Revert "return maps prototypes"

This reverts commit 894c10c409.
This commit is contained in:
Ed
2024-04-22 20:05:14 +03:00
parent f94997fe5f
commit 1210e1da86
17 changed files with 1001 additions and 1001 deletions

View File

@@ -1,59 +1,59 @@
- type: gameMap
id: Atlas
mapName: Atlas
mapPath: /Maps/atlas.yml
minPlayers: 5
maxPlayers: 20
stations:
Atlas:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Atlas {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'R4' R4407/Goon. GS isn't as cool sounding.
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 1, 1 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 2, 2 ]
TechnicalAssistant: [ 1, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 1, 1 ]
MedicalDoctor: [ 2, 2 ]
MedicalIntern: [ 1, 3 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 2, 2 ]
ResearchAssistant: [ 1, 3 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 3, 3 ]
SecurityCadet: [ 1, 3 ]
Detective: [ 1, 1 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 2, 2 ]
#civillian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Atlas
# mapName: Atlas
# mapPath: /Maps/atlas.yml
# minPlayers: 5
# maxPlayers: 20
# stations:
# Atlas:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Atlas {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding.
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 1 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 1, 1 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 2, 2 ]
# StationEngineer: [ 2, 2 ]
# TechnicalAssistant: [ 1, 3 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 1, 1 ]
# MedicalDoctor: [ 2, 2 ]
# MedicalIntern: [ 1, 3 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 2, 2 ]
# ResearchAssistant: [ 1, 3 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 3, 3 ]
# SecurityCadet: [ 1, 3 ]
# Detective: [ 1, 1 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# CargoTechnician: [ 2, 2 ]
# #civillian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Bagel
mapName: 'Bagel Station'
mapPath: /Maps/bagel.yml
minPlayers: 40
maxPlayers: 76
stations:
Bagel:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Bagel Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_lox.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 3, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
Paramedic: [ 1, 1 ]
MedicalIntern: [ 4, 4 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 4, 4 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 3, 3 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Reporter: [ 2, 2 ]
#- type: gameMap
# id: Bagel
# mapName: 'Bagel Station'
# mapPath: /Maps/bagel.yml
# minPlayers: 40
# maxPlayers: 76
# stations:
# Bagel:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Bagel Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_lox.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 3, 3 ]
# Chef: [ 2, 2 ]
# Janitor: [ 3, 3 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 4, 4 ]
# TechnicalAssistant: [ 4, 4 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 3, 3 ]
# Paramedic: [ 1, 1 ]
# MedicalIntern: [ 4, 4 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 5, 5 ]
# ResearchAssistant: [ 4, 4 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 4, 4 ]
# Lawyer: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 3, 3 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Reporter: [ 2, 2 ]

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Box
mapName: 'Box Station'
mapPath: /Maps/box.yml
minPlayers: 50
stations:
Boxstation:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Box Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'TG'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_box.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 2, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 3 ]
MedicalDoctor: [ 4, 4 ]
Paramedic: [ 1, 1 ]
MedicalIntern: [ 4, 4 ]
Psychologist: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 4, 4 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 5, 5 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 3, 3 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Box
# mapName: 'Box Station'
# mapPath: /Maps/box.yml
# minPlayers: 50
# stations:
# Boxstation:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Box Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'TG'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_box.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 3, 3 ]
# Chef: [ 2, 2 ]
# Janitor: [ 2, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 5, 5 ]
# TechnicalAssistant: [ 4, 4 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 3 ]
# MedicalDoctor: [ 4, 4 ]
# Paramedic: [ 1, 1 ]
# MedicalIntern: [ 4, 4 ]
# Psychologist: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 5, 5 ]
# ResearchAssistant: [ 4, 4 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 5, 5 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 4, 4 ]
# Lawyer: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 3, 3 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,63 +1,63 @@
- type: gameMap
id: Cluster
mapName: 'Cluster'
mapPath: /Maps/cluster.yml
minPlayers: 10
maxPlayers: 35
stations:
Cluster:
stationProto: StandardNanotrasenStation
components:
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml
- type: StationNameSetup
mapNameTemplate: '{0} Cluster Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
Lawyer: [ 1, 1 ]
ServiceWorker: [ 1, 1 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 1, 1 ]
MedicalDoctor: [ 2, 2 ]
MedicalIntern: [ 2, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 3, 3 ]
ResearchAssistant: [ 2, 2 ]
Borg: [ 1, 1 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
Detective: [ 1, 1 ]
SecurityOfficer: [ 3, 3 ]
SecurityCadet: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 1, 1 ]
#civillian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Cluster
# mapName: 'Cluster'
# mapPath: /Maps/cluster.yml
# minPlayers: 10
# maxPlayers: 35
# stations:
# Cluster:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml
# - type: StationNameSetup
# mapNameTemplate: '{0} Cluster Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 1 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# Lawyer: [ 1, 1 ]
# ServiceWorker: [ 1, 1 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 2, 2 ]
# StationEngineer: [ 3, 3 ]
# TechnicalAssistant: [ 2, 2 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 1, 1 ]
# MedicalDoctor: [ 2, 2 ]
# MedicalIntern: [ 2, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 3, 3 ]
# ResearchAssistant: [ 2, 2 ]
# Borg: [ 1, 1 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# Detective: [ 1, 1 ]
# SecurityOfficer: [ 3, 3 ]
# SecurityCadet: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# CargoTechnician: [ 1, 1 ]
# #civillian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,67 +1,67 @@
- type: gameMap
id: Core
mapName: 'Core'
mapPath: /Maps/core.yml
minPlayers: 30
maxPlayers: 60
stations:
Core:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Core {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml
- type: StationCargoShuttle
path: /Maps/Shuttles/cargo_core.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Bartender: [ 2, 2 ]
Botanist: [ 2, 2]
Chef: [ 1, 1 ]
Janitor: [ 2, 2 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 3, 3 ]
#engineering
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 4, 4 ]
AtmosphericTechnician: [ 2, 2 ]
TechnicalAssistant: [ 2, 2 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 3, 4 ]
Chemist: [ 1, 2 ]
MedicalIntern: [ 2, 2 ]
Paramedic: [ 1, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 3, 3 ]
ResearchAssistant: [ 1, 1 ]
Borg: [ 1, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Warden: [ 1, 1 ]
Lawyer: [ 1, 1 ]
SecurityCadet: [ 1, 1 ]
Detective: [ 1, 1 ]
#supply
CargoTechnician: [ 3, 3 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Boxer: [ 2, 2 ]
Reporter: [ 2, 2 ]
#- type: gameMap
# id: Core
# mapName: 'Core'
# mapPath: /Maps/core.yml
# minPlayers: 30
# maxPlayers: 60
# stations:
# Core:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Core {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml
# - type: StationCargoShuttle
# path: /Maps/Shuttles/cargo_core.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Bartender: [ 2, 2 ]
# Botanist: [ 2, 2]
# Chef: [ 1, 1 ]
# Janitor: [ 2, 2 ]
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 3, 3 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# StationEngineer: [ 4, 4 ]
# AtmosphericTechnician: [ 2, 2 ]
# TechnicalAssistant: [ 2, 2 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# MedicalDoctor: [ 3, 4 ]
# Chemist: [ 1, 2 ]
# MedicalIntern: [ 2, 2 ]
# Paramedic: [ 1, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 3, 3 ]
# ResearchAssistant: [ 1, 1 ]
# Borg: [ 1, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# Warden: [ 1, 1 ]
# Lawyer: [ 1, 1 ]
# SecurityCadet: [ 1, 1 ]
# Detective: [ 1, 1 ]
# #supply
# CargoTechnician: [ 3, 3 ]
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Boxer: [ 2, 2 ]
# Reporter: [ 2, 2 ]

