decal system & crayons (#5183)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
This commit is contained in:
@@ -1,11 +1,13 @@
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using System.Linq;
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using Content.Server.Cleanable;
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using Content.Server.Coordinates.Helpers;
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using Content.Shared.Chemistry;
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using Content.Server.Decals;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.TileReactions
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@@ -35,6 +37,12 @@ namespace Content.Server.Chemistry.TileReactions
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}
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}
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var decalSystem = EntitySystem.Get<DecalSystem>();
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foreach (var uid in decalSystem.GetDecalsInRange(tile.GridIndex, tile.GridIndices+new Vector2(0.5f, 0.5f), validDelegate: x => x.Cleanable))
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{
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decalSystem.RemoveDecal(tile.GridIndex, uid);
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}
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return amount;
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}
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}
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@@ -2,9 +2,10 @@ using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.UserInterface;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Audio;
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using Content.Shared.Crayon;
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using Content.Server.Decals;
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using Content.Shared.Decals;
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using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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@@ -60,11 +61,8 @@ namespace Content.Server.Crayon
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Charges = Capacity;
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// Get the first one from the catalog and set it as default
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var decals = _prototypeManager.EnumeratePrototypes<CrayonDecalPrototype>().FirstOrDefault();
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if (decals != null)
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{
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SelectedState = decals.Decals.First();
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}
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var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
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SelectedState = decal?.ID ?? string.Empty;
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Dirty();
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}
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@@ -74,14 +72,10 @@ namespace Content.Server.Crayon
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{
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case CrayonSelectMessage msg:
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// Check if the selected state is valid
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var crayonDecals = _prototypeManager.EnumeratePrototypes<CrayonDecalPrototype>().FirstOrDefault();
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if (crayonDecals != null)
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if (_prototypeManager.TryIndex<DecalPrototype>(msg.State, out var prototype) && prototype.Tags.Contains("crayon"))
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{
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if (crayonDecals.Decals.Contains(msg.State))
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{
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SelectedState = msg.State;
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Dirty();
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}
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SelectedState = msg.State;
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Dirty();
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}
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break;
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default:
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@@ -131,12 +125,8 @@ namespace Content.Server.Crayon
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return true;
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}
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var entity = Owner.EntityManager.SpawnEntity("CrayonDecal", eventArgs.ClickLocation);
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if (entity.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(CrayonVisuals.State, SelectedState);
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appearance.SetData(CrayonVisuals.Color, _color);
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}
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if(!EntitySystem.Get<DecalSystem>().TryAddDecal(SelectedState, eventArgs.ClickLocation.Offset(new Vector2(-0.5f,-0.5f)), out _, Color.FromName(_color), cleanable: true))
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return false;
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if (_useSound != null)
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SoundSystem.Play(Filter.Pvs(Owner), _useSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
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118
Content.Server/Decals/Commands/AddDecalCommand.cs
Normal file
118
Content.Server/Decals/Commands/AddDecalCommand.cs
Normal file
@@ -0,0 +1,118 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.Decals;
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using Content.Shared.Maps;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Decals.Commands
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{
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[AdminCommand(AdminFlags.Mapping)]
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public sealed class AddDecalCommand : IConsoleCommand
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{
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public string Command => "adddecal";
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public string Description => "Creates a decal on the map";
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public string Help => $"{Command} <id> <x position> <y position> <gridId> [angle=<angle> zIndex=<zIndex> color=<color>]";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 4 || args.Length > 7)
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{
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shell.WriteError($"Received invalid amount of arguments arguments. Expected 4 to 7, got {args.Length}.\nUsage: {Help}");
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return;
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}
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if (!IoCManager.Resolve<IPrototypeManager>().HasIndex<DecalPrototype>(args[0]))
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{
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shell.WriteError($"Cannot find decalprototype '{args[0]}'.");
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}
