@@ -1,4 +1,4 @@
|
||||
contraband-examine-text-Minor = [color=yellow]This item is considered minor contraband.[/color]
|
||||
contraband-examine-text-Minor = [color=yellow]This item is considered minor contraband.[/color]
|
||||
contraband-examine-text-Restricted = [color=yellow]This item is departmentally restricted.[/color]
|
||||
contraband-examine-text-Restricted-department = [color=yellow]This item is restricted to {$departments}, and may be considered contraband.[/color]
|
||||
contraband-examine-text-Major = [color=red]This item is considered major contraband.[/color]
|
||||
|
||||
@@ -28,7 +28,7 @@ uplink-gloves-north-star-desc = A pair of gloves that reduce your punching coold
|
||||
|
||||
# Explosives
|
||||
uplink-explosive-grenade-name = Explosive Grenade
|
||||
uplink-explosive-grenade-desc = A simplistic grenade with a three-and-a-half-second long fuse that is geared towards injuring personnel. Causes minimal hull damage.
|
||||
uplink-explosive-grenade-desc = A simplistic grenade with a 3.5 second long fuse that is geared towards injuring personnel. Causes minimal hull damage.
|
||||
|
||||
uplink-flash-grenade-name = Flashbang
|
||||
uplink-flash-grenade-desc = A standard-issue flashbang, capable of blinding and slowing down anyone without proper protection. This, of course, includes you; make sure you're properly equipped before using it.
|
||||
@@ -37,7 +37,7 @@ uplink-smoke-grenade-name = Smoke Grenade
|
||||
uplink-smoke-grenade-desc = A grenade that releases a huge cloud of smoke, perfect for killing someone in the shadows or making a sneaky getaway.
|
||||
|
||||
uplink-mini-bomb-name = Minibomb
|
||||
uplink-mini-bomb-desc = A low-yield, high-impact precision sabotage explosive with a five-second long fuse. Perfect for quickly destroying a machine, dead body, or whatever else needs to go.
|
||||
uplink-mini-bomb-desc = A low-yield, high-impact precision sabotage explosive with a 5 second long fuse. Perfect for quickly destroying a machine, dead body, or whatever else needs to go.
|
||||
|
||||
uplink-supermatter-grenade-name = Supermatter Grenade
|
||||
uplink-supermatter-grenade-desc = Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb.
|
||||
@@ -405,7 +405,7 @@ uplink-outlaw-glasses-name = Outlaw Glasses
|
||||
uplink-outlaw-glasses-desc = A must for every self-respecting undercover agent.
|
||||
|
||||
uplink-costume-pyjama-name = Syndicate Pyjama Duffel Bag
|
||||
uplink-costume-pyjama-desc = Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover.
|
||||
uplink-costume-pyjama-desc = Contains 3 pairs of syndicate pyjamas and 4 plushies for the ultimate sleepover.
|
||||
|
||||
uplink-costume-clown-name = Clown Costume Duffel Bag
|
||||
uplink-costume-clown-desc = Contains a complete Clown outfit. Includes PDA and service radio.
|
||||
|
||||
@@ -159,7 +159,7 @@
|
||||
parent: ClothingBackpackDuffelSyndicateBundle
|
||||
id: ClothingBackpackDuffelSyndicatePyjamaBundle
|
||||
name: syndicate pyjama duffel bag
|
||||
description: Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover.
|
||||
description: Contains 3 pairs of syndicate pyjamas and 4 plushies for the ultimate sleepover.
|
||||
components:
|
||||
- type: Storage
|
||||
grid:
|
||||
|
||||
@@ -251,7 +251,7 @@
|
||||
|
||||
- type: entity
|
||||
id: AntimovCircuitBoard
|
||||
parent: BaseElectronics
|
||||
parent: [BaseElectronics, BaseSyndicateContraband]
|
||||
name: law board (Antimov)
|
||||
description: An electronics board containing the Antimov lawset.
|
||||
components:
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
id: HypoDartBox
|
||||
name: hypodart box
|
||||
suffix: HypoDart
|
||||
description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind.
|
||||
description: A small box containing a hypodart. Packaging disintegrates when opened, leaving no evidence behind.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/Darts/dartbox.rsi
|
||||
|
||||
@@ -448,7 +448,7 @@
|
||||
name: hyperzine microinjector
|
||||
parent: [ChemicalMedipen, BaseSyndicateContraband]
|
||||
id: StimpackMini
|
||||
description: A microinjector of hyperzine that give you about fifteen seconds of the chemical's effects.
|
||||
description: A microinjector of hyperzine that give you about 15 seconds of the chemical's effects.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Medical/medipen.rsi
|
||||
|
||||
@@ -568,7 +568,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleOperative
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: operative cyborg module
|
||||
description: A module that comes with a crowbar, an Emag and a syndicate pinpointer.
|
||||
components:
|
||||
@@ -586,7 +586,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleEsword
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: energy sword cyborg module
|
||||
description: A module that comes with a double energy sword.
|
||||
components:
|
||||
@@ -603,7 +603,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BorgModuleL6C
|
||||
parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ]
|
||||
parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule, BaseSyndicateContraband ]
|
||||
name: L6C ROW cyborg module
|
||||
description: A module that comes with a L6C.
|
||||
components:
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
name: C-20r sub machine gun
|
||||
name: C-20r submachine gun
|
||||
parent: [BaseWeaponSubMachineGun, BaseSyndicateContraband]
|
||||
id: WeaponSubMachineGunC20r
|
||||
description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.
|
||||
|
||||
Reference in New Issue
Block a user