Crusher Dagger Knife Component (#35259)

* Added Knife Component to Crusher dagger, allowing
it to be used in a few new crafting recipes such
as baseball bats.

* Changed BaseKnife to CombatKnife, reordered parents

* now inherits from baseknife, throwing and disarm added manually
This commit is contained in:
Pronana
2025-02-18 07:16:47 -08:00
committed by GitHub
parent 20efb948fa
commit 0df6bfb0e9

View File

@@ -154,7 +154,7 @@
- type: Prying
- type: entity
parent: [ BaseWeaponCrusher, BaseSecurityCargoContraband]
parent: [ BaseKnife, BaseWeaponCrusher, BaseSecurityCargoContraband]
id: WeaponCrusherDagger
name: crusher dagger
description: A scaled down version of a proto-kinetic crusher. Uses kinetic energy to vibrate the blade at high speeds.
@@ -169,9 +169,18 @@
damage:
types:
Slash: 15
- type: Tag
tags:
- Knife
- type: EmbeddableProjectile
sound: /Audio/Weapons/star_hit.ogg
offset: -0.15,0.0
- type: LandAtCursor
- type: DamageOtherOnHit
damage:
types:
Slash: 10
- type: DisarmMalus
malus: 0.225
- type: ThrowingAngle
angle: 225
# Like a crusher... but better
- type: entity