View File

@@ -36,19 +36,19 @@
availableJobs:
Adventurer: [ -1, -1 ] #CrystallPunk Dev replacement
- type: gameMap
id: TestTeg
mapName: Test TEG
mapPath: /Maps/Test/test_teg.yml
minPlayers: 0
stations:
TEG:
stationProto: TestStation
components:
- type: StationNameSetup
mapNameTemplate: "TEG"
- type: StationJobs
overflowJobs:
- ChiefEngineer
availableJobs:
ChiefEngineer: [ -1, -1 ]
#- type: gameMap
# id: TestTeg
# mapName: Test TEG
# mapPath: /Maps/Test/test_teg.yml
# minPlayers: 0
# stations:
# TEG:
# stationProto: TestStation
# components:
# - type: StationNameSetup
# mapNameTemplate: "TEG"
# - type: StationJobs
# overflowJobs:
# - ChiefEngineer
# availableJobs:
# ChiefEngineer: [ -1, -1 ]

View File

@@ -1,69 +1,69 @@
- type: gameMap
id: Europa
mapName: 'Europa'
mapPath: /Maps/europa.yml
minPlayers: 0
maxPlayers: 40
stations:
Europa:
stationProto: StandardNanotrasenStation
components:
- type: StationBiome
biome: Snow
- type: StationRandomTransform
enableStationRotation: false
maxStationOffset: null
- type: StationNameSetup
mapNameTemplate: '{0} Europa {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Bartender: [ 1, 1 ]
Botanist: [ 2, 2]
Chef: [ 1, 1 ]
Janitor: [ 2, 2 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 3, 4 ]
#engineering
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 3, 3 ]
AtmosphericTechnician: [ 2, 2 ]
TechnicalAssistant: [ 1, 1 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 2, 3 ]
Chemist: [ 1, 2 ]
MedicalIntern: [ 1, 1 ]
Paramedic: [ 1, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 2, 3 ]
ResearchAssistant: [ 1, 1 ]
#security
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 3, 3 ]
Warden: [ 1, 1 ]
Lawyer: [ 1, 1 ]
SecurityCadet: [ 3, 3 ]
Detective: [ 1, 1 ]
#supply
CargoTechnician: [ 3, 3 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Reporter: [ 1, 1 ]
#- type: gameMap
# id: Europa
# mapName: 'Europa'
# mapPath: /Maps/europa.yml
# minPlayers: 0
# maxPlayers: 40
# stations:
# Europa:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationBiome
# biome: Snow
# - type: StationRandomTransform
# enableStationRotation: false
# maxStationOffset: null
# - type: StationNameSetup
# mapNameTemplate: '{0} Europa {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2]
# Chef: [ 1, 1 ]
# Janitor: [ 2, 2 ]
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 3, 4 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# StationEngineer: [ 3, 3 ]
# AtmosphericTechnician: [ 2, 2 ]
# TechnicalAssistant: [ 1, 1 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# MedicalDoctor: [ 2, 3 ]
# Chemist: [ 1, 2 ]
# MedicalIntern: [ 1, 1 ]
# Paramedic: [ 1, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 2, 3 ]
# ResearchAssistant: [ 1, 1 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# SecurityOfficer: [ 3, 3 ]
# Warden: [ 1, 1 ]
# Lawyer: [ 1, 1 ]
# SecurityCadet: [ 3, 3 ]
# Detective: [ 1, 1 ]
# #supply
# CargoTechnician: [ 3, 3 ]
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Reporter: [ 1, 1 ]
#

