Remove usages of texture: .rsi/*.png and such. (#12896)

This commit is contained in:
Pieter-Jan Briers
2022-12-06 03:11:37 +01:00
committed by GitHub
parent 54397ca4a7
commit 10a99617b8
84 changed files with 406 additions and 343 deletions

View File

@@ -32208,7 +32208,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -37941,7 +37941,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -41302,7 +41302,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -55835,7 +55835,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -55849,7 +55849,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -56128,7 +56128,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -63315,7 +63315,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -65320,7 +65320,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -67099,7 +67099,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -71451,7 +71451,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -87538,7 +87538,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -91879,7 +91879,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -121105,7 +121105,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -145117,7 +145117,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -145174,7 +145174,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -146095,7 +146095,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -150487,7 +150487,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -150869,7 +150869,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -157765,7 +157765,7 @@ entities:
parent: 60
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -14062,7 +14062,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -35543,7 +35543,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -35700,7 +35700,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -42269,7 +42269,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -82554,7 +82554,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -84560,7 +84560,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -86446,7 +86446,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -88499,7 +88499,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -88529,7 +88529,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -95996,7 +95996,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -96014,7 +96014,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -96032,7 +96032,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -108072,7 +108072,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -118851,7 +118851,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -140354,7 +140354,7 @@ entities:
parent: 8364
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -47076,7 +47076,7 @@ entities:
parent: 127
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -1338,7 +1338,7 @@ entities:
parent: 73
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -83495,7 +83495,7 @@ entities:
parent: 82
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -55688,7 +55688,7 @@ entities:
parent: 30
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -103432,7 +103432,7 @@ entities:
parent: 30
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -30802,7 +30802,7 @@ entities:
parent: 0
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -60817,7 +60817,7 @@ entities:
parent: 0
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -61512,7 +61512,7 @@ entities:
parent: 0
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -69096,7 +69096,7 @@ entities:
parent: 0
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light

View File

@@ -53519,7 +53519,7 @@ entities:
parent: 1
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -57965,7 +57965,7 @@ entities:
parent: 1
type: Transform
- toggleAction:
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
name: action-name-toggle-light
description: action-description-toggle-light
@@ -231451,7 +231451,7 @@ entities:
parent: 1
type: Transform
- content: >
Could someone please fix the damn HV wire break in Robotics.
Could someone please fix the damn HV wire break in Robotics.
type: Paper
- uid: 28485
type: CableApcExtension

View File

@@ -18,7 +18,7 @@
id: ToggleLight
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
@@ -92,7 +92,7 @@
id: ToggleBlock
name: action-name-blocking
description: action-description-blocking
icon: Objects/Weapons/Melee/shields.rsi/teleriot-icon.png
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon }
iconOn: Objects/Weapons/Melee/shields.rsi/teleriot-on.png
event: !type:ToggleActionEvent
@@ -100,14 +100,14 @@
id: ClearNetworkLinkOverlays
name: network-configurator-clear-network-link-overlays
description: network-configurator-clear-network-link-overlays-desc
icon: Objects/Tools/multitool.rsi/icon.png
icon: { sprite: Objects/Tools/multitool.rsi, state: icon }
event: !type:ClearAllOverlaysEvent
- type: instantAction
id: AnimalLayEgg
name: action-name-lay-egg
description: action-description-lay-egg
icon: Objects/Consumable/Food/egg.rsi/icon.png
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
useDelay: 60
serverEvent: !type:EggLayInstantActionEvent
@@ -116,13 +116,13 @@
name: action-name-sleep
description: action-desc-sleep
checkCanInteract: false
icon: Objects/Consumable/Food/egg.rsi/icon.png
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
event: !type:SleepActionEvent
- type: instantAction
id: Wake
name: action-name-wake
description: action-desc-wake
icon: Objects/Consumable/Food/egg.rsi/icon.png
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
checkCanInteract: false
event: !type:WakeActionEvent

View File

@@ -23,7 +23,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Misc/bureaucracy.rsi/paper_words.png
- sprite: Objects/Misc/bureaucracy.rsi
state: paper_words
- type: RandomSpawner
prototypes:
- PaperWrittenSalvageLoreGaming1

View File

@@ -153,7 +153,7 @@
# For the Inspector
- type: listing
id: UplinkSpeedLoaderMagnum
icon: /Textures/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi/base.png
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi, state: base }
productEntity: SpeedLoaderMagnum
cost:
Telecrystal: 2
@@ -176,7 +176,7 @@
id: UplinkHoloparaKit
name: Holoparasite Kit
description: The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user.
icon: /Textures/Objects/Misc/guardian_info.rsi/icon.png
icon: { sprite: /Textures/Objects/Misc/guardian_info.rsi, state: icon }
productEntity: BoxHoloparasite
cost:
Telecrystal: 14
@@ -233,7 +233,7 @@
name: Reinforcement Teleporter
description: Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it.
productEntity: ReinforcementTeleporterSyndicate
icon: Objects/Devices/communication.rsi/old-radio.png
icon: { sprite: Objects/Devices/communication.rsi, state: old-radio }
cost:
Telecrystal: 20
categories:
@@ -284,7 +284,7 @@
- type: listing
id: UplinkStorageImplanter
icon: /Textures/Clothing/Back/Backpacks/backpack.rsi/icon.png
icon: { sprite: /Textures/Clothing/Back/Backpacks/backpack.rsi, state: icon }
name: Storage Implanter
description: Hide goodies inside of yourself with new bluespace technology!
productEntity: StorageImplanter
@@ -300,7 +300,7 @@
- type: listing
id: UplinkFreedomImplanter
icon: /Textures/Actions/Implants/implants.rsi/freedom.png
icon: { sprite: /Textures/Actions/Implants/implants.rsi, state: freedom }
name: Freedom Implanter
description: Get away from those nasty sec officers with this three use implant!
productEntity: FreedomImplanter
@@ -316,7 +316,7 @@
- type: listing
id: UplinkMacroBombImplanter
icon: /Textures/Actions/Implants/implants.rsi/explosive.png
icon: { sprite: /Textures/Actions/Implants/implants.rsi, state: explosive }
name: Macro Bomb Implanter
description: Inject this and on death you'll create a large explosion. Huge team casualty cost, use at own risk. Replaces internal micro bomb.
productEntity: MacroBombImplanter
@@ -338,7 +338,7 @@
- type: listing
id: UplinkC20RBundle
icon: /Textures/Objects/Weapons/Guns/SMGs/c20r.rsi/icon.png
icon: { sprite: /Textures/Objects/Weapons/Guns/SMGs/c20r.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateFilledSMG
cost:
Telecrystal: 25
@@ -347,7 +347,7 @@
- type: listing
id: UplinkBulldogBundle
icon: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi/icon.png
icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateFilledShotgun
cost:
Telecrystal: 25
@@ -356,7 +356,7 @@
- type: listing
id: UplinkGrenadeLauncherBundle
icon: /Textures/Objects/Weapons/Guns/Launchers/china_lake.rsi/icon.png
icon: { sprite: /Textures/Objects/Weapons/Guns/Launchers/china_lake.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher
cost:
Telecrystal: 30
@@ -365,7 +365,7 @@
- type: listing
id: UplinkL6SawBundle
icon: /Textures/Objects/Weapons/Guns/LMGs/l6.rsi/icon.png
icon: { sprite: /Textures/Objects/Weapons/Guns/LMGs/l6.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateFilledLMG
cost:
Telecrystal: 40
@@ -374,7 +374,7 @@
- type: listing
id: UplinkZombieBundle
icon: /Textures/Structures/Wallmounts/signs.rsi/bio.png
icon: { sprite: /Textures/Structures/Wallmounts/signs.rsi, state: bio }
productEntity: ClothingBackpackDuffelZombieBundle
cost:
Telecrystal: 40
@@ -509,7 +509,7 @@
name: Chameleon Kit
description: A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more!
productEntity: ClothingBackpackChameleonFill
icon: /Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi/icon.png
icon: { sprite: /Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi, state: icon }
cost:
Telecrystal: 6
categories:

View File

@@ -17,6 +17,6 @@
toggleAction:
name: action-name-mask
description: action-description-mask-toggle
icon: Clothing/Mask/gas.rsi/icon.png
icon: { sprite: Clothing/Mask/gas.rsi, state: icon }
iconOn: Interface/Default/blocked.png
event: !type:ToggleMaskEvent

View File

@@ -14,7 +14,7 @@
sprite: Clothing/Shoes/Boots/magboots.rsi
- type: Magboots
toggleAction:
icon: Clothing/Shoes/Boots/magboots.rsi/icon.png
icon: { sprite: Clothing/Shoes/Boots/magboots.rsi, state: icon }
iconOn: Clothing/Shoes/Boots/magboots.rsi/icon-on.png
name: action-name-magboot-toggle
description: action-decription-magboot-toggle
@@ -47,7 +47,7 @@
sprite: Clothing/Shoes/Boots/magboots-advanced.rsi
- type: Magboots
toggleAction:
icon: Clothing/Shoes/Boots/magboots-advanced.rsi/icon.png
icon: { sprite: Clothing/Shoes/Boots/magboots-advanced.rsi, state: icon }
iconOn: Clothing/Shoes/Boots/magboots-advanced.rsi/icon-on.png
name: action-name-magboot-toggle
description: action-decription-magboot-toggle
@@ -88,7 +88,7 @@
sprite: Clothing/Shoes/Boots/magboots-syndicate.rsi
- type: Magboots
toggleAction:
icon: Clothing/Shoes/Boots/magboots-syndicate.rsi/icon.png
icon: { sprite: Clothing/Shoes/Boots/magboots-syndicate.rsi, state: icon }
iconOn: Clothing/Shoes/Boots/magboots-syndicate.rsi/icon-on.png
name: action-name-magboot-toggle
description: action-decription-magboot-toggle

