Update StationSystem.cs

This commit is contained in:
Ed
2024-08-04 22:42:10 +03:00
parent 8e33b6a9a9
commit f632241324

View File

@@ -118,7 +118,7 @@ public sealed class StationSystem : EntitySystem
{
// Oh jeez, no stations got loaded.
// We'll yell about it, but the thing this used to do with creating a dummy is kinda pointless now.
_sawmill.Error($"There were no station grids for {ev.GameMap.ID}!");
//_sawmill.Error($"There were no station grids for {ev.GameMap.ID}!"); //CP14 - no grid stations, lol
}
foreach (var (id, gridIds) in dict)