Fix: Syndie borg can now wield DEsword (#30229)
* Syndie borg can now wield DEsword * Made child of EnergySwordDouble for borgs * Made ESword borg module use this new borg DESword * Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu
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@@ -536,7 +536,7 @@
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- state: icon-syndicate
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- type: ItemBorgModule
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items:
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- EnergySwordDouble
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- CyborgEnergySwordDouble
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- PinpointerSyndicateNuclear
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- type: entity
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@@ -317,3 +317,12 @@
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right:
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- state: inhand-right-blade
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shader: unshaded
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- type: entity
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suffix: One-Handed, For Borgs
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parent: EnergySwordDouble
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id: CyborgEnergySwordDouble # why is this invalid if ID is BorgEnergySwordDouble
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description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. Specially designed for syndicate cyborgs.
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components: # could add energy-draining like the L6C
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- type: Wieldable
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freeHandsRequired: 0 # because borg has no off-hand to wield with. Without this, it will be unable to activate the esword
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