View File

@@ -47,6 +47,7 @@
- type: Sprite
netsync: false
visible: true
texture: debugRotation.rsi/direction1.png
sprite: debugRotation.rsi
state: direction1
placement:
mode: AlignTileAny

View File

@@ -7,5 +7,6 @@
tags:
- Debug
- type: Sprite
texture: Effects/explosion.rsi/explosion.png
sprite: Effects/explosion.rsi
state: explosion
- type: StressTestMovement

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: blue
- texture: Mobs/Species/Human/parts.rsi/full.png
- sprite: Mobs/Species/Human/parts.rsi
state: full
- state: ai
- type: Timer
- type: TimedSpawner
@@ -26,7 +27,8 @@
- type: Sprite
layers:
- state: blue
- texture: Mobs/Aliens/Xenos/burrower.rsi/crit.png
- sprite: Mobs/Aliens/Xenos/burrower.rsi
state: crit
- state: ai
- type: Timer
- type: TimedSpawner
@@ -45,7 +47,8 @@
- type: Sprite
layers:
- state: blue
- texture: Mobs/Animals/mouse.rsi/icon-2.png
- sprite: Mobs/Animals/mouse.rsi
state: icon-2
- state: timed
- type: Timer
- type: TimedSpawner

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: blue
- texture: Structures/Machines/traitordm.rsi/redemption.png
- sprite: Structures/Machines/traitordm.rsi
state: redemption
- type: ConditionalSpawner
prototypes:
- TraitorDMRedemptionMachine

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/Baked/donkpocket.rsi/box.png
- sprite: Objects/Consumable/Food/Baked/donkpocket.rsi
state: box
- type: RandomSpawner
prototypes:
- FoodBoxDonkpocket
@@ -18,4 +19,4 @@
- FoodBoxDonkpocketHonk
- FoodBoxDonkpocketDink
chance: 0.5
offset: 0.0
offset: 0.0

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Drinks/ginbottle.rsi/icon.png
- sprite: Objects/Consumable/Drinks/ginbottle.rsi
state: icon
- type: RandomSpawner
#small item
prototypes:
@@ -35,4 +36,4 @@
#rare
rarePrototypes:
- DrinkPoisonWinebottleFull
rareChance: 0.01
rareChance: 0.01

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Drinks/beerglass.rsi/icon.png
- sprite: Objects/Consumable/Drinks/beerglass.rsi
state: icon
- type: RandomSpawner
#small item
prototypes:
@@ -108,4 +109,4 @@
- DrinkShakeRobo
- DrinkHoochGlass
- DrinkBeepskySmashGlass
rareChance: 0.05
rareChance: 0.05

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/Baked/pie.rsi/plain-slice.png
- sprite: Objects/Consumable/Food/Baked/pie.rsi
state: plain-slice
- type: RandomSpawner
prototypes:
- FoodBreadPlainSlice
@@ -75,4 +76,4 @@
- FoodTartGapple
- FoodBreadMeatXenoSlice
- FoodPieXenoSlice
rareChance: 0.05
rareChance: 0.05

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/Baked/pie.rsi/plain.png
- sprite: Objects/Consumable/Food/Baked/pie.rsi
state: plain
- type: RandomSpawner
#small item
prototypes:
@@ -55,4 +56,4 @@
- FoodPiePlump
- FoodBreadMeatXeno
- FoodPieXeno
rareChance: 0.05
rareChance: 0.05

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/meals.rsi/cornedbeef.png
- sprite: Objects/Consumable/Food/meals.rsi
state: cornedbeef
- type: RandomSpawner
prototypes:
- FoodMealPotatoLoaded
@@ -81,4 +82,4 @@
- FoodSoupMonkey
- FoodSoupEyeball
- FoodSoupElectron
rareChance: 0.05
rareChance: 0.05

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/burger.rsi/plain.png
- sprite: Objects/Consumable/Food/burger.rsi
state: plain
- type: RandomSpawner
prototypes:
- FoodBurgerJelly
@@ -63,4 +64,4 @@
- FoodMeatRatKebab
- FoodMeatRatdoubleKebab
- FoodPizzaArnoldSlice
rareChance: 0.05
rareChance: 0.05

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/snacks.rsi/cheesiehonkers.png
- sprite: Objects/Consumable/Food/snacks.rsi
state: cheesiehonkers
- type: RandomSpawner
#small item
prototypes:

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Furniture/Altars/Gods/nanotrasen.rsi/nanotrasen.png
- sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi
state: nanotrasen
- type: RandomSpawner
prototypes:
- AltarNanotrasen
@@ -26,7 +27,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Furniture/Altars/Gods/convertaltar.rsi/convertaltar.png
- sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi
state: convertaltar
- type: RandomSpawner
prototypes:
- AltarConvert
@@ -48,7 +50,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Furniture/Altars/Cults/fangs.rsi/full.png
- sprite: Structures/Furniture/Altars/Cults/fangs.rsi
state: full
- type: RandomSpawner
prototypes:
- AltarHeaven

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Machines/arcade.rsi/icon.png
- sprite: Structures/Machines/arcade.rsi
state: icon
- type: RandomSpawner
prototypes:
- BlockGameArcade

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi/ano01.png
- sprite: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi
state: ano01
- type: RandomSpawner
prototypes:
- SimpleXenoArtifact

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Misc/bedsheets.rsi/random_bedsheet.png
- sprite: Objects/Misc/bedsheets.rsi
state: random_bedsheet
- type: RandomSpawner
rarePrototypes:
- BedsheetIan

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Storage/Crates/generic.rsi/icon.png
- sprite: Structures/Storage/Crates/generic.rsi
state: icon
- type: RandomSpawner
prototypes:
- CrateGenericSteel
@@ -21,7 +22,7 @@
- CrateScience
- CrateSurgery
chance: 0.7
- type: entity
name: Filled Crate Spawner
id: CrateFilledSpawner
@@ -31,7 +32,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Storage/Crates/o2.rsi/icon.png
- sprite: Structures/Storage/Crates/o2.rsi
state: icon
- type: RandomSpawner
prototypes:
- CrateServiceReplacementLights
@@ -56,4 +58,4 @@
rarePrototypes:
- CrateMaterialPlasma
- CrateHydroponicsSeedsExotic
rareChance: 0.1
rareChance: 0.1

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Fun/Instruments/h_synthesizer.rsi/icon.png
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
state: icon
- type: RandomSpawner
prototypes:
- AcousticGuitarInstrument

View File

@@ -7,7 +7,8 @@
- type: Sprite
layers:
- state: red
- texture: Clothing/Eyes/Glasses/gar.rsi/icon-super.png
- sprite: Clothing/Eyes/Glasses/gar.rsi
state: icon-super
- type: RandomSpawner
rarePrototypes:
- CigarGold
@@ -87,7 +88,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Weapons/Melee/machete.rsi/icon.png
- sprite: Objects/Weapons/Melee/machete.rsi
state: icon
- type: RandomSpawner
rarePrototypes:
- Machete

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Wallmounts/paintings.rsi/painting8.png
- sprite: Structures/Wallmounts/paintings.rsi
state: painting8
- type: RandomSpawner
offset: 0
prototypes:

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Wallmounts/posters.rsi/random_anything.png
- sprite: Structures/Wallmounts/posters.rsi
state: random_anything
- type: RandomSpawner
offset: 0
prototypes:
@@ -25,7 +26,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Wallmounts/posters.rsi/random_contraband.png
- sprite: Structures/Wallmounts/posters.rsi
state: random_contraband
- type: RandomSpawner
offset: 0
prototypes:
@@ -94,7 +96,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Wallmounts/posters.rsi/random_legit.png
- sprite: Structures/Wallmounts/posters.rsi
state: random_legit
- type: RandomSpawner
offset: 0
prototypes:

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Furniture/potted_plants.rsi/random.png
- sprite: Structures/Furniture/potted_plants.rsi
state: random
- type: RandomSpawner
offset: 0
prototypes:
@@ -44,7 +45,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Furniture/potted_plants.rsi/plant-26.png
- sprite: Structures/Furniture/potted_plants.rsi
state: plant-26
- type: RandomSpawner
offset: 0
prototypes:
@@ -52,4 +54,4 @@
- PottedPlant27
- PottedPlant28
- PottedPlant29
chance: 1
chance: 1

