Blood moon part 2 (#1272)
* som tweaks * fixing all * bloodlust spell * atatat
This commit is contained in:
@@ -27,5 +27,5 @@ public sealed partial class CP14LocalizationVisualsComponent : Component
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///
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/// </summary>
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[DataField]
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public Dictionary<string, Dictionary<string, string>> MapStates;
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public Dictionary<string, Dictionary<string, string>> MapStates = new();
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}
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@@ -64,7 +64,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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public const int VoiceRange = 10; // how far voice goes in world units
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public const int WhisperClearRange = 2; // how far whisper goes while still being understandable, in world units
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public const int WhisperMuffledRange = 5; // how far whisper goes at all, in world units
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public const string DefaultAnnouncementSound = "/Audio/_CP14/Ambience/event_boom.ogg"; //CP14 replaced default sound
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public const string DefaultAnnouncementSound = "/Audio/_CP14/Announce/event_boom.ogg"; //CP14 replaced default sound
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private bool _loocEnabled = true;
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private bool _deadLoocEnabled;
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@@ -1,3 +1,4 @@
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using System.Linq;
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using Content.Server._CP14.GameTicking.Rules.Components;
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using Content.Server.Antag;
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using Content.Server.Chat.Systems;
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@@ -7,11 +8,13 @@ using Content.Server.Station.Components;
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using Content.Server.Stunnable;
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using Content.Shared._CP14.BloodMoon;
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using Content.Shared._CP14.DayCycle;
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using Content.Shared.Actions;
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using Content.Shared.Examine;
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using Content.Shared.GameTicking.Components;
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using Content.Shared.Mobs;
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using Content.Shared.Popups;
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using Content.Shared.Station.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server._CP14.GameTicking.Rules;
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@@ -23,6 +26,8 @@ public sealed class CP14BloodMoonCurseRule : GameRuleSystem<CP14BloodMoonCurseRu
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly ChatSystem _chatSystem = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedActionsSystem _action = default!;
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public override void Initialize()
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{
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@@ -31,6 +36,12 @@ public sealed class CP14BloodMoonCurseRule : GameRuleSystem<CP14BloodMoonCurseRu
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SubscribeLocalEvent<CP14StartDayEvent>(OnStartDay);
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SubscribeLocalEvent<CP14BloodMoonCurseRuleComponent, AfterAntagEntitySelectedEvent>(AfterAntagEntitySelected);
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SubscribeLocalEvent<CP14BloodMoonCurseComponent, ExaminedEvent>(CurseExamined);
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SubscribeLocalEvent<CP14BloodMoonCurseComponent, MobStateChangedEvent>(OnDead);
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}
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private void OnDead(Entity<CP14BloodMoonCurseComponent> ent, ref MobStateChangedEvent args)
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{
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ClearCurse((ent.Owner, ent.Comp));
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}
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private void CurseExamined(Entity<CP14BloodMoonCurseComponent> ent, ref ExaminedEvent args)
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@@ -44,7 +55,9 @@ public sealed class CP14BloodMoonCurseRule : GameRuleSystem<CP14BloodMoonCurseRu
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var curseComp = EnsureComp<CP14BloodMoonCurseComponent>(args.EntityUid);
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var effect = SpawnAttachedTo(curseComp.CurseEffect, Transform(args.EntityUid).Coordinates);
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curseComp.SpawnedEffect = effect;
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curseComp.CurseRule = ent;
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_transform.SetParent(effect, args.EntityUid);
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_action.AddAction(args.EntityUid, ref curseComp.ActionEntity, curseComp.Action);
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}
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protected override void Started(EntityUid uid,
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@@ -54,6 +67,8 @@ public sealed class CP14BloodMoonCurseRule : GameRuleSystem<CP14BloodMoonCurseRu
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{
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Filter allPlayersInGame = Filter.Empty().AddWhere(GameTicker.UserHasJoinedGame);
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_chatSystem.DispatchFilteredAnnouncement(allPlayersInGame, Loc.GetString(component.StartAnnouncement), colorOverride: component.AnnouncementColor);
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_audio.PlayGlobal(component.GlobalSound, allPlayersInGame, true);
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}
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protected override void Ended(EntityUid uid,
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@@ -68,25 +83,38 @@ public sealed class CP14BloodMoonCurseRule : GameRuleSystem<CP14BloodMoonCurseRu
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foreach (var antag in aliveAntags)
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{
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_stun.TryParalyze(antag, component.EndStunDuration, true);
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_popup.PopupEntity(Loc.GetString("cp14-bloodmoon-curse-removed"), antag, PopupType.SmallCaