:
- type: Sprite
@@ -140,7 +134,6 @@
parent: ClothingHeadHatGreyFlatcap
id: BladedFlatcapGrey
name: grey flatcap
noSpawn: true
description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim.
suffix: Bladed
components:
@@ -166,7 +159,6 @@
parent: BladedFlatcapGrey
id: BladedFlatcapBrown
name: brown flatcap
noSpawn: true
description: Stupid clown! You made me look bad! It has glass shards hidden in the brim.
components:
- type: Construction
@@ -180,7 +172,6 @@
name: shiv
parent: BaseKnife
id: Shiv
noSpawn: true
description: A crude weapon fashioned from a piece of cloth and a glass shard.
components:
- type: Tag
@@ -208,7 +199,6 @@
name: reinforced shiv
parent: Shiv
id: ReinforcedShiv
noSpawn: true
description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
components:
- type: Construction
@@ -228,7 +218,6 @@
name: plasma shiv
parent: Shiv
id: PlasmaShiv
noSpawn: true
description: A crude weapon fashioned from a piece of cloth and a plasma glass shard.
components:
- type: Construction
@@ -248,7 +237,6 @@
name: uranium shiv
parent: Shiv
id: UraniumShiv
noSpawn: true
description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
components:
- type: Construction
@@ -269,7 +257,6 @@
name: throwing knife
parent: BaseKnife
id: ThrowingKnife
noSpawn: true
description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand.
components:
- type: Tag

View File

@@ -3,7 +3,6 @@
parent: BaseItem
id: BaseWeaponCrusher # Crusher? But I...
name: crusher
noSpawn: true
description: An early design of the proto-kinetic accelerator.
components:
- type: Sharp
@@ -16,7 +15,6 @@
- type: entity
parent: BaseWeaponCrusher
id: WeaponCrusher
noSpawn: true
components:
- type: Tag
tags:
@@ -73,7 +71,6 @@
parent: BaseWeaponCrusher
id: WeaponCrusherDagger
name: crusher dagger
noSpawn: true
description: A scaled down version of a proto-kinetic crusher. Uses kinetic energy to vibrate the blade at high speeds.
components:
- type: Sprite
@@ -95,7 +92,6 @@
parent: WeaponCrusher
id: WeaponCrusherGlaive
name: crusher glaive
noSpawn: true
description: An early design of the proto-kinetic accelerator, in glaive form.
components:
- type: Sprite

View File

@@ -2,7 +2,6 @@
parent: BaseItem
id: WeaponMeleeNeedle
name: official security anti-inflatable armament
noSpawn: true
description: A specialty weapon used in the destruction of unique syndicate morale-boosting equipment.
components:
- type: Sprite

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