Update pets.yml

This commit is contained in:
Pelemonk
2024-07-21 20:53:39 +03:00
parent 5cef8ca104
commit 05e676fb98

View File

@@ -338,10 +338,10 @@
components:
- type: Sprite
drawdepth: Mobs
sprite: Mobs/Pets/doggi.rsi
sprite: Mobs/Pets/walter.rsi
layers:
- map: ["enum.DamageStateVisualLayers.Base"]
state: dog
state: walter
- type: Physics
- type: Fixtures
fixtures:
@@ -360,11 +360,11 @@
- type: DamageStateVisuals
states:
Alive:
Base: dog
Base: walter
Critical:
Base: dog_dead
Base: walter_dead
Dead:
Base: dog_dead
Base: walter_dead
- type: Butcherable
spawned:
- id: FoodMeat