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if (!float.TryParse(args[1], out var x))
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{
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shell.WriteError($"Failed parsing x-coordinate '{args[1]}'.");
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return;
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}
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if (!float.TryParse(args[2], out var y))
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{
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shell.WriteError($"Failed parsing y-coordinate'{args[2]}'.");
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return;
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}
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var mapManager = IoCManager.Resolve<IMapManager>();
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if (!int.TryParse(args[3], out var gridIdRaw) || !mapManager.TryGetGrid(new GridId(gridIdRaw), out var grid))
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{
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shell.WriteError($"Failed parsing gridId '{args[3]}'.");
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return;
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}
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var coordinates = new EntityCoordinates(grid.GridEntityId, new Vector2(x, y));
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if (grid.GetTileRef(coordinates).IsSpace())
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{
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shell.WriteError($"Cannot create decal on space tile at {coordinates}.");
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return;
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}
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Color? color = null;
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var zIndex = 0;
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Angle? rotation = null;
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if (args.Length > 4)
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{
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for (int i = 4; i < args.Length; i++)
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{
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var rawValue = args[i].Split('=');
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if (rawValue.Length != 2)
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{
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shell.WriteError($"Failed parsing parameter: '{args[i]}'");
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return;
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}
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switch (rawValue[0])
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{
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case "angle":
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if (!double.TryParse(rawValue[1], out var degrees))
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{
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shell.WriteError($"Failed parsing angle '{rawValue[1]}'.");
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return;
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}
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rotation = Angle.FromDegrees(degrees);
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break;
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case "zIndex":
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if (!int.TryParse(rawValue[1], out zIndex))
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{
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shell.WriteError($"Failed parsing zIndex '{rawValue[1]}'.");
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return;
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}
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break;
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case "color":
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if (!Color.TryFromName(rawValue[1], out var colorRaw))
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{
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shell.WriteError($"Failed parsing color '{rawValue[1]}'.");
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return;
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}
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color = colorRaw;
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break;
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default:
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shell.WriteError($"Unknown parameter key '{rawValue[0]}'.");
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return;
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}
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}
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}
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if(EntitySystem.Get<DecalSystem>().TryAddDecal(args[0], coordinates, out var uid, color, rotation, zIndex))
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{
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shell.WriteLine($"Successfully created decal {uid}.");
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}
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else
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{
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shell.WriteError($"Failed adding decal.");
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}
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}
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}
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}
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162
Content.Server/Decals/Commands/EditDecalCommand.cs
Normal file
162
Content.Server/Decals/Commands/EditDecalCommand.cs
Normal file
@@ -0,0 +1,162 @@
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Server.Decals;
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[AdminCommand(AdminFlags.Mapping)]
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public class EditDecalCommand : IConsoleCommand
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{
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public string Command => "editdecal";
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public string Description => "Edits a decal.";
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public string Help => $@"{Command} <gridId> <uid> <mode>\n
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Possible modes are:\n
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- position <x position> <y position>\n
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- color <color>\n
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- id <id>\n
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- rotation <degrees>\n
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- zindex <zIndex>\n
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- clean <cleanable>
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";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 4)
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{
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shell.WriteError("Expected at least 5 arguments.");
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return;
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}
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if (!int.TryParse(args[0], out var gridIdRaw))
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{
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shell.WriteError($"Failed parsing gridId '{args[3]}'.");
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return;
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}
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if (!uint.TryParse(args[1], out var uid))
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{
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shell.WriteError($"Failed parsing uid '{args[1]}'.");
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return;
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}
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var gridId = new GridId(gridIdRaw);
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if (!IoCManager.Resolve<IMapManager>().GridExists(gridId))
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{
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shell.WriteError($"No grid with gridId {gridId} exists.");
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return;
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}
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var decalSystem = EntitySystem.Get<DecalSystem>();
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switch (args[2].ToLower())
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{
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case "position":
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if(args.Length != 5)
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{
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shell.WriteError("Expected 6 arguments.");
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return;
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}
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if (!float.TryParse(args[3], out var x) || !float.TryParse(args[4], out var y))
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{
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shell.WriteError("Failed parsing position.");
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return;
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}
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if (!decalSystem.SetDecalPosition(gridId, uid, gridId, new Vector2(x, y)))
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{
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shell.WriteError("Failed changing decalposition.");
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}
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break;
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case "color":
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if(args.Length != 4)
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{
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shell.WriteError("Expected 5 arguments.");
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return;
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}
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if (!Color.TryFromName(args[3], out var color))
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{
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shell.WriteError("Failed parsing color.");
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return;
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}
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if (!decalSystem.SetDecalColor(gridId, uid, color))
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{
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shell.WriteError("Failed changing decal color.");
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}
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break;
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case "id":
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if(args.Length != 4)
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{
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shell.WriteError("Expected 5 arguments.");
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return;
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}
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if (!decalSystem.SetDecalId(gridId, uid, args[3]))
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{
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shell.WriteError("Failed changing decal id.");
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}
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break;
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case "rotation":
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if(args.Length != 4)
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{
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shell.WriteError("Expected 5 arguments.");
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return;
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}
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if (!double.TryParse(args[3], out var degrees))
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{
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shell.WriteError("Failed parsing degrees.");
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return;
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}
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if (!decalSystem.SetDecalRotation(gridId, uid, Angle.FromDegrees(degrees)))
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{
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shell.WriteError("Failed changing decal rotation.");
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}
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break;
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case "zindex":
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if(args.Length != 4)
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{
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shell.WriteError("Expected 5 arguments.");
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return;
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}
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if (!int.TryParse(args[3], out var zIndex))
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{
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shell.WriteError("Failed parsing zIndex.");
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return;
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}
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if (!decalSystem.SetDecalZIndex(gridId, uid, zIndex))
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{
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shell.WriteError("Failed changing decal zIndex.");
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}
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break;
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case "clean":
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if(args.Length != 4)
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{
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shell.WriteError("Expected 5 arguments.");
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return;
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}
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if (!bool.TryParse(args[3], out var cleanable))
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{
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shell.WriteError("Failed parsing cleanable.");
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return;
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}
