Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
This commit is contained in:
@@ -9,6 +9,7 @@ using Content.Shared.Timing;
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using Content.Shared.Weapons.Melee.Events;
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using Content.Shared.Wieldable;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Network;
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namespace Content.Shared._CP14.MeleeWeapon.EntitySystems;
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@@ -18,6 +19,7 @@ public sealed class CP14SharpeningSystem : EntitySystem
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[Dependency] private readonly UseDelaySystem _useDelay = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly INetManager _net = default!;
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public override void Initialize()
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{
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@@ -82,16 +84,19 @@ public sealed class CP14SharpeningSystem : EntitySystem
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if (!ev.Canceled)
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{
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_audio.PlayPvs(stone.Comp.SharpeningSound, target);
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Spawn("EffectSparks", Transform(target).Coordinates);
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_audio.PlayPredicted(stone.Comp.SharpeningSound, target, user);
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_damageableSystem.TryChangeDamage(stone, stone.Comp.SelfDamage);
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_damageableSystem.TryChangeDamage(target, stone.Comp.TargetDamage);
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component.Sharpness = MathHelper.Clamp01(component.Sharpness + stone.Comp.SharpnessHeal);
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if (component.Sharpness >= 0.99)
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_popup.PopupEntity(Loc.GetString("sharpening-ready"), target, user);
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if (_net.IsServer)
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{
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Spawn("EffectSparks", Transform(target).Coordinates);
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if (component.Sharpness >= 0.99)
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_popup.PopupEntity(Loc.GetString("sharpening-ready"), target, user);
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}
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}
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_useDelay.TryResetDelay(stone);
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