Made walls and windows stronger (#4175)

* Made plasma grindable

* Removed grindable paper :(

* Fixed tag being on the wrong item

* Made reinforced and plasma windows stronger and made walls and windows inmmune to punch damage

* Removed accidental plasma grindability 

sorry

* Fixed walls being immune to all blunt damage

* fixed windows being immune to piercing and slash damage

* changed plasma window resistance

Co-authored-by: Seth Lafuente <cetaciocascarudo@gmail.com>
This commit is contained in:
SethLafuente
2021-06-11 16:53:51 -07:00
committed by GitHub
parent ede8df6007
commit 1b429cd8b6
2 changed files with 33 additions and 6 deletions

View File

@@ -67,7 +67,7 @@
Bloodloss: 0
Cellular: 0
flatReductions:
Blunt: 0
Blunt: 5
Slash: 0
Piercing: 0
Heat: 0
@@ -105,3 +105,30 @@
Asphyxiation: 0
Bloodloss: 0
Cellular: 0
- type: resistanceSet
id: glassResistances
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.5
Heat: 0
Shock: 0
Cold: 0
Poison: 0
Radiation: 0
Asphyxiation: 0
Bloodloss: 0
Cellular: 0
flatReductions:
Blunt: 5
Slash: 0
Piercing: 0
Heat: 0
Shock: 0
Cold: 0
Poison: 0
Radiation: 0
Asphyxiation: 0
Bloodloss: 0
Cellular: 0

View File

@@ -30,7 +30,7 @@
mask:
- VaultImpassable
- type: Damageable
resistances: metallicResistances
resistances: glassResistances
- type: Repairable
- type: Destructible
thresholds:
@@ -74,7 +74,7 @@
thresholds:
- trigger:
!type:DamageTrigger
damage: 75
damage: 150
behaviors:
- !type:PlaySoundCollectionBehavior
soundCollection: GlassBreak
@@ -102,12 +102,12 @@
- type: Icon
sprite: Constructible/Structures/Windows/plasma_window.rsi
- type: Damageable
resistances: metallicResistances
resistances: glassResistances
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
damage: 200
behaviors:
- !type:PlaySoundCollectionBehavior
soundCollection: GlassBreak
@@ -118,7 +118,7 @@
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
resistances: metallicResistances
resistances: glassResistances
- type: Window
base: pwindow
- type: Construction