Blood-red medic armor ID change (#22422)
* Rename blood-red medic hardsuit prototype * Update guidebook * Migration
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@@ -472,7 +472,7 @@
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# Syndicate Medic Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitSyndie
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id: ClothingOuterHardsuitMedic
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id: ClothingOuterHardsuitSyndieMedic
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name: blood-red medic hardsuit
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description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations.
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components:
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@@ -739,7 +739,7 @@
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#ERT Medic Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitMedic
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parent: ClothingOuterHardsuitSyndieMedic
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id: ClothingOuterHardsuitERTMedical
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name: ERT medic's hardsuit
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description: A protective hardsuit worn by the medics of an emergency response team.
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@@ -148,7 +148,7 @@
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eyes: ClothingEyesHudSyndicate
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ears: ClothingHeadsetAltSyndicate
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gloves: ClothingHandsGlovesCombat
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outerClothing: ClothingOuterHardsuitMedic
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outerClothing: ClothingOuterHardsuitSyndieMedic
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shoes: ClothingShoesBootsMagSyndie
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id: SyndiAgentPDA
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pocket1: DoubleEmergencyOxygenTankFilled
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@@ -13,9 +13,9 @@
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<GuideEntityEmbed Entity="ClothingOuterHardsuitSyndieCommander" Caption="Commander Hardsuit"/>
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</Box>
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- The [color=#a4885c]Nukie Agent[/color] wears the black elite hardsuit, and can act as a combat medic for the mission.
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- The [color=#a4885c]Nukie Agent[/color] wears the blood-red medic hardsuit, and can act as a combat medic for the mission.
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<Box>
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<GuideEntityEmbed Entity="ClothingOuterHardsuitSyndieElite" Caption="Agent Hardsuit"/>
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<GuideEntityEmbed Entity="ClothingOuterHardsuitSyndieMedic" Caption="Blood-Red Medic Hardsuit"/>
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</Box>
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- Regular [color=#a4885c]Nuclear Operatives[/color], who have the normal blood red hardsuit.
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@@ -93,3 +93,7 @@ SpawnPointSeniorResearcher: null
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SpawnPointSeniorOfficer: null
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SpawnPointSeniorEngineer: null
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SpawnPointSeniorPhysician: null
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# 2023-12-12
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#No this is not the CMO hardsuit, their prototype IDs were just confusingly similar
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ClothingOuterHardsuitMedic: ClothingOuterHardsuitSyndieMedic
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