Added body bag boxes, fixed some folded body bag behavior (#6044)
* Added body bag boxes, fixed some folded body bag behavior * Added item component to body bags * Fixed tag
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@@ -65,3 +65,25 @@
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layers:
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- state: box
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- state: latex
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- type: entity
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name: body bag box
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parent: BoxCardboard
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id: BoxBodyBag
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description: Contains body bags.
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components:
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- type: StorageFill
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contents:
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- id: BodyBag_Folded
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amount: 5
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- type: Item
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size: 30
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- type: Storage
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capacity: 30
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- type: Sprite
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layers:
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- state: box
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- state: bodybags
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whitelist:
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tags:
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- BodyBag
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@@ -3,6 +3,8 @@
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name: body bag
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description: A plastic bag designed for the storage and transportation of cadavers.
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components:
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- type: Item
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size: 6
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- type: Sprite
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netsync: false
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drawdepth: SmallObjects # I guess body bags need appear above a coroner's table?
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@@ -17,6 +19,9 @@
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- type: Icon
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sprite: Objects/Specific/Medical/Morgue/bodybags.rsi
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state: bag
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- type: Tag
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tags:
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- BodyBag
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- type: Clickable
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- type: InteractionOutline
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- type: MovedByPressure
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@@ -11,6 +11,9 @@
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- type: Tag
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id: Brutepack
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- type: Tag
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id: BodyBag
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- type: Tag
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id: BotanyHatchet
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