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Fland
mapName: 'Fland Installation'
mapPath: /Maps/fland.yml
minPlayers: 70
stations:
Fland:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Fland Installation {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'B'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
- type: StationCargoShuttle
path: /Maps/Shuttles/cargo_fland.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 4, 4 ]
Chef: [ 2, 2 ]
Janitor: [ 3, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 3, 3 ]
MedicalDoctor: [ 6, 6 ]
Paramedic: [ 2, 2 ]
MedicalIntern: [ 4, 4 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 6, 6 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 8, 8 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 4, 4 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Fland
# mapName: 'Fland Installation'
# mapPath: /Maps/fland.yml
# minPlayers: 70
# stations:
# Fland:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Fland Installation {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'B'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
# - type: StationCargoShuttle
# path: /Maps/Shuttles/cargo_fland.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 4, 4 ]
# Chef: [ 2, 2 ]
# Janitor: [ 3, 3 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 5, 5 ]
# TechnicalAssistant: [ 4, 4 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 3, 3 ]
# MedicalDoctor: [ 6, 6 ]
# Paramedic: [ 2, 2 ]
# MedicalIntern: [ 4, 4 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 5, 5 ]
# ResearchAssistant: [ 6, 6 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 8, 8 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 4, 4 ]
# Lawyer: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 4, 4 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Marathon
mapName: 'Marathon Station'
mapPath: /Maps/marathon.yml
minPlayers: 35
maxPlayers: 70
stations:
Marathon:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Marathon Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 2, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 3, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 4, 4 ]
MedicalIntern: [ 3, 3 ]
Psychologist: [ 1, 1 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 3, 3 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 3, 3 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Marathon
# mapName: 'Marathon Station'
# mapPath: /Maps/marathon.yml
# minPlayers: 35
# maxPlayers: 70
# stations:
# Marathon:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Marathon Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_rod.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 2, 3 ]
# Chef: [ 2, 2 ]
# Janitor: [ 1, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 4, 4 ]
# TechnicalAssistant: [ 3, 3 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 4, 4 ]
# MedicalIntern: [ 3, 3 ]
# Psychologist: [ 1, 1 ]
# Paramedic: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 4, 4 ]
# ResearchAssistant: [ 3, 3 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 4, 4 ]
# Lawyer: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 3, 3 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,62 +1,62 @@
- type: gameMap
id: Meta
mapName: 'Meta Station'
mapPath: /Maps/meta.yml
minPlayers: 50
stations:
Meta:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Meta Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'TG'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_meta.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 2, 3 ]
Chef: [ 2, 2 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 7 ]
TechnicalAssistant: [ 3, 6 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 3, 3 ]
MedicalDoctor: [ 5, 5 ]
MedicalIntern: [ 3, 6 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 7 ]
ResearchAssistant: [ 3, 6 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 5, 7 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 3, 6 ]
Lawyer: [ 2, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 3, 3 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Meta
# mapName: 'Meta Station'
# mapPath: /Maps/meta.yml
# minPlayers: 50
# stations:
# Meta:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Meta Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'TG'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_meta.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 2, 3 ]
# Chef: [ 2, 2 ]
# Janitor: [ 1, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 5, 7 ]
# TechnicalAssistant: [ 3, 6 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 3, 3 ]
# MedicalDoctor: [ 5, 5 ]
# MedicalIntern: [ 3, 6 ]
# Paramedic: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 5, 7 ]
# ResearchAssistant: [ 3, 6 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 5, 7 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 3, 6 ]
# Lawyer: [ 2, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 3, 3 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Oasis
mapName: 'Oasis'
mapPath: /Maps/oasis.yml
minPlayers: 70
stations:
Oasis:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Oasis {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'B'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 4, 4 ]
Chef: [ 2, 2 ]
Janitor: [ 3, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
Zookeeper: [ 1, 1 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 3, 3 ]
MedicalDoctor: [ 6, 6 ]
Paramedic: [ 2, 2 ]
MedicalIntern: [ 4, 4 ]
Psychologist: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 5, 5 ]
ResearchAssistant: [ 6, 6 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 8, 8 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 4, 4 ]
Lawyer: [ 3, 3 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 4, 4 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Oasis
# mapName: 'Oasis'
# mapPath: /Maps/oasis.yml
# minPlayers: 70
# stations:
# Oasis:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Oasis {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'B'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_delta.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 4, 4 ]
# Chef: [ 2, 2 ]
# Janitor: [ 3, 3 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# Zookeeper: [ 1, 1 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 5, 5 ]
# TechnicalAssistant: [ 4, 4 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 3, 3 ]
# MedicalDoctor: [ 6, 6 ]
# Paramedic: [ 2, 2 ]
# MedicalIntern: [ 4, 4 ]
# Psychologist: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 5, 5 ]
# ResearchAssistant: [ 6, 6 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 8, 8 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 4, 4 ]
# Lawyer: [ 3, 3 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 4, 4 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,62 +1,62 @@
- type: gameMap
id: Omega
mapName: 'Omega'
mapPath: /Maps/omega.yml
minPlayers: 10
maxPlayers: 35
stations:
Omega:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Omega Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'TG'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_omega.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 2, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 2, 2 ]
Lawyer: [ 1, 1 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 2, 2 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Borg: [ 2, 2 ]
#- type: gameMap
# id: Omega
# mapName: 'Omega'
# mapPath: /Maps/omega.yml
# minPlayers: 10
# maxPlayers: 35
# stations:
# Omega:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Omega Station {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'TG'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_omega.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 2, 2 ]
# StationEngineer: [ 3, 3 ]
# TechnicalAssistant: [ 2, 2 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 3, 3 ]
# MedicalIntern: [ 2, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 4, 4 ]
# ResearchAssistant: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 2, 2 ]
# Lawyer: [ 1, 1 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# CargoTechnician: [ 2, 2 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Borg: [ 2, 2 ]

