Обновление скелетов (#971)
* Literally everything Как будто я не должен был делать всё в 1 коммит * фиксы маленькие изменения по запросу Эда * fix HideSpawnMenu * fix2 fix * final fix final fix
This commit is contained in:
@@ -42,6 +42,17 @@
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- id: CP14ModularIronArrow
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amount: 16
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- type: entity
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parent: CP14ClothingBeltQuiver
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id: CP14ClothingBeltQuiverCopperArrow
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categories: [ ForkFiltered ]
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suffix: Full. Copper. Arrow
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components:
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- type: StorageFill
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contents:
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- id: CP14ModularCopperArrow
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amount: 16
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- type: entity
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parent: CP14ClothingBeltQuiver
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id: CP14ClothingBeltQuiverMithrilArrow
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@@ -28,6 +28,29 @@
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spells:
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- CP14ActionSpellIceShards
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- type: entity
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id: CP14ClothingRingSkeletonWizard
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parent: CP14ClothingRingBase
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name: skeleton wizard conductive ring
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suffix: Skeleton, Unremoveable
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description: A mana conuctive ring for the true wizards
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categories: [ HideSpawnMenu ]
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components:
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- type: Unremoveable
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- type: CP14SpellStorageRequireAttune
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- type: CP14MagicAttuningItem
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- type: CP14SpellStorageAccessWearing
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- type: CP14SpellStorage
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spells:
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- CP14ActionSpellIceShards
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- CP14ActionSpellSphereOfLight
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- CP14ActionSpellCureWounds
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- CP14ActionSpellFlameCreation
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- type: Sprite
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layers:
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- state: brass_ring
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- state: berill_stone_small
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- type: entity
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id: CP14ClothingRingFireball
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parent: CP14ClothingRingBase
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@@ -1,22 +1,103 @@
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- type: entity
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id: CP14MobUndeadSkeleton
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id: CP14MobUndeadSkeletonHalberd
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parent: CP14BaseMobSkeleton
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name: skeleton
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description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
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categories: [ ForkFiltered ]
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suffix: Halebard
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components:
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- type: NpcFactionMember
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factions:
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- CP14Monster
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- type: Loadout
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prototypes:
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- CP14MobSkeleton
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- CP14MobSkeletonHalberd
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- type: entity
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id: CP14MobUndeadSkeletonSword
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parent: CP14MobUndeadSkeletonHalberd
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name: skeleton
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description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
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categories: [ ForkFiltered ]
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suffix: Sword
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components:
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- type: Loadout
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prototypes:
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- CP14MobSkeletonSword
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- type: entity
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id: CP14MobUndeadSkeletonDodger
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parent: CP14MobUndeadSkeletonHalberd
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name: skeleton
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description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
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categories: [ ForkFiltered ]
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suffix: Dodger
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components:
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- type: Loadout
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prototypes:
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- CP14MobSkeletonDodger
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- type: entity
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id: CP14MobUndeadSkeletonArcher
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parent: CP14MobUndeadSkeletonHalberd
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name: skeleton
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description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
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categories: [ ForkFiltered ]
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suffix: Archer
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components:
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- type: Loadout
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prototypes:
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- CP14MobSkeletonArcher
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- type: entity
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id: CP14MobUndeadSkeletonWizard
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parent: CP14MobUndeadSkeletonHalberd
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name: skeleton
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description: Animated by the dark magic of a fragile skeleton. Skeletons are usually extremely intelligent creatures, controlled by a recently deceased soul.
