Minor shotgun changes and comments for future changes (#33512)

* kammerer ammo, firerate and comment

* bulldog description

* enforcer description and comment

* DB and sawn-off firerate parity, sawn-off comment

* description changes

* reduce kammerer firerate again
This commit is contained in:
K-Dynamic
2025-01-31 05:36:12 +12:00
committed by GitHub
parent 5fbda2ab32
commit 1cbfc7d652

View File

@@ -48,7 +48,7 @@
# Don't parent to BaseWeaponShotgun because it differs significantly
parent: [BaseItem, BaseGunWieldable, BaseSyndicateContraband]
id: WeaponShotgunBulldog
description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells.
description: An automatic magazine-fed shotgun for close-quarters combat. Kicks like a mule on steroids. Uses .50 shotgun shells.
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi
@@ -116,7 +116,7 @@
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun_inhands_64x.rsi
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
- type: Gun
fireRate: 2
fireRate: 3
- type: BallisticAmmoProvider
capacity: 2
- type: Construction
@@ -138,8 +138,8 @@
name: Enforcer
parent: [BaseWeaponShotgun, BaseGunWieldable, BaseRestrictedContraband]
id: WeaponShotgunEnforcer
description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells.
components:
description: A premium semi-automatic shotgun, and the pride of all security forces. Uses .50 shotgun shells.
components: # intend for Enforcer to have wider choke for semi-auto function
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi
- type: Clothing
@@ -161,8 +161,8 @@
name: Kammerer
parent: [BaseWeaponShotgun, BaseGunWieldable, BaseRestrictedContraband]
id: WeaponShotgunKammerer
description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells.
components:
description: An old yet faithful design, and a favorite among irregular forces of many worlds. Uses .50 shotgun shells.
components: # intend for Kammerer to have tighter choke for slower fire rate and/or manual cycling
- type: Item
size: Normal
shape:
@@ -173,8 +173,8 @@
- type: Clothing
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
- type: BallisticAmmoProvider
capacity: 4
- type: Gun
fireRate: 1
- type: Tag
tags:
- WeaponShotgunKammerer
@@ -184,7 +184,7 @@
parent: [ BaseWeaponShotgun, BaseSecurityBartenderContraband ]
id: WeaponShotgunSawn
description: Groovy! Uses .50 shotgun shells.
components:
components: # needs to be super inaccurate because you don't need to wield it
- type: Sprite
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
- type: Clothing
@@ -193,7 +193,7 @@
size: Small
sprite: Objects/Weapons/Guns/Shotguns/sawn_inhands_64x.rsi
- type: Gun
fireRate: 4
fireRate: 3
- type: BallisticAmmoProvider
capacity: 2
- type: Construction