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if (!decalSystem.SetDecalCleanable(gridId, uid, cleanable))
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{
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shell.WriteError("Failed changing decal cleanable flag.");
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}
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break;
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default:
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shell.WriteError("Invalid mode.");
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return;
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}
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}
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}
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46
Content.Server/Decals/Commands/RemoveDecalCommand.cs
Normal file
46
Content.Server/Decals/Commands/RemoveDecalCommand.cs
Normal file
@@ -0,0 +1,46 @@
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Server.Decals.Commands
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{
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[AdminCommand(AdminFlags.Mapping)]
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public class RemoveDecalCommand : IConsoleCommand
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{
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public string Command => "rmdecal";
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public string Description => "removes a decal";
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public string Help => $"{Command} <uid> <gridId>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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shell.WriteError($"Unexpected number of arguments.\nExpected two: {Help}");
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return;
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}
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if (!uint.TryParse(args[0], out var uid))
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{
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shell.WriteError($"Failed parsing uid.");
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return;
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}
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if (!int.TryParse(args[1], out var rawGridId) ||
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!IoCManager.Resolve<IMapManager>().GridExists(new GridId(rawGridId)))
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{
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shell.WriteError("Failed parsing gridId.");
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}
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var decalSystem = EntitySystem.Get<DecalSystem>();
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if (decalSystem.RemoveDecal(new GridId(rawGridId), uid))
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{
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shell.WriteLine($"Successfully removed decal {uid}.");
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return;
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}
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shell.WriteError($"Failed trying to remove decal {uid}.");
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}
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}
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}
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326
Content.Server/Decals/DecalSystem.cs
Normal file
326
Content.Server/Decals/DecalSystem.cs
Normal file
@@ -0,0 +1,326 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Decals;
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using Content.Shared.Maps;
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using Robust.Server.Player;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
|
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
|
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using Robust.Shared.Maths;
|
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using Robust.Shared.Player;
|
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|
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namespace Content.Server.Decals
|
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{
|
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public class DecalSystem : SharedDecalSystem
|
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{
|
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[Dependency] private readonly IPlayerManager _playerManager = default!;
|
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|
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private readonly Dictionary<GridId, HashSet<Vector2i>> _dirtyChunks = new();
|
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private readonly Dictionary<IPlayerSession, Dictionary<GridId, HashSet<Vector2i>>> _previousSentChunks = new();
|
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|
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public override void Initialize()
|
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{
|
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base.Initialize();
|
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|
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_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
|
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MapManager.TileChanged += OnTileChanged;
|
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}
|
||||
|
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public override void Shutdown()
|
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{
|
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base.Shutdown();
|
||||
|
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_playerManager.PlayerStatusChanged -= OnPlayerStatusChanged;
|
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MapManager.TileChanged -= OnTileChanged;
|
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}
|
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|
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private void OnTileChanged(object? sender, TileChangedEventArgs e)
|
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{
|
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if (!e.NewTile.IsSpace())
|
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return;
|
||||
|
||||
var chunkCollection = ChunkCollection(e.NewTile.GridIndex);
|
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var indices = GetChunkIndices(e.NewTile.GridIndices);
|
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var toDelete = new HashSet<uint>();
|
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if (chunkCollection.TryGetValue(indices, out var chunk))
|
||||
{
|
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foreach (var (uid, decal) in chunk)
|
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{
|
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if (new Vector2((int) Math.Floor(decal.Coordinates.X), (int) Math.Floor(decal.Coordinates.Y)) ==
|
||||
e.NewTile.GridIndices)
|
||||
{
|
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toDelete.Add(uid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (toDelete.Count == 0) return;
|
||||
|
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foreach (var uid in toDelete)
|
||||
{
|
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RemoveDecalInternal(e.NewTile.GridIndex, uid);
|
||||
}
|
||||
|
||||
DirtyChunk(e.NewTile.GridIndex, indices);
|
||||
}
|
||||
|
||||