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categories: [ ForkFiltered ]
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suffix: Wizard
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components:
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- type: Loadout
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prototypes:
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- CP14MobSkeletonWizard
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- type: entity
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id: SpawnPointGhostDemiplaneSkeleton
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton
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suffix: skeleton random
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categories: [ ForkFiltered ]
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parent: MarkerBase
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components:
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- type: EntityTableSpawner
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table: !type:GroupSelector
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children:
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- !type:GroupSelector
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weight: 10
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children:
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- id: SpawnPointGhostDemiplaneSkeletonWizard
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- !type:GroupSelector
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weight: 25
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children:
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- id: SpawnPointGhostDemiplaneSkeletonHalberd
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- !type:GroupSelector
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weight: 60
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children:
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- id: SpawnPointGhostDemiplaneSkeletonSword
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- id: SpawnPointGhostDemiplaneSkeletonDodger
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- id: SpawnPointGhostDemiplaneSkeletonArcher
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: _CP14/Mobs/Species/Skeleton/parts.rsi
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state: full
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- type: entity
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id: SpawnPointGhostDemiplaneSkeletonHalberd
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton Halebard
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categories: [ ForkFiltered ]
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parent: MarkerBase
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components:
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@@ -30,10 +111,54 @@
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raffle:
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settings: default
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- type: GhostRoleMobSpawner
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prototype: CP14MobUndeadSkeleton
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prototype: CP14MobUndeadSkeletonHalberd
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: _CP14/Mobs/Species/Skeleton/parts.rsi
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state: full
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state: full
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- type: entity
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id: SpawnPointGhostDemiplaneSkeletonSword
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton Sword
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categories: [ ForkFiltered ]
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parent: SpawnPointGhostDemiplaneSkeletonHalberd
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components:
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- type: GhostRoleMobSpawner
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prototype: CP14MobUndeadSkeletonSword
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- type: entity
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id: SpawnPointGhostDemiplaneSkeletonDodger
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton Dodger
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categories: [ ForkFiltered ]
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parent: SpawnPointGhostDemiplaneSkeletonHalberd
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components:
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- type: GhostRoleMobSpawner
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prototype: CP14MobUndeadSkeletonDodger
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- type: entity
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id: SpawnPointGhostDemiplaneSkeletonArcher
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton Archer
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categories: [ ForkFiltered ]
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parent: SpawnPointGhostDemiplaneSkeletonHalberd
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components:
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- type: GhostRoleMobSpawner
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prototype: CP14MobUndeadSkeletonArcher
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- type: entity
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id: SpawnPointGhostDemiplaneSkeletonWizard
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name: ghost role spawn point
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description: A ghost role for a bloodthirsty and cunning skeleton.
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suffix: skeleton Wizard
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categories: [ ForkFiltered ]
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parent: SpawnPointGhostDemiplaneSkeletonHalberd
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components:
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- type: GhostRoleMobSpawner
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prototype: CP14MobUndeadSkeletonWizard
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@@ -31,3 +31,20 @@
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- type: CP14ModularCraftAutoAssemble
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details:
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- TipMithrilArrow
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- type: entity
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id: CP14ModularCopperArrow
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parent: CP14ModularRodLucens
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name: copper arrow
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description: It's the cheapest and weakest arrow you've ever seen, but it's better than nothing.
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components:
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- type: Sprite
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layers:
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- state: icon
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- state: tail
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- sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
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state: icon
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color: "#bd712f"
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- type: CP14ModularCraftAutoAssemble
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details:
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- TipCopperArrow
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@@ -37,6 +37,21 @@
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name: bone halberd
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description: Monstrous weapons of bone.
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components:
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- type: Sprite
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layers:
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- state: icon
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- sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
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state: icon
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- type: CP14ModularCraftAutoAssemble
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details:
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- BladeBoneSword
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- type: entity
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id: CP14ModularSkeletonSword
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parent: CP14ModularGripWooden
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name: bone sword
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description: Monstrous weapons of bone.
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components:
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- type: Sprite
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layers:
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- state: icon
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@@ -17,13 +17,56 @@
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mask: CP14ClothingMaskSinner
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- type: startingGear
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id: CP14MobSkeleton
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id: CP14MobSkeletonHalberd
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equipment:
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shirt: CP14ClothingWarriorsGarbDress
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pants: CP14ClothingPantsLoincloth
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neck: CP14ModularSkeletonHalberd
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shoes: CP14ClothingShoesSandals
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inhand:
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- CP14TorchIgnited
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- type: startingGear
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id: CP14MobSkeletonSword
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equipment:
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pants: CP14ClothingPantsLoincloth
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belt1: CP14ModularSkeletonSword
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shoes: CP14ClothingShoesSandals
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head: CP14ClothingHeadMetalHeadband
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inhand:
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- CP14TorchIgnited
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- type: startingGear
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id: CP14MobSkeletonDodger
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equipment:
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mask: CP14ClothingMaskSinner
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pants: CP14ClothingPantsLoincloth
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belt1: CP14ModularIronDagger
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belt2: CP14ModularIronDagger
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inhand:
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- CP14TorchIgnited
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- type: startingGear
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id: CP14MobSkeletonArcher
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equipment:
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shirt: CP14ClothingWarriorsGarbDress
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pants: CP14ClothingPantsLoincloth
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neck: CP14BowCombat
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belt1: CP14ClothingBeltQuiverCopperArrow
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pocket1: CP14SpellScrollSphereOfLight
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#inhand:
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# - CP14SpellScrollSphereOfLight
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- type: startingGear
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id: CP14MobSkeletonWizard
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equipment:
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head: CP14ClothingHeadTriangularHat
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shirt: CP14ClothingShirtCottonBlack
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pants: CP14ClothingPantsBrown
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shoes: CP14LongLeatherBoots
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cloak: CP14ClothingCloakWhite
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ring2: CP14ClothingRingSkeletonWizard
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- type: startingGear
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id: CP14MobSkeletonCloset
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equipment:
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