View File

@@ -9,7 +9,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Storage/Crates/generic.rsi/icon.png
- sprite: Structures/Storage/Crates/generic.rsi
state: icon
- type: RandomSpawner
rarePrototypes:
- SalvageHumanCorpse
@@ -33,7 +34,8 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Storage/canister.rsi/blue.png
- sprite: Structures/Storage/canister.rsi
state: blue
- type: RandomSpawner
rarePrototypes:
- PlasmaCanister
@@ -56,7 +58,8 @@
- type: Sprite
layers:
- state: red
- texture: Mobs/Aliens/Carps/space.rsi/icon.png
- sprite: Mobs/Aliens/Carps/space.rsi
state: icon
- type: RandomSpawner
prototypes:
- MobCarpSalvage
@@ -81,7 +84,8 @@
- type: Sprite
layers:
- state: red
- texture: Mobs/Aliens/Xenos/spacetick.rsi/icon.png
- sprite: Mobs/Aliens/Xenos/spacetick.rsi
state: icon
- type: ConditionalSpawner
prototypes:
- MobTickSalvage

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Specific/Janitorial/soap.rsi/soap.png
- sprite: Objects/Specific/Janitorial/soap.rsi
state: soap
- type: RandomSpawner
prototypes:
- Soap

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Fun/toys.rsi/plushie_h.png
- sprite: Objects/Fun/toys.rsi
state: plushie_h
- type: RandomSpawner
rarePrototypes:
- FoamBlade
@@ -40,7 +41,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Fun/toys.rsi/ripleytoy.png
- sprite: Objects/Fun/toys.rsi
state: ripleytoy
- type: RandomSpawner
prototypes:
- ToyAi

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: red
- texture: Objects/Consumable/Food/snacks.rsi/pistachio-trash.png
- sprite: Objects/Consumable/Food/snacks.rsi
state: pistachio-trash
- type: RandomSpawner
rarePrototypes:
- PuddleVomit

View File

@@ -6,15 +6,16 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Machines/VendingMachines/coffee.rsi/off.png
- sprite: Structures/Machines/VendingMachines/coffee.rsi
state: off
- type: RandomSpawner
prototypes:
- VendingMachineCigs
- VendingMachineCoffee
- VendingMachineCoffee
- VendingMachineCola
- VendingMachineDiscount
- VendingMachineSnack
- VendingMachineSovietSoda
- VendingMachineChang
- VendingMachineDonut
chance: 1
chance: 1

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: green
- texture: Mobs/Silicon/Bots/medibot.rsi/medibot.png
- sprite: Mobs/Silicon/Bots/medibot.rsi
state: medibot
- type: ConditionalSpawner
prototypes:
- MobMedibot
@@ -19,7 +20,8 @@
- type: Sprite
layers:
- state: green
- texture: Mobs/Silicon/Bots/cleanbot.rsi/cleanbot.png
- sprite: Mobs/Silicon/Bots/cleanbot.rsi
state: cleanbot
- type: ConditionalSpawner
prototypes:
- MobCleanBot

View File

@@ -13,7 +13,8 @@
sprite: Markers/jobs.rsi
layers:
- state: green
- texture: Mobs/Animals/regalrat.rsi/icon.png
- sprite: Mobs/Animals/regalrat.rsi
state: icon
- type: entity
id: SpawnPointGhostRemilia
@@ -30,7 +31,8 @@
sprite: Markers/jobs.rsi
layers:
- state: green
- texture: Mobs/Animals/bat.rsi/bat.png
- sprite: Mobs/Animals/bat.rsi
state: bat
- type: entity
id: SpawnPointGhostCerberus
@@ -47,7 +49,8 @@
sprite: Markers/jobs.rsi
layers:
- state: green
- texture: Mobs/Pets/corgi.rsi/narsian.png
- sprite: Mobs/Pets/corgi.rsi
state: narsian
- type: entity
noSpawn: true
@@ -64,6 +67,7 @@
sprite: Markers/jobs.rsi
layers:
- state: green
- texture: Structures/Wallmounts/signs.rsi/radiation.png
- sprite: Structures/Wallmounts/signs.rsi
state: radiation

View File

@@ -20,7 +20,8 @@
sprite: Markers/jobs.rsi
layers:
- state: green
- texture: Mobs/Ghosts/ghost_human.rsi/icon.png
- sprite: Mobs/Ghosts/ghost_human.rsi
state: icon
state: observer
- type: SpawnPoint
spawn_type: Observer
@@ -431,7 +432,7 @@
layers:
- state: green
- state: ertleader
- type: entity
id: SpawnPointERTEngineer
parent: SpawnPointJobBase
@@ -443,7 +444,7 @@
layers:
- state: green
- state: ertengineer
- type: entity
id: SpawnPointERTMedical
parent: SpawnPointJobBase
@@ -455,7 +456,7 @@
layers:
- state: green
- state: ertmedical
- type: entity
id: SpawnPointERTSecurity
parent: SpawnPointJobBase
@@ -467,7 +468,7 @@
layers:
- state: green
- state: ertsecurity
- type: entity
id: SpawnPointERTJanitor
parent: SpawnPointJobBase

View File

@@ -8,7 +8,8 @@
- type: Sprite
layers:
- state: green
- texture: Mobs/Animals/mouse.rsi/icon-2.png
- sprite: Mobs/Animals/mouse.rsi
state: icon-2
- state: ai
- type: ConditionalSpawner
prototypes:
@@ -63,7 +64,8 @@
- type: Sprite
layers:
- state: green
- texture: Mobs/Silicon/drone.rsi/shell.png
- sprite: Mobs/Silicon/drone.rsi
state: shell
- type: ConditionalSpawner
prototypes:
- Drone

View File

@@ -6,7 +6,8 @@
- type: Sprite
layers:
- state: green
- texture: Objects/Vehicles/secway.rsi/keys.png
- sprite: Objects/Vehicles/secway.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleSecway
@@ -19,7 +20,8 @@
- type: Sprite
layers:
- state: green
- texture: Objects/Vehicles/pussywagon.rsi/keys.png
- sprite: Objects/Vehicles/pussywagon.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehiclePussyWagon
@@ -32,7 +34,8 @@
- type: Sprite
layers:
- state: green
- texture: Objects/Vehicles/atv.rsi/keys.png
- sprite: Objects/Vehicles/atv.rsi
state: keys
- type: ConditionalSpawner
prototypes:
- VehicleATV

View File

@@ -46,7 +46,7 @@
toggleAction:
name: action-name-show-solar-console
description: action-description-show-solar-console
icon: Structures/Machines/parts.rsi/box_0.png
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
iconOn: Structures/Machines/parts.rsi/box_2.png
keywords: [ "AI", "console", "interface" ]
priority: -10
@@ -55,7 +55,7 @@
toggleAction:
name: action-name-show-communications-console
description: action-description-show-communications-console
icon: Structures/Machines/parts.rsi/box_0.png
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
iconOn: Structures/Machines/parts.rsi/box_2.png
keywords: [ "AI", "console", "interface" ]
priority: -10
@@ -64,7 +64,7 @@
toggleAction:
name: action-name-show-radar-console
description: action-description-show-radar-console
icon: Structures/Machines/parts.rsi/box_0.png
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
iconOn: Structures/Machines/parts.rsi/box_2.png
keywords: [ "AI", "console", "interface" ]
priority: -10
@@ -73,7 +73,7 @@
toggleAction:
name: action-name-show-cargo-console
description: action-description-show-cargo-console
icon: Structures/Machines/parts.rsi/box_0.png
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
iconOn: Structures/Machines/parts.rsi/box_2.png
keywords: [ "AI", "console", "interface" ]
priority: -10
@@ -82,7 +82,7 @@
toggleAction:
name: action-name-show-crew-monitoring-console
description: action-description-crew-monitoring-console
icon: Structures/Machines/parts.rsi/box_0.png
icon: { sprite: Structures/Machines/parts.rsi, state: box_0 }
iconOn: Structures/Machines/parts.rsi/box_2.png
keywords: [ "AI", "console", "interface" ]
priority: -10

View File

@@ -154,7 +154,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight

View File

@@ -33,7 +33,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight

View File

@@ -45,13 +45,13 @@
id: Credit
name: spacebuck
stack: Credit
icon: /Textures/Objects/Economy/cash.rsi/cash.png
icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
price: 1
- type: stack
id: Credit
name: spacebuck
icon: /Textures/Objects/Economy/cash.rsi/cash.png
icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
spawn: SpaceCash
- type: entity

View File

@@ -53,7 +53,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent

View File

@@ -19,7 +19,7 @@
blockingToggleAction:
name: action-name-blocking
description: action-description-blocking
icon: Objects/Weapons/Melee/shields.rsi/teleriot-icon.png
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon }
iconOn: Objects/Weapons/Melee/shields.rsi/teleriot-on.png
event: !type:ToggleActionEvent
- type: Damageable

View File

@@ -9,7 +9,8 @@
drawdepth: FloorTiles
netsync: false
layers:
- texture: Structures/catwalk.rsi/catwalk_preview.png
- sprite: Structures/catwalk.rsi
state: catwalk_preview
- type: CollideOnAnchor
- type: Physics
canCollide: false

View File

@@ -36,7 +36,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: ToggleableLightVisuals

View File

@@ -93,7 +93,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight
@@ -234,7 +234,7 @@
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight
@@ -322,12 +322,12 @@
acceleration: 2
friction: 1.5
baseWalkSpeed: 4.5
baseSprintSpeed: 7
baseSprintSpeed: 7
- type: UnpoweredFlashlight
toggleAction:
name: action-name-toggle-light
description: action-description-toggle-light
icon: Objects/Tools/flashlight.rsi/flashlight.png
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
event: !type:ToggleActionEvent
- type: PointLight
@@ -348,4 +348,4 @@
insertSound:
path: /Audio/Effects/Vehicle/vehiclestartup.ogg
params:
volume: -3
volume: -3

View File

@@ -2,7 +2,7 @@
id: Glass
stack: Glass
name: materials-glass
icon: Objects/Materials/Sheets/glass.rsi/glass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: glass }
color: "#a8ccd7"
price: 0.075
@@ -10,7 +10,7 @@
id: ReinforcedGlass
stack: ReinforcedGlass
name: materials-reinforced-glass
icon: Objects/Materials/Sheets/glass.rsi/rglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: rglass }
color: "#549bb0"
price: 0.22 # 2-1 mix of glass and metal.
@@ -18,7 +18,7 @@
id: PlasmaGlass
stack: PlasmaGlass
name: materials-plasma-glass
icon: Objects/Materials/Sheets/glass.rsi/pglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: pglass }
color: "#b35989"
price: 0.30 # 1-1 mix of plasma and glass.
@@ -26,6 +26,6 @@
id: ReinforcedPlasmaGlass
stack: ReinforcedPlasmaGlass
name: materials-reinforced-plasma-glass
icon: Objects/Materials/Sheets/glass.rsi/rpglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: rpglass }
color: "#8c4069"
price: 0.66 # 2-2-1 mix of plasma, glass, and metal.