View File

@@ -1,66 +1,66 @@
- type: gameMap
id: Origin
mapName: 'Origin'
mapPath: /Maps/origin.yml
minPlayers: 50
stations:
Origin:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Origin {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_courser.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3 ]
Chef: [ 3, 3 ]
Janitor: [ 3, 3 ]
Chaplain: [ 2, 2 ]
Librarian: [ 2, 2 ]
Lawyer: [ 2, 2 ]
ServiceWorker: [ 3, 4 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 6, 6 ]
TechnicalAssistant: [ 2, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 3 ]
Paramedic: [ 1, 1 ]
MedicalDoctor: [ 6, 6 ]
Psychologist: [ 1, 1 ]
MedicalIntern: [ 1, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 6, 6 ]
ResearchAssistant: [ 4, 4 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
Detective: [ 1, 1 ]
SecurityOfficer: [ 7, 7 ]
SecurityCadet: [ 2, 4 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
CargoTechnician: [ 5, 5 ]
#civillian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 2, 2 ]
Boxer: [ 1, 1 ]
Reporter: [ 1, 1 ]
#- type: gameMap
# id: Origin
# mapName: 'Origin'
# mapPath: /Maps/origin.yml
# minPlayers: 50
# stations:
# Origin:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Origin {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_courser.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 2, 2 ]
# Botanist: [ 3, 3 ]
# Chef: [ 3, 3 ]
# Janitor: [ 3, 3 ]
# Chaplain: [ 2, 2 ]
# Librarian: [ 2, 2 ]
# Lawyer: [ 2, 2 ]
# ServiceWorker: [ 3, 4 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 6, 6 ]
# TechnicalAssistant: [ 2, 3 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 3 ]
# Paramedic: [ 1, 1 ]
# MedicalDoctor: [ 6, 6 ]
# Psychologist: [ 1, 1 ]
# MedicalIntern: [ 1, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 6, 6 ]
# ResearchAssistant: [ 4, 4 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# Detective: [ 1, 1 ]
# SecurityOfficer: [ 7, 7 ]
# SecurityCadet: [ 2, 4 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 3, 3 ]
# CargoTechnician: [ 5, 5 ]
# #civillian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 2, 2 ]
# Boxer: [ 1, 1 ]
# Reporter: [ 1, 1 ]