private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
|
||||
{
|
||||
switch (e.NewStatus)
|
||||
{
|
||||
case SessionStatus.InGame:
|
||||
_previousSentChunks[e.Session] = new();
|
||||
break;
|
||||
case SessionStatus.Disconnected:
|
||||
_previousSentChunks.Remove(e.Session);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void DirtyChunk(GridId id, Vector2i chunkIndices)
|
||||
{
|
||||
if(!_dirtyChunks.ContainsKey(id))
|
||||
_dirtyChunks[id] = new HashSet<Vector2i>();
|
||||
_dirtyChunks[id].Add(chunkIndices);
|
||||
}
|
||||
|
||||
public bool TryAddDecal(string id, EntityCoordinates coordinates, [NotNullWhen(true)] out uint? uid, Color? color = null, Angle? rotation = null, int zIndex = 0, bool cleanable = false)
|
||||
{
|
||||
uid = 0;
|
||||
if (!PrototypeManager.HasIndex<DecalPrototype>(id))
|
||||
return false;
|
||||
|
||||
var gridId = coordinates.GetGridId(EntityManager);
|
||||
if (MapManager.GetGrid(gridId).GetTileRef(coordinates).IsSpace())
|
||||
return false;
|
||||
|
||||
rotation ??= Angle.Zero;
|
||||
var decal = new Decal(coordinates.Position, id, color, rotation.Value, zIndex, cleanable);
|
||||
var chunkCollection = DecalGridChunkCollection(gridId);
|
||||
uid = chunkCollection.NextUid++;
|
||||
var chunkIndices = GetChunkIndices(decal.Coordinates);
|
||||
if(!chunkCollection.ChunkCollection.ContainsKey(chunkIndices))
|
||||
chunkCollection.ChunkCollection[chunkIndices] = new();
|
||||
chunkCollection.ChunkCollection[chunkIndices][uid.Value] = decal;
|
||||
ChunkIndex[gridId][uid.Value] = chunkIndices;
|
||||
DirtyChunk(gridId, chunkIndices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveDecal(GridId gridId, uint uid) => RemoveDecalInternal(gridId, uid);
|
||||
|
||||
public HashSet<uint> GetDecalsInRange(GridId gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
|
||||
{
|
||||
var uids = new HashSet<uint>();
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var chunkIndices = GetChunkIndices(position);
|
||||
if (!chunkCollection.TryGetValue(chunkIndices, out var chunk))
|
||||
return uids;
|
||||
|
||||
foreach (var (uid, decal) in chunk)
|
||||
{
|
||||
if ((position - decal.Coordinates-new Vector2(0.5f, 0.5f)).Length > distance)
|
||||
continue;
|
||||
|
||||
if (validDelegate == null || validDelegate(decal))
|
||||
{
|
||||
uids.Add(uid);
|
||||
}
|
||||
}
|
||||
|
||||
return uids;
|
||||
}
|
||||
|
||||
public bool SetDecalPosition(GridId gridId, uint uid, EntityCoordinates coordinates)
|
||||
{
|
||||
return SetDecalPosition(gridId, uid, coordinates.GetGridId(EntityManager), coordinates.Position);
|
||||
}
|
||||
|
||||
public bool SetDecalPosition(GridId gridId, uint uid, GridId newGridId, Vector2 position)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DirtyChunk(gridId, indices);
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
if (newGridId == gridId)
|
||||
{
|
||||
chunkCollection[indices][uid] = decal.WithCoordinates(position);
|
||||
return true;
|
||||
}
|
||||
|
||||
RemoveDecalInternal(gridId, uid);
|
||||
|
||||
var newChunkCollection = ChunkCollection(newGridId);
|
||||
var chunkIndices = GetChunkIndices(position);
|
||||
if(!newChunkCollection.ContainsKey(chunkIndices))
|
||||
newChunkCollection[chunkIndices] = new();
|
||||
newChunkCollection[chunkIndices][uid] = decal.WithCoordinates(position);
|
||||
ChunkIndex[newGridId][uid] = chunkIndices;
|
||||
DirtyChunk(newGridId, chunkIndices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDecalColor(GridId gridId, uint uid, Color? color)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
chunkCollection[indices][uid] = decal.WithColor(color);
|
||||
DirtyChunk(gridId, indices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDecalId(GridId gridId, uint uid, string id)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!PrototypeManager.HasIndex<DecalPrototype>(id))
|
||||
throw new ArgumentOutOfRangeException($"Tried to set decal id to invalid prototypeid: {id}");
|
||||
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
chunkCollection[indices][uid] = decal.WithId(id);
|
||||
DirtyChunk(gridId, indices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDecalRotation(GridId gridId, uint uid, Angle angle)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
chunkCollection[indices][uid] = decal.WithRotation(angle);
|
||||
DirtyChunk(gridId, indices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDecalZIndex(GridId gridId, uint uid, int zIndex)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
chunkCollection[indices][uid] = decal.WithZIndex(zIndex);
|
||||
DirtyChunk(gridId, indices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDecalCleanable(GridId gridId, uint uid, bool cleanable)
|
||||
{
|
||||
if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var chunkCollection = ChunkCollection(gridId);
|
||||
var decal = chunkCollection[indices][uid];
|
||||
chunkCollection[indices][uid] = decal.WithCleanable(cleanable);
|
||||
DirtyChunk(gridId, indices);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
|
||||
foreach (var session in Filter.Broadcast().Recipients)
|
||||
{
|
||||
if(session is not IPlayerSession playerSession || playerSession.Status != SessionStatus.InGame)
|
||||
continue;
|
||||
|
||||
var chunks = GetChunksForSession(playerSession);
|
||||
var updatedChunks = new Dictionary<GridId, HashSet<Vector2i>>();
|
||||
foreach (var (gridId, gridChunks) in chunks)
|
||||
{
|
||||
var newChunks = new HashSet<Vector2i>(gridChunks);
|
||||
if (_previousSentChunks[playerSession].TryGetValue(gridId, out var previousChunks))
|
||||
{
|
||||
newChunks.ExceptWith(previousChunks);
|
||||
}
|
||||
|
||||
if (_dirtyChunks.TryGetValue(gridId, out var dirtyChunks))
|
||||
{
|
||||
gridChunks.IntersectWith(dirtyChunks);
|
||||
newChunks.UnionWith(gridChunks);
|
||||
}
|
||||
|
||||
if (newChunks.Count == 0)
|
||||
continue;
|
||||
|
||||
updatedChunks[gridId] = newChunks;
|
||||
}
|
||||
|
||||
if(updatedChunks.Count == 0)
|
||||
continue;
|
||||
|
||||
_previousSentChunks[playerSession] = chunks;
|
||||
|
||||
//send all gridChunks to client
|
||||
SendChunkUpdates(playerSession, updatedChunks);
|
||||
}
|
||||
|
||||
_dirtyChunks.Clear();
|
||||
}
|
||||
|
||||
private void SendChunkUpdates(IPlayerSession session, Dictionary<GridId, HashSet<Vector2i>> updatedChunks)
|
||||
{
|
||||
var updatedDecals = new Dictionary<GridId, Dictionary<Vector2i, Dictionary<uint, Decal>>>();
|
||||
foreach (var (gridId, chunks) in updatedChunks)
|
||||
{
|
||||
var gridChunks = new Dictionary<Vector2i, Dictionary<uint, Decal>>();
|
||||
foreach (var indices in chunks)
|
||||
{
|
||||
gridChunks.Add(indices,
|
||||
ChunkCollection(gridId).TryGetValue(indices, out var chunk)
|
||||
? chunk
|
||||
: new Dictionary<uint, Decal>());
|
||||
}
|
||||
updatedDecals[gridId] = gridChunks;
|
||||
}
|
||||
|
||||
RaiseNetworkEvent(new DecalChunkUpdateEvent{Data = updatedDecals}, Filter.SinglePlayer(session));
|
||||
}
|
||||
|
||||
private HashSet<EntityUid> GetSessionViewers(IPlayerSession session)
|
||||
{
|
||||
var viewers = new HashSet<EntityUid>();
|
||||
if (session.Status != SessionStatus.InGame || session.AttachedEntityUid is null)
|
||||
return viewers;
|
||||
|
||||
viewers.Add(session.AttachedEntityUid.Value);
|
||||
|
||||
foreach (var uid in session.ViewSubscriptions)
|
||||
{
|
||||
viewers.Add(uid);
|
||||
}
|
||||
|
||||
return viewers;
|
||||
}
|
||||
|
||||
private Dictionary<GridId, HashSet<Vector2i>> GetChunksForSession(IPlayerSession session)
|
||||
{
|
||||
return GetChunksForViewers(GetSessionViewers(session));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user