View File

@@ -2,7 +2,7 @@
id: Biomass
stack: Biomass
name: materials-biomass
icon: /Textures/Objects/Misc/monkeycube.rsi/cube.png
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
color: "#8A9A5B"
price: 0.1
@@ -10,7 +10,7 @@
id: Cloth
stack: Cloth
name: materials-cloth
icon: /Textures/Objects/Materials/materials.rsi/cloth.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
color: "#e7e7de"
price: 0.05
@@ -18,7 +18,7 @@
id: Durathread
stack: Durathread
name: materials-durathread
icon: /Textures/Objects/Materials/materials.rsi/durathread.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
color: "#8291a1"
price: 0.15 # 1-1 mix of plastic and cloth.
@@ -26,7 +26,7 @@
id: Plasma
stack: Plasma
name: materials-plasma
icon: Objects/Materials/Sheets/other.rsi/plasma.png
icon: { sprite: Objects/Materials/Sheets/other.rsi, state: plasma }
color: "#7e009e"
price: 0.2
@@ -34,7 +34,7 @@
id: Plastic
stack: Plastic
name: materials-plastic
icon: Objects/Materials/Sheets/other.rsi/plastic.png
icon: { sprite: Objects/Materials/Sheets/other.rsi, state: plastic }
color: "#d9d9d9"
price: 0.1
@@ -42,7 +42,7 @@
id: Wood
stack: WoodPlank
name: materials-wood
icon: Objects/Materials/materials.rsi/wood.png
icon: { sprite: Objects/Materials/materials.rsi, state: wood }
color: "#966F33"
price: 0.05
@@ -50,6 +50,6 @@
id: Uranium
stack: Uranium
name: materials-uranium
icon: Objects/Materials/Sheets/other.rsi/uranium.png
icon: { sprite: Objects/Materials/Sheets/other.rsi, state: uranium }
color: "#32a852"
price: 0.2

View File

@@ -2,14 +2,14 @@
id: Steel
stack: Steel
name: materials-steel
icon: Objects/Materials/Sheets/metal.rsi/steel.png
icon: { sprite: Objects/Materials/Sheets/metal.rsi, state: steel }
price: 0.05
- type: material
id: Gold
stack: Gold
name: materials-gold
icon: Objects/Materials/ingots.rsi/gold.png
icon: { sprite: Objects/Materials/ingots.rsi, state: gold }
color: "#FFD700"
price: 0.2
@@ -17,7 +17,7 @@
id: Silver
stack: Silver
name: materials-silver
icon: Objects/Materials/ingots.rsi/silver.png
icon: { sprite: Objects/Materials/ingots.rsi, state: silver }
color: "#C0C0C0"
price: 0.15
@@ -25,6 +25,6 @@
id: Plasteel
stack: Plasteel
name: materials-plasteel
icon: Objects/Materials/Sheets/metal.rsi/plasteel.png
icon: { sprite: Objects/Materials/Sheets/metal.rsi, state: plasteel }
color: "#696969" #Okay, this is epic
price: 0.28 # 1-1 mix of plasma and steel.

View File

@@ -6,7 +6,7 @@
targetNode: MetalRod
category: construction-category-materials
description: A sturdy metal rod that can be used for various purposes.
icon: Objects/Materials/parts.rsi/rods.png
icon: { sprite: Objects/Materials/parts.rsi, state: rods }
objectType: Item
- type: construction
@@ -17,7 +17,7 @@
startNode: start
targetNode: SheetRGlass
category: construction-category-materials
icon: Objects/Materials/Sheets/glass.rsi/rglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: rglass }
objectType: Item
- type: construction
@@ -28,7 +28,7 @@
startNode: start
targetNode: SheetPGlass
category: construction-category-materials
icon: Objects/Materials/Sheets/glass.rsi/pglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: pglass }
objectType: Item
- type: construction
@@ -39,7 +39,7 @@
startNode: start
targetNode: SheetRPGlass
category: construction-category-materials
icon: Objects/Materials/Sheets/glass.rsi/rpglass.png
icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: rpglass }
objectType: Item
- type: construction
@@ -50,5 +50,5 @@
targetNode: MaterialDurathread
category: construction-category-materials
description: A high-quality thread used to make durable clothes.
icon: Objects/Materials/materials.rsi/durathread.png
icon: { sprite: Objects/Materials/materials.rsi, state: durathread }
objectType: Item

View File

@@ -6,5 +6,5 @@
targetNode: torch
category: construction-category-tools
description: A torch fashioned from some wood.
icon: Objects/Misc/torch.rsi/icon.png
icon: { sprite: Objects/Misc/torch.rsi, state: icon }
objectType: Item

View File

@@ -6,7 +6,7 @@
targetNode: spear
category: construction-category-weapons
description: A crude spear for when you need to put holes in somebody.
icon: Objects/Weapons/Melee/spear.rsi/spear.png
icon: { sprite: Objects/Weapons/Melee/spear.rsi, state: spear }
objectType: Item
- type: construction
@@ -17,7 +17,7 @@
targetNode: bola
category: construction-category-weapons
description: A simple weapon for tripping someone at a distance.
icon: Objects/Weapons/Throwable/bola.rsi/icon.png
icon: { sprite: Objects/Weapons/Throwable/bola.rsi, state: icon }
objectType: Item
- type: construction
@@ -28,7 +28,7 @@
targetNode: woodenBuckler
category: construction-category-weapons
description: A nicely carved wooden shield!
icon: Objects/Weapons/Melee/shields.rsi/buckler-icon.png
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: buckler-icon }
objectType: Item
- type: construction
@@ -39,5 +39,5 @@
targetNode: makeshiftShield
category: construction-category-weapons
description: Crude and falling apart. Why would you make this?
icon: Objects/Weapons/Melee/shields.rsi/makeshift-icon.png
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: makeshift-icon }
objectType: Item

View File

@@ -6,7 +6,7 @@
targetNode: cratelivestock
category: construction-category-storage
description: A wooden crate for holding livestock.
icon: Structures/Storage/Crates/livestock.rsi/base.png
icon: { sprite: Structures/Storage/Crates/livestock.rsi, state: base }
objectType: Structure
- type: construction
@@ -17,7 +17,7 @@
targetNode: crategenericsteel
category: construction-category-storage
description: A metal crate for storing things.
icon: Structures/Storage/Crates/generic.rsi/icon.png
icon: { sprite: Structures/Storage/Crates/generic.rsi, state: icon }
objectType: Structure
- type: construction
@@ -28,5 +28,5 @@
targetNode: crateplastic
category: construction-category-storage
description: A plastic crate for storing things.
icon: Structures/Storage/Crates/plastic.rsi/icon.png
icon: { sprite: Structures/Storage/Crates/plastic.rsi, state: icon }
objectType: Structure

View File

@@ -19,7 +19,7 @@
targetNode: cuffscable
category: construction-category-tools
description: "Homemade handcuffs crafted from spare cables."
icon: Objects/Misc/cablecuffs.rsi/cuff.png
icon: { sprite: Objects/Misc/cablecuffs.rsi, state: cuff }
objectType: Item
- type: construction

View File

@@ -6,7 +6,7 @@
targetNode: joint
category: construction-category-misc
description: "A roll of dried plant matter wrapped in thin paper."
icon: Objects/Consumable/Smokeables/Cannabis/joint.rsi/unlit-icon.png
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon }
objectType: Item
- type: construction
@@ -17,7 +17,7 @@
targetNode: blunt
category: construction-category-misc
description: "A roll of dried plant matter wrapped in a dried tobacco leaf."
icon: Objects/Consumable/Smokeables/Cannabis/blunt.rsi/unlit-icon.png
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon }
objectType: Item
- type: construction
@@ -28,7 +28,7 @@
targetNode: cigarette
category: construction-category-misc
description: "A roll of tobacco and nicotine."
icon: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi/unlit-icon.png
icon: { sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi, state: unlit-icon }
objectType: Item
# I wanted to put a hand-grinder here but we need construction graphs that use non-consumed catalysts first.
@@ -41,7 +41,7 @@
targetNode: ground
category: construction-category-misc
description: "Ground cannabis, ready to take you on a trip."
icon: Objects/Misc/reagent_fillings.rsi/powderpile.png
icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile }
# color: darkgreen
objectType: Item
@@ -53,6 +53,6 @@
targetNode: ground
category: construction-category-misc
description: "Ground tobacco, perfect for hand-rolled cigarettes."
icon: Objects/Misc/reagent_fillings.rsi/powderpile.png
icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile }
# color: brown
objectType: Item

