Better join chat messages.
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@@ -417,7 +417,6 @@ namespace Content.Server.GameTicking
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}
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}
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_chatManager.DispatchServerAnnouncement($"Player {args.Session.SessionId} joined game!");
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break;
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}
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@@ -466,6 +465,7 @@ namespace Content.Server.GameTicking
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private void _playerJoinGame(IPlayerSession session)
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{
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_chatManager.DispatchServerMessage(session, $"Welcome to Space Station 14! If this is your first time checking out the game, be sure to check out the tutorial in the top left!");
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if (_playersInLobby.ContainsKey(session))
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{
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_playersInLobby.Remove(session);
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