View File

@@ -1,61 +1,61 @@
- type: gameMap
id: Packed
mapName: 'Packed'
mapPath: /Maps/packed.yml
minPlayers: 5
maxPlayers: 40
stations:
Packed:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Packed {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'VG'
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 3, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 2, 2 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Detective: [ 1, 1 ]
SecurityCadet: [ 2, 2 ]
Lawyer: [ 1, 1 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 2, 2 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Borg: [ 1 , 1 ]
#- type: gameMap
# id: Packed
# mapName: 'Packed'
# mapPath: /Maps/packed.yml
# minPlayers: 5
# maxPlayers: 40
# stations:
# Packed:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Packed {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'VG'
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 2, 2 ]
# StationEngineer: [ 4, 4 ]
# TechnicalAssistant: [ 3, 3 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 3, 3 ]
# MedicalIntern: [ 2, 2 ]
# Paramedic: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 4, 4 ]
# ResearchAssistant: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# Detective: [ 1, 1 ]
# SecurityCadet: [ 2, 2 ]
# Lawyer: [ 1, 1 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# CargoTechnician: [ 2, 2 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Borg: [ 1 , 1 ]

View File

@@ -1,36 +1,36 @@
- type: gameMap
id: Reach
mapName: 'Reach'
mapPath: /Maps/reach.yml
minPlayers: 0
maxPlayers: 7
stations:
Reach:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Reach Transport {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'SC'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency.yml
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
Captain: [ 1, 1 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 1, 3 ]
CargoTechnician: [ 1, 2 ]
Bartender: [ 1, 1 ]
Botanist: [ 1, 1 ]
Chef: [ 1, 1 ]
MedicalDoctor: [ 1, 2 ]
Chemist: [ 1, 1 ]
Janitor: [ 1, 1 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 1, 1 ]
StationEngineer: [ 1, 2 ]
Passenger: [ -1, -1 ]
#- type: gameMap
# id: Reach
# mapName: 'Reach'
# mapPath: /Maps/reach.yml
# minPlayers: 0
# maxPlayers: 7
# stations:
# Reach:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Reach Transport {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'SC'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency.yml
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# Captain: [ 1, 1 ]
# HeadOfSecurity: [ 1, 1 ]
# SecurityOfficer: [ 1, 3 ]
# CargoTechnician: [ 1, 2 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 1, 1 ]
# Chef: [ 1, 1 ]
# MedicalDoctor: [ 1, 2 ]
# Chemist: [ 1, 1 ]
# Janitor: [ 1, 1 ]
# Musician: [ 1, 1 ]
# AtmosphericTechnician: [ 1, 1 ]
# StationEngineer: [ 1, 2 ]
# Passenger: [ -1, -1 ]

View File

@@ -1,62 +1,62 @@
- type: gameMap
id: Saltern
mapName: 'Saltern'
mapPath: /Maps/saltern.yml
minPlayers: 0
maxPlayers: 35
fallback: true
stations:
Saltern:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Saltern {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 1 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 2 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 2, 2 ]
StationEngineer: [ 4, 4 ]
TechnicalAssistant: [ 4, 4 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 4, 4 ]
Paramedic: [ 1, 1 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
Borg: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
Detective: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
SecurityCadet: [ 4, 4 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 1, 3 ]
CargoTechnician: [ 2, 2 ]
#civillian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
#- type: gameMap
# id: Saltern
# mapName: 'Saltern'
# mapPath: /Maps/saltern.yml
# minPlayers: 0
# maxPlayers: 35
# fallback: true
# stations:
# Saltern:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationNameSetup
# mapNameTemplate: '{0} Saltern {1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: '14'
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 1 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 2 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 2, 2 ]
# StationEngineer: [ 4, 4 ]
# TechnicalAssistant: [ 4, 4 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 3, 3 ]
# MedicalIntern: [ 4, 4 ]
# Paramedic: [ 1, 1 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 4, 4 ]
# ResearchAssistant: [ 2, 2 ]
# Borg: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# Detective: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# SecurityCadet: [ 4, 4 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 1, 3 ]
# CargoTechnician: [ 2, 2 ]
# #civillian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]

