Added body bag boxes, fixed some folded body bag behavior (#6044)

* Added body bag boxes, fixed some folded body bag behavior

* Added item component to body bags

* Fixed tag
This commit is contained in:
Rane
2022-01-10 21:32:52 -05:00
committed by GitHub
parent 93f97b9735
commit 092b94ecbb
3 changed files with 30 additions and 0 deletions

View File

@@ -65,3 +65,25 @@
layers:
- state: box
- state: latex
- type: entity
name: body bag box
parent: BoxCardboard
id: BoxBodyBag
description: Contains body bags.
components:
- type: StorageFill
contents:
- id: BodyBag_Folded
amount: 5
- type: Item
size: 30
- type: Storage
capacity: 30
- type: Sprite
layers:
- state: box
- state: bodybags
whitelist:
tags:
- BodyBag

View File

@@ -3,6 +3,8 @@
name: body bag
description: A plastic bag designed for the storage and transportation of cadavers.
components:
- type: Item
size: 6
- type: Sprite
netsync: false
drawdepth: SmallObjects # I guess body bags need appear above a coroner's table?
@@ -17,6 +19,9 @@
- type: Icon
sprite: Objects/Specific/Medical/Morgue/bodybags.rsi
state: bag
- type: Tag
tags:
- BodyBag
- type: Clickable
- type: InteractionOutline
- type: MovedByPressure

View File

@@ -11,6 +11,9 @@
- type: Tag
id: Brutepack
- type: Tag
id: BodyBag
- type: Tag
id: BotanyHatchet