View File

@@ -8,7 +8,7 @@
targetNode: steeltile
category: construction-category-tiles
description: "Four steel station tiles."
icon: Objects/Tiles/tile.rsi/steel.png
icon: { sprite: Objects/Tiles/tile.rsi, state: steel }
objectType: Item
- type: construction
@@ -19,7 +19,7 @@
targetNode: woodtile
category: construction-category-tiles
description: "Four pieces of wooden station flooring."
icon: Objects/Tiles/tile.rsi/wood.png
icon: { sprite: Objects/Tiles/tile.rsi, state: wood }
objectType: Item
- type: construction
@@ -30,7 +30,7 @@
targetNode: whitetile
category: construction-category-tiles
description: "Four white station tiles."
icon: Objects/Tiles/tile.rsi/white.png
icon: { sprite: Objects/Tiles/tile.rsi, state: white }
objectType: Item
- type: construction
@@ -41,7 +41,7 @@
targetNode: darktile
category: construction-category-tiles
description: "Four dark station tiles."
icon: Objects/Tiles/tile.rsi/dark.png
icon: { sprite: Objects/Tiles/tile.rsi, state: dark }
objectType: Item
# - type: construction
@@ -52,7 +52,7 @@
# targetNode: techmainttile
# category: construction-category-tiles
# description: "A piece of techmaint flooring."
# icon: Objects/Tiles/tile.rsi/steel_techfloor_grid.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: steel_techfloor_grid }
# objectType: Item
#
# - type: construction
@@ -63,7 +63,7 @@
# targetNode: freezertile
# category: construction-category-tiles
# description: "A freezer station tile."
# icon: Objects/Tiles/tile.rsi/showroom.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: showroom }
# objectType: Item
#
# - type: construction
@@ -74,7 +74,7 @@
# targetNode: showroomtile
# category: construction-category-tiles
# description: "A showroom station tile."
# icon: Objects/Tiles/tile.rsi/showroom.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: showroom }
# objectType: Item
#
# - type: construction
@@ -85,7 +85,7 @@
# targetNode: gcircuittile
# category: construction-category-tiles
# description: "A piece of green-circuit flooring."
# icon: Objects/Tiles/tile.rsi/gcircuit.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: gcircuit }
# objectType: Item
#
# - type: construction
@@ -96,7 +96,7 @@
# targetNode: goldtile
# category: construction-category-tiles
# description: "A piece of gold flooring."
# icon: Objects/Tiles/tile.rsi/gold.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: gold }
# objectType: Item
#
# - type: construction
@@ -107,7 +107,7 @@
# targetNode: reinforcedtile
# category: construction-category-tiles
# description: "A reinforced station tile."
# icon: Objects/Tiles/tile.rsi/reinforced.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: reinforced }
# objectType: Item
#
# - type: construction
@@ -118,7 +118,7 @@
# targetNode: monotile
# category: construction-category-tiles
# description: "A mono station tile."
# icon: Objects/Tiles/tile.rsi/white_monofloor.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: white_monofloor }
# objectType: Item
#
# - type: construction
@@ -129,7 +129,7 @@
# targetNode: linotile
# category: construction-category-tiles
# description: "A piece of linoleum flooring."
# icon: Objects/Tiles/tile.rsi/white_monofloor.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: white_monofloor }
# objectType: Item
#
# - type: construction
@@ -140,7 +140,7 @@
# targetNode: hydrotile
# category: construction-category-tiles
# description: "A hydro station tile."
# icon: Objects/Tiles/tile.rsi/hydro.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: hydro }
# objectType: Item
#
# - type: construction
@@ -151,5 +151,5 @@
# targetNode: dirtytile
# category: construction-category-tiles
# description: "A dirty station tile."
# icon: Objects/Tiles/tile.rsi/dirty.png
# icon: { sprite: Objects/Tiles/tile.rsi, state: dirty }
# objectType: Item

View File

@@ -1,7 +1,7 @@
#Rating 1
- type: latheRecipe
id: CapacitorStockPart
icon: Objects/Misc/stock_parts.rsi/capacitor.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: capacitor }
result: CapacitorStockPart
completetime: 1
materials:
@@ -10,7 +10,7 @@
- type: latheRecipe
id: MatterBinStockPart
icon: Objects/Misc/stock_parts.rsi/matter_bin.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: matter_bin }
result: MatterBinStockPart
completetime: 1
materials:
@@ -19,7 +19,7 @@
- type: latheRecipe
id: MicroLaserStockPart
icon: Objects/Misc/stock_parts.rsi/micro_laser.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: micro_laser }
result: MicroLaserStockPart
completetime: 1
materials:
@@ -29,7 +29,7 @@
- type: latheRecipe
id: MicroManipulatorStockPart
icon: Objects/Misc/stock_parts.rsi/micro_mani.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: micro_mani }
result: MicroManipulatorStockPart
completetime: 1
materials:
@@ -38,7 +38,7 @@
- type: latheRecipe
id: ScanningModuleStockPart
icon: Objects/Misc/stock_parts.rsi/scan_module_static.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: scan_module_static }
result: ScanningModuleStockPart
completetime: 1
materials:
@@ -49,7 +49,7 @@
#Rating 2
- type: latheRecipe
id: AdvancedCapacitorStockPart
icon: Objects/Misc/stock_parts.rsi/adv_capacitor.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: adv_capacitor }
result: AdvancedCapacitorStockPart
completetime: 3
materials:
@@ -59,7 +59,7 @@
- type: latheRecipe
id: AdvancedMatterBinStockPart
icon: Objects/Misc/stock_parts.rsi/advanced_matter_bin.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: advanced_matter_bin }
result: AdvancedMatterBinStockPart
completetime: 3
materials:
@@ -69,7 +69,7 @@
- type: latheRecipe
id: HighPowerMicroLaserStockPart
icon: Objects/Misc/stock_parts.rsi/high_micro_laser.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: high_micro_laser }
result: HighPowerMicroLaserStockPart
completetime: 3
materials:
@@ -80,7 +80,7 @@
- type: latheRecipe
id: NanoManipulatorStockPart
icon: Objects/Misc/stock_parts.rsi/nano_mani.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: nano_mani }
result: NanoManipulatorStockPart
completetime: 3
materials:
@@ -90,7 +90,7 @@
- type: latheRecipe
id: AdvancedScanningModuleStockPart
icon: Objects/Misc/stock_parts.rsi/adv_scan_module_static.png
icon: { sprite: Objects/Misc/stock_parts.rsi, state: adv_scan_module_static }
result: AdvancedScanningModuleStockPart
completetime: 3
materials:

View File

@@ -53,7 +53,7 @@
- type: latheRecipe
id: PillCanister
icon: Objects/Specific/Chemistry/pills_canister.rsi/pill_canister.png
icon: { sprite: Objects/Specific/Chemistry/pills_canister.rsi, state: pill_canister }
result: PillCanister
completetime: 2
materials:

View File

@@ -1,6 +1,6 @@
- type: latheRecipe
id: FirelockElectronics
icon: Objects/Misc/module.rsi/mainboard.png
icon: { sprite: Objects/Misc/module.rsi, state: mainboard }
result: FirelockElectronics
completetime: 2
materials:
@@ -9,7 +9,7 @@
- type: latheRecipe
id: MailingUnitElectronics
icon: Objects/Misc/module.rsi/net_wired.png
icon: { sprite: Objects/Misc/module.rsi, state: net_wired }
result: MailingUnitElectronics
completetime: 4
materials:
@@ -18,7 +18,7 @@
- type: latheRecipe
id: DoorElectronics
icon: Objects/Misc/module.rsi/door_electronics.png
icon: { sprite: Objects/Misc/module.rsi, state: door_electronics }
result: DoorElectronics
completetime: 2
materials:
@@ -27,7 +27,7 @@
- type: latheRecipe
id: AirAlarmElectronics
icon: Objects/Misc/module.rsi/airalarm_electronics.png
icon: { sprite: Objects/Misc/module.rsi, state: airalarm_electronics }
result: AirAlarmElectronics
completetime: 2
materials:
@@ -36,7 +36,7 @@
- type: latheRecipe
id: FireAlarmElectronics
icon: Objects/Misc/module.rsi/door_electronics.png
icon: { sprite: Objects/Misc/module.rsi, state: door_electronics }
result: FireAlarmElectronics
completetime: 2
materials:
@@ -45,7 +45,7 @@
- type: latheRecipe
id: CloningPodMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: CloningPodMachineCircuitboard
completetime: 4
materials:
@@ -55,7 +55,7 @@
- type: latheRecipe
id: ThermomachineFreezerMachineCircuitBoard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ThermomachineFreezerMachineCircuitBoard
completetime: 4
materials:
@@ -65,7 +65,7 @@
- type: latheRecipe
id: PortableScrubberMachineCircuitBoard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: PortableScrubberMachineCircuitBoard
completetime: 4
materials:
@@ -75,7 +75,7 @@
- type: latheRecipe
id: MedicalScannerMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: MedicalScannerMachineCircuitboard
completetime: 4
materials:
@@ -84,7 +84,7 @@
- type: latheRecipe
id: ChemMasterMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ChemMasterMachineCircuitboard
completetime: 4
materials:
@@ -93,7 +93,7 @@
- type: latheRecipe
id: ChemDispenserMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ChemDispenserMachineCircuitboard
completetime: 4
materials:
@@ -103,7 +103,7 @@
- type: latheRecipe
id: BiomassReclaimerMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: BiomassReclaimerMachineCircuitboard
completetime: 4
materials:
@@ -113,7 +113,7 @@
- type: latheRecipe
id: HydroponicsTrayMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: HydroponicsTrayMachineCircuitboard
completetime: 4
materials:
@@ -122,7 +122,7 @@
- type: latheRecipe
id: AutolatheMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: AutolatheMachineCircuitboard
completetime: 4
materials:
@@ -131,7 +131,7 @@
- type: latheRecipe
id: ProtolatheMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ProtolatheMachineCircuitboard
completetime: 4
materials:
@@ -140,7 +140,7 @@
- type: latheRecipe
id: CircuitImprinterMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: CircuitImprinterMachineCircuitboard
completetime: 4
materials:
@@ -149,7 +149,7 @@
- type: latheRecipe
id: ExosuitFabricatorMachineCircuitboard
icon: Objects/Misc/module.rsi/science.png
icon: { sprite: Objects/Misc/module.rsi, state: science }
result: ExosuitFabricatorMachineCircuitboard
completetime: 5
materials:
@@ -158,7 +158,7 @@
- type: latheRecipe
id: UniformPrinterMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: UniformPrinterMachineCircuitboard
completetime: 4
materials:
@@ -167,7 +167,7 @@
- type: latheRecipe
id: VaccinatorMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: VaccinatorMachineCircuitboard
completetime: 4
materials:
@@ -177,7 +177,7 @@
- type: latheRecipe
id: DiagnoserMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: DiagnoserMachineCircuitboard
completetime: 4
materials:
@@ -187,7 +187,7 @@
- type: latheRecipe
id: ArtifactAnalyzerMachineCircuitboard
icon: Objects/Misc/module.rsi/science.png
icon: { sprite: Objects/Misc/module.rsi, state: science }
result: ArtifactAnalyzerMachineCircuitboard
completetime: 4
materials:
@@ -197,7 +197,7 @@
- type: latheRecipe
id: TraversalDistorterMachineCircuitboard
icon: Objects/Misc/module.rsi/science.png
icon: { sprite: Objects/Misc/module.rsi, state: science }
result: TraversalDistorterMachineCircuitboard
completetime: 4
materials:
@@ -207,7 +207,7 @@
- type: latheRecipe
id: ReagentGrinderMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ReagentGrinderMachineCircuitboard
completetime: 4
materials:
@@ -216,7 +216,7 @@
- type: latheRecipe
id: AnalysisComputerCircuitboard
icon: Objects/Misc/module.rsi/cpu_science.png
icon: { sprite: Objects/Misc/module.rsi, state: cpu_science }
result: AnalysisComputerCircuitboard
completetime: 4
materials:
@@ -226,7 +226,7 @@
- type: latheRecipe
id: CrewMonitoringComputerCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: CrewMonitoringComputerCircuitboard
completetime: 4
materials:
@@ -235,7 +235,7 @@
- type: latheRecipe
id: ShuttleConsoleCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ShuttleConsoleCircuitboard
completetime: 4
materials:
@@ -245,7 +245,7 @@
- type: latheRecipe
id: RadarConsoleCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: RadarConsoleCircuitboard
completetime: 4
materials:
@@ -254,7 +254,7 @@
- type: latheRecipe
id: DawInstrumentMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: DawInstrumentMachineCircuitboard
completetime: 4
materials:
@@ -263,7 +263,7 @@
- type: latheRecipe
id: StasisBedMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: StasisBedMachineCircuitboard
completetime: 4
materials:
@@ -273,7 +273,7 @@
- type: latheRecipe
id: OreProcessorMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: OreProcessorMachineCircuitboard
completetime: 4
materials:
@@ -283,7 +283,7 @@
# Power
- type: latheRecipe
id: APCElectronics
icon: Objects/Misc/module.rsi/charger_APC.png
icon: { sprite: Objects/Misc/module.rsi, state: charger_APC }
result: APCElectronics
completetime: 2
materials:
@@ -292,7 +292,7 @@
- type: latheRecipe
id: SubstationMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SubstationMachineCircuitboard
completetime: 4
materials:
@@ -301,7 +301,7 @@
- type: latheRecipe
id: WallmountSubstationElectronics
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: WallmountSubstationElectronics
completetime: 4
materials:
@@ -310,7 +310,7 @@
- type: latheRecipe
id: SMESMachineCircuitboard
icon: Objects/Misc/module.rsi/power_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: power_mod }
result: SMESMachineCircuitboard
completetime: 4
materials:
@@ -319,7 +319,7 @@
- type: latheRecipe
id: GeneratorPlasmaMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: GeneratorPlasmaMachineCircuitboard
completetime: 4
materials:
@@ -328,7 +328,7 @@
- type: latheRecipe
id: GeneratorUraniumMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: GeneratorUraniumMachineCircuitboard
completetime: 4
materials:
@@ -337,7 +337,7 @@
- type: latheRecipe
id: WallmountGeneratorElectronics
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: WallmountGeneratorElectronics
completetime: 4
materials:
@@ -346,7 +346,7 @@
- type: latheRecipe
id: WallmountGeneratorAPUElectronics
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: WallmountGeneratorAPUElectronics
completetime: 4
materials:
@@ -355,7 +355,7 @@
- type: latheRecipe
id: SolarControlComputerCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SolarControlComputerCircuitboard
completetime: 4
materials:
@@ -364,7 +364,7 @@
- type: latheRecipe
id: PowerComputerCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: PowerComputerCircuitboard
completetime: 4
materials:
@@ -373,7 +373,7 @@
- type: latheRecipe
id: CloningConsoleComputerCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: CloningConsoleComputerCircuitboard
completetime: 4
materials:
@@ -382,7 +382,7 @@
- type: latheRecipe
id: MicrowaveMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: MicrowaveMachineCircuitboard
completetime: 4
materials:
@@ -391,7 +391,7 @@
- type: latheRecipe
id: SurveillanceCameraRouterCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceCameraRouterCircuitboard
completetime: 4
materials:
@@ -400,7 +400,7 @@
- type: latheRecipe
id: SurveillanceCameraWirelessRouterCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceCameraWirelessRouterCircuitboard
completetime: 4
materials:
@@ -409,7 +409,7 @@
- type: latheRecipe
id: SurveillanceWirelessCameraAnchoredCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceWirelessCameraAnchoredCircuitboard
completetime: 4
materials:
@@ -418,7 +418,7 @@
- type: latheRecipe
id: SurveillanceWirelessCameraMovableCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceWirelessCameraMovableCircuitboard
completetime: 4
materials:
@@ -427,7 +427,7 @@
- type: latheRecipe
id: SurveillanceCameraMonitorCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceCameraMonitorCircuitboard
completetime: 4
materials:
@@ -436,7 +436,7 @@
- type: latheRecipe
id: SurveillanceWirelessCameraMonitorCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SurveillanceWirelessCameraMonitorCircuitboard
completetime: 4
materials:
@@ -445,7 +445,7 @@
- type: latheRecipe
id: ComputerTelevisionCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: ComputerTelevisionCircuitboard
completetime: 4
materials:
@@ -454,7 +454,7 @@
- type: latheRecipe
id: EmitterCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: EmitterCircuitboard
completetime: 4
materials:
@@ -463,7 +463,7 @@
- type: latheRecipe
id: GasRecyclerMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: GasRecyclerMachineCircuitboard
completetime: 4
materials:
@@ -472,7 +472,7 @@
- type: latheRecipe
id: SeedExtractorMachineCircuitboard
icon: Objects/Misc/module.rsi/id_mod.png
icon: { sprite: Objects/Misc/module.rsi, state: id_mod }
result: SeedExtractorMachineCircuitboard
completetime: 4
materials:

View File

@@ -1,6 +1,6 @@
- type: latheRecipe
id: Scalpel
icon: Objects/Specific/Medical/Surgery/scalpel.rsi/scalpel.png
icon: { sprite: Objects/Specific/Medical/Surgery/scalpel.rsi, state: scalpel }
result: Scalpel
completetime: 2
materials:
@@ -8,7 +8,7 @@
- type: latheRecipe
id: Retractor
icon: Objects/Specific/Medical/Surgery/scissors.rsi/retractor.png
icon: { sprite: Objects/Specific/Medical/Surgery/scissors.rsi, state: retractor }
result: Scalpel
completetime: 2
materials:
@@ -16,7 +16,7 @@
- type: latheRecipe
id: Cautery
icon: Objects/Specific/Medical/Surgery/cautery.rsi/cautery.png
icon: { sprite: Objects/Specific/Medical/Surgery/cautery.rsi, state: cautery }
result: Cautery
completetime: 2
materials:
@@ -24,7 +24,7 @@
- type: latheRecipe
id: Drill
icon: Objects/Specific/Medical/Surgery/drill.rsi/drill.png
icon: { sprite: Objects/Specific/Medical/Surgery/drill.rsi, state: drill }
result: Drill
completetime: 2
materials:
@@ -33,7 +33,7 @@
- type: latheRecipe
id: Saw
icon: Objects/Specific/Medical/Surgery/saw.rsi/saw.png
icon: { sprite: Objects/Specific/Medical/Surgery/saw.rsi, state: saw }
result: Saw
completetime: 2
materials:
@@ -41,7 +41,7 @@
- type: latheRecipe
id: Hemostat
icon: Objects/Specific/Medical/Surgery/scissors.rsi/hemostat.png
icon: { sprite: Objects/Specific/Medical/Surgery/scissors.rsi, state: hemostat }
result: Hemostat
completetime: 2
materials:
@@ -49,7 +49,7 @@
- type: latheRecipe
id: BodyBag
icon: Objects/Specific/Medical/Morgue/bodybags.rsi/bag_folded.png
icon: { sprite: Objects/Specific/Medical/Morgue/bodybags.rsi, state: bag_folded }
result: BodyBag_Folded
completetime: 2
materials:
@@ -57,7 +57,7 @@
- type: latheRecipe
id: HandheldCrewMonitor
icon: Objects/Specific/Medical/handheldcrewmonitor.rsi/icon.png
icon: { sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi, state: icon }
result: HandheldCrewMonitor
completetime: 2
materials:
@@ -67,7 +67,7 @@
- type: latheRecipe
id: HandheldHealthAnalyzer
icon: Objects/Specific/Medical/healthanalyzer.rsi/icon.png
icon: { sprite: Objects/Specific/Medical/healthanalyzer.rsi, state: icon }
result: HandheldHealthAnalyzer
completetime: 4
materials:
@@ -76,7 +76,7 @@
- type: latheRecipe
id: ClothingHandsGlovesLatex
icon: Clothing/Hands/Gloves/latex.rsi/icon.png
icon: { sprite: Clothing/Hands/Gloves/latex.rsi, state: icon }
result: ClothingHandsGlovesLatex
completetime: 2
materials:
@@ -84,7 +84,7 @@
- type: latheRecipe
id: ClothingHandsGlovesNitrile
icon: Clothing/Hands/Gloves/Color/blue.rsi/icon.png
icon: { sprite: Clothing/Hands/Gloves/Color/blue.rsi, state: icon }
result: ClothingHandsGlovesNitrile
completetime: 2
materials:
@@ -93,7 +93,7 @@
- type: latheRecipe
id: ClothingMaskSterile
icon: Clothing/Mask/sterile.rsi/icon.png
icon: { sprite: Clothing/Mask/sterile.rsi, state: icon }
result: ClothingMaskSterile
completetime: 2
materials:
@@ -101,7 +101,7 @@
- type: latheRecipe
id: DiseaseSwab
icon: Objects/Specific/Medical/mouth_swab.rsi/icon.png
icon: { sprite: Objects/Specific/Medical/mouth_swab.rsi, state: icon }
result: DiseaseSwab
completetime: 1
materials:
@@ -110,7 +110,7 @@
- type: latheRecipe
id: Implanter
icon: Objects/Specific/Chemistry/syringe.rsi/syringe_base0.png
icon: { sprite: Objects/Specific/Chemistry/syringe.rsi, state: syringe_base0 }
result: Implanter
completetime: 1
materials:

View File

@@ -1,6 +1,6 @@
- type: latheRecipe
id: LightTube
icon: Objects/Power/light_tube.rsi/normal.png
icon: { sprite: Objects/Power/light_tube.rsi, state: normal }
result: LightTube
completetime: 2
materials:
@@ -9,7 +9,7 @@
- type: latheRecipe
id: LightBulb
icon: Objects/Power/light_bulb.rsi/normal.png
icon: { sprite: Objects/Power/light_bulb.rsi, state: normal }
result: LightBulb
completetime: 2
materials:

View File

@@ -1,6 +1,6 @@
- type: latheRecipe
id: Wirecutter
icon: Objects/Tools/wirecutters.rsi/cutters-map.png
icon: { sprite: Objects/Tools/wirecutters.rsi, state: cutters-map }
result: Wirecutter
completetime: 2
materials:
@@ -30,7 +30,7 @@
- type: latheRecipe
id: Wrench
icon: Objects/Tools/wrench.rsi/icon.png
icon: { sprite: Objects/Tools/wrench.rsi, state: icon }
result: Wrench
completetime: 2
materials:
@@ -38,7 +38,7 @@
- type: latheRecipe
id: CableStack
icon: /Textures/Objects/Tools/cable-coils.rsi/coillv-30.png
icon: { sprite: /Textures/Objects/Tools/cable-coils.rsi, state: coillv-30 }
result: CableApcStack1
completetime: 2
materials:
@@ -46,7 +46,7 @@
- type: latheRecipe
id: CableMVStack
icon: /Textures/Objects/Tools/cable-coils.rsi/coilmv-30.png
icon: { sprite: /Textures/Objects/Tools/cable-coils.rsi, state: coilmv-30 }
result: CableMVStack1
completetime: 2
materials:
@@ -54,7 +54,7 @@
- type: latheRecipe
id: CableHVStack
icon: /Textures/Objects/Tools/cable-coils.rsi/coilhv-30.png
icon: { sprite: /Textures/Objects/Tools/cable-coils.rsi, state: coilhv-30 }
result: CableHVStack1
completetime: 2
materials:
@@ -62,7 +62,7 @@
- type: latheRecipe
id: Crowbar
icon: Objects/Tools/crowbar.rsi/icon.png
icon: { sprite: Objects/Tools/crowbar.rsi, state: icon }
result: Crowbar
completetime: 2
materials:
@@ -134,7 +134,7 @@
- type: latheRecipe
id: HandheldGPSBasic
icon: Objects/Devices/gps.rsi/icon.png
icon: { sprite: Objects/Devices/gps.rsi, state: icon }
result: HandheldGPSBasic
completetime: 2
materials:
@@ -143,7 +143,7 @@
- type: latheRecipe
id: TRayScanner
icon: Objects/Tools/t-ray.rsi/tray-off.png
icon: { sprite: Objects/Tools/t-ray.rsi, state: tray-off }
result: trayScanner
completetime: 2
materials:
@@ -152,7 +152,7 @@
- type: latheRecipe
id: GasAnalyzer
icon: Objects/Specific/Atmos/gasanalyzer.rsi/icon.png
icon: { sprite: Objects/Specific/Atmos/gasanalyzer.rsi, state: icon }
result: GasAnalyzer
completetime: 2
materials:
@@ -161,7 +161,7 @@
- type: latheRecipe
id: AirlockPainter
icon: /Textures/Objects/Tools/airlock_painter.rsi/airlock_painter.png
icon: { sprite: /Textures/Objects/Tools/airlock_painter.rsi, state: airlock_painter }
result: AirlockPainter
completetime: 2
materials:
@@ -170,7 +170,7 @@
- type: latheRecipe
id: UtilityBelt
icon: Clothing/Belt/utility.rsi/icon.png
icon: { sprite: Clothing/Belt/utility.rsi, state: icon }
result: ClothingBeltUtility
completetime: 2
materials:
@@ -179,7 +179,7 @@
- type: latheRecipe
id: HolofanProjector
icon:
icon:
sprite: Objects/Devices/Holoprojectors/atmos.rsi
state: icon
result: HolofanProjector

View File

@@ -1,28 +1,28 @@
- type: stack
id: Glass
name: glass
icon: /Textures/Objects/Materials/Sheets/glass.rsi/glass.png
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass }
spawn: SheetGlass1
maxCount: 30
- type: stack
id: ReinforcedGlass
name: reinforced glass
icon: /Textures/Objects/Materials/Sheets/glass.rsi/rglass.png
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass }
spawn: SheetRGlass1
maxCount: 30
- type: stack
id: PlasmaGlass
name: plasma glass
icon: /Textures/Objects/Materials/Sheets/glass.rsi/pglass.png
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass }
spawn: SheetPGlass1
maxCount: 30
- type: stack
id: ReinforcedPlasmaGlass
name: reinforced plasma glass
icon: /Textures/Objects/Materials/Sheets/glass.rsi/rpglass.png
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass }
spawn: SheetRPGlass1
maxCount: 30

View File

@@ -1,13 +1,13 @@
- type: stack
id: Steel
name: steel
icon: /Textures/Objects/Materials/Sheets/metal.rsi/steel.png
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: steel }
spawn: SheetSteel1
maxCount: 30
- type: stack
id: Plasteel
name: plasteel
icon: /Textures/Objects/Materials/Sheets/metal.rsi/plasteel.png
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: plasteel }
spawn: SheetPlasteel1
maxCount: 30

View File

@@ -1,27 +1,27 @@
- type: stack
id: Paper
name: paper
icon: /Textures/Objects/Materials/Sheets/other.rsi/paper.png
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: paper }
spawn: SheetPaper1
maxCount: 30
- type: stack
id: Plasma
name: plasma
icon: /Textures/Objects/Materials/Sheets/other.rsi/plasma.png
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plasma }
spawn: SheetPlasma1
maxCount: 30
- type: stack
id: Plastic
name: plastic
icon: /Textures/Objects/Materials/Sheets/other.rsi/plastic.png
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plastic }
spawn: SheetPlastic1
maxCount: 30
- type: stack
id: Uranium
name: uranium
icon: /Textures/Objects/Materials/Sheets/other.rsi/uranium.png
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: uranium }
spawn: SheetUranium1
maxCount: 30
maxCount: 30

View File

@@ -1,13 +1,13 @@
- type: stack
id: Gold
name: gold
icon: "/Textures/Objects/Materials/ingots.rsi/gold.png"
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: gold }
spawn: IngotGold1
maxCount: 30
- type: stack
id: Silver
name: silver
icon: "/Textures/Objects/Materials/ingots.rsi/silver.png"
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: silver }
spawn: IngotSilver1
maxCount: 30

View File

@@ -1,41 +1,41 @@
- type: stack
id: Biomass
name: biomass
icon: /Textures/Objects/Misc/monkeycube.rsi/cube.png
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
spawn: MaterialBiomass1
maxCount: 100
- type: stack
id: WoodPlank
name: wood plank
icon: /Textures/Objects/Materials/materials.rsi/wood.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood }
spawn: MaterialWoodPlank1
maxCount: 30
- type: stack
id: Cloth
name: cloth
icon: /Textures/Objects/Materials/materials.rsi/cloth.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
spawn: MaterialCloth1
maxCount: 30
- type: stack
id: Durathread
name: durathread
icon: /Textures/Objects/Materials/materials.rsi/durathread.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
spawn: MaterialDurathread1
maxCount: 30
- type: stack
id: Diamond
name: diamond
icon: /Textures/Objects/Materials/materials.rsi/diamond.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond }
spawn: MaterialDiamond1
maxCount: 30
- type: stack
id: Cotton
name: cotton
icon: /Textures/Objects/Materials/materials.rsi/cotton.png
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
spawn: MaterialCotton1
maxCount: 30

View File

@@ -1,41 +1,41 @@
- type: stack
id: GoldOre
name: gold ore
icon: /Textures/Objects/Materials/ore.rsi/gold.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: gold }
spawn: GoldOre1
maxCount: 30
- type: stack
id: SteelOre
name: steel ore
icon: /Textures/Objects/Materials/ore.rsi/iron.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: iron }
spawn: SteelOre1
maxCount: 30
- type: stack
id: PlasmaOre
name: plasma ore
icon: /Textures/Objects/Materials/ore.rsi/plasma.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: plasma }
spawn: PlasmaOre1
maxCount: 30
- type: stack
id: SilverOre
name: silver ore
icon: /Textures/Objects/Materials/ore.rsi/silver.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: silver }
spawn: SilverOre1
maxCount: 30
- type: stack
id: SpaceQuartz
name: space quartz
icon: /Textures/Objects/Materials/ore.rsi/spacequartz.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: spacequartz }
spawn: SpaceQuartz1
maxCount: 30
- type: stack
id: UraniumOre
name: uranium ore
icon: /Textures/Objects/Materials/ore.rsi/uranium.png
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium }
spawn: UraniumOre1
maxCount: 30
maxCount: 30

View File

@@ -1,6 +1,6 @@
- type: stack
id: MetalRod
name: rods
icon: /Textures/Objects/Materials/parts.rsi/rods.png
icon: { sprite: /Textures/Objects/Materials/parts.rsi, state: rods }
spawn: PartRodMetal1
maxCount: 30

View File

@@ -11,7 +11,7 @@
- type: stack
id: PizzaBox
name: pizza box
icon: Objects/Consumable/Food/Baked/pizza.rsi/box.png
icon: { sprite: Objects/Consumable/Food/Baked/pizza.rsi, state: box }
spawn: FoodBoxPizza
maxCount: 30
@@ -20,41 +20,41 @@
- type: stack
id: PaperRolling
name: rolling paper
icon: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi/cigpaper.png
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigpaper }
spawn: PaperRolling
maxCount: 30
- type: stack
id: CigaretteFilter
name: cigarette filter
icon: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi/cigfilter.png
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigfilter }
spawn: CigaretteFilter
maxCount: 30
- type: stack
id: GroundTobacco
name: ground tobacco
icon: /Textures/Objects/Misc/reagent_fillings.rsi/powderpile.png
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundTobacco
maxCount: 5
- type: stack
id: GroundCannabis
name: ground cannabis
icon: /Textures/Objects/Misc/reagent_fillings.rsi/powderpile.png
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundCannabis
maxCount: 5
- type: stack
id: LeavesTobaccoDried
name: dried tobacco leaves
icon: /Textures/Objects/Specific/Hydroponics/tobacco.rsi/dried.png
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesTobaccoDried
maxCount: 5
- type: stack
id: LeavesCannabisDried
name: dried cannabis leaves
icon: /Textures/Objects/Specific/Hydroponics/tobacco.rsi/dried.png
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesCannabisDried
maxCount: 5

View File

@@ -1,27 +1,27 @@
- type: stack
id: Ointment
name: ointment
icon: "/Textures/Objects/Specific/Medical/medical.rsi/ointment.png"
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: ointment }
spawn: Ointment
maxCount: 10
- type: stack
id: AloeCream
name: aloe cream
icon: "/Textures/Objects/Specific/Hydroponics/aloe.rsi/cream.png"
icon: { sprite: "/Textures/Objects/Specific/Hydroponics/aloe.rsi", state: cream }
spawn: AloeCream
maxCount: 10
- type: stack
id: Gauze
name: gauze
icon: "/Textures/Objects/Specific/Medical/medical.rsi/gauze.png"
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Gauze
maxCount: 10
- type: stack
id: Brutepack
name: brutepack
icon: "/Textures/Objects/Specific/Medical/medical.rsi/gauze.png"
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Brutepack
maxCount: 10

View File

@@ -1,20 +1,20 @@
- type: stack
id: Cable
name: lv cable
icon: "/Textures/Objects/Tools/cable-coils.rsi/coil-30.png"
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coil-30 }
spawn: CableApcStack1
maxCount: 30
- type: stack
id: CableMV
name: mv cable
icon: "/Textures/Objects/Tools/cable-coils.rsi/coilmv-30.png"
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilmv-30 }
spawn: CableMVStack1
maxCount: 30
- type: stack
id: CableHV
name: hv cable
icon: "/Textures/Objects/Tools/cable-coils.rsi/coilhv-30.png"
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilhv-30 }
spawn: CableHVStack1
maxCount: 30

View File

@@ -3,53 +3,53 @@
name: tool-quality-anchoring-name
toolName: tool-quality-anchoring-tool-name
spawn: Wrench
icon: Objects/Tools/wrench.rsi/icon.png
icon: { sprite: Objects/Tools/wrench.rsi, state: icon }
- type: tool
id: Prying
name: tool-quality-prying-name
toolName: tool-quality-prying-tool-name
spawn: Crowbar
icon: Objects/Tools/crowbar.rsi/icon.png
icon: { sprite: Objects/Tools/crowbar.rsi, state: icon }
- type: tool
id: Screwing
name: tool-quality-screwing-name
toolName: tool-quality-screwing-tool-name
spawn: Screwdriver
icon: Objects/Tools/screwdriver.rsi/screwdriver-map.png
icon: { sprite: Objects/Tools/screwdriver.rsi, state: screwdriver-map }
- type: tool
id: Cutting
name: tool-quality-cutting-name
toolName: tool-quality-cutting-tool-name
spawn: Wirecutter
icon: Objects/Tools/wirecutters.rsi/cutters-map.png
icon: { sprite: Objects/Tools/wirecutters.rsi, state: cutters-map }
- type: tool
id: Welding
name: tool-quality-welding-name
toolName: tool-quality-welding-tool-name
spawn: Welder
icon: Objects/Tools/welder.rsi/icon.png
icon: { sprite: Objects/Tools/welder.rsi, state: icon }
- type: tool
id: Pulsing
name: tool-quality-pulsing-name
toolName: tool-quality-pulsing-tool-name
spawn: Multitool
icon: Objects/Tools/multitool.rsi/icon.png
icon: { sprite: Objects/Tools/multitool.rsi, state: icon }
- type: tool
id: Slicing
name: tool-quality-slicing-name
toolName: tool-quality-slicing-tool-name
spawn: KitchenKnife
icon: Objects/Weapons/Melee/kitchen_knife.rsi/icon.png
icon: { sprite: Objects/Weapons/Melee/kitchen_knife.rsi, state: icon }
- type: tool
id: Sawing
name: tool-quality-sawing-name
toolName: tool-quality-sawing-tool-name
spawn: Saw
icon: Objects/Specific/Medical/Surgery/saw.rsi/saw.png
icon: { sprite: Objects/Specific/Medical/Surgery/saw.rsi, state: saw }

View File

@@ -5,6 +5,9 @@
"y": 96
},
"states": [
{
"name": "explosion"
},
{
"name": "explosionfast",
"delays": [

View File

@@ -412,6 +412,9 @@
1
]
]
},
{
"name": "scan_module_static"
}
]
}

View File

@@ -7,6 +7,9 @@
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "arcade",
"directions": 4