View File

@@ -1,64 +1,64 @@
- type: gameMap
id: Train
mapName: 'Train'
mapPath: /Maps/train.yml
minPlayers: 10
maxPlayers: 50
stations:
Train:
stationProto: StandardNanotrasenStation
components:
- type: StationRandomTransform
enableStationRotation: false
- type: StationNameSetup
mapNameTemplate: 'Train "Sentipode" {0}-{1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'ED'
- type: StationEmergencyShuttle
emergencyShuttlePath: /Maps/Shuttles/emergency_omega.yml To do - add railway station
- type: StationJobs
overflowJobs:
- Passenger
availableJobs:
#service
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Janitor: [ 1, 2 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ServiceWorker: [ 2, 3 ]
Detective: [ 1, 1 ]
#engineering
ChiefEngineer: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 5, 5 ]
TechnicalAssistant: [ 3, 3 ]
#medical
ChiefMedicalOfficer: [ 1, 1 ]
Chemist: [ 2, 2 ]
MedicalDoctor: [ 3, 3 ]
MedicalIntern: [ 2, 2 ]
#science
ResearchDirector: [ 1, 1 ]
Scientist: [ 4, 4 ]
ResearchAssistant: [ 2, 2 ]
#security
HeadOfSecurity: [ 1, 1 ]
Warden: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
SecurityCadet: [ 2, 3 ]
Lawyer: [ 1, 2 ]
#supply
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 2, 2 ]
CargoTechnician: [ 2, 2 ]
#civilian
Passenger: [ -1, -1 ]
Clown: [ 1, 1 ]
Mime: [ 1, 1 ]
Musician: [ 1, 1 ]
Borg: [ 2, 2 ]
#- type: gameMap
# id: Train
# mapName: 'Train'
# mapPath: /Maps/train.yml
# minPlayers: 10
# maxPlayers: 50
# stations:
# Train:
# stationProto: StandardNanotrasenStation
# components:
# - type: StationRandomTransform
# enableStationRotation: false
# - type: StationNameSetup
# mapNameTemplate: 'Train "Sentipode" {0}-{1}'
# nameGenerator:
# !type:NanotrasenNameGenerator
# prefixCreator: 'ED'
# - type: StationEmergencyShuttle
# emergencyShuttlePath: /Maps/Shuttles/emergency_omega.yml # To do - add railway station
# - type: StationJobs
# overflowJobs:
# - Passenger
# availableJobs:
# #service
# Captain: [ 1, 1 ]
# HeadOfPersonnel: [ 1, 1 ]
# Bartender: [ 1, 1 ]
# Botanist: [ 2, 2 ]
# Chef: [ 1, 1 ]
# Janitor: [ 1, 2 ]
# Chaplain: [ 1, 1 ]
# Librarian: [ 1, 1 ]
# ServiceWorker: [ 2, 3 ]
# Detective: [ 1, 1 ]
# #engineering
# ChiefEngineer: [ 1, 1 ]
# AtmosphericTechnician: [ 3, 3 ]
# StationEngineer: [ 5, 5 ]
# TechnicalAssistant: [ 3, 3 ]
# #medical
# ChiefMedicalOfficer: [ 1, 1 ]
# Chemist: [ 2, 2 ]
# MedicalDoctor: [ 3, 3 ]
# MedicalIntern: [ 2, 2 ]
# #science
# ResearchDirector: [ 1, 1 ]
# Scientist: [ 4, 4 ]
# ResearchAssistant: [ 2, 2 ]
# #security
# HeadOfSecurity: [ 1, 1 ]
# Warden: [ 1, 1 ]
# SecurityOfficer: [ 4, 4 ]
# SecurityCadet: [ 2, 3 ]
# Lawyer: [ 1, 2 ]
# #supply
# Quartermaster: [ 1, 1 ]
# SalvageSpecialist: [ 2, 2 ]
# CargoTechnician: [ 2, 2 ]
# #civilian
# Passenger: [ -1, -1 ]
# Clown: [ 1, 1 ]
# Mime: [ 1, 1 ]
# Musician: [ 1, 1 ]
# Borg: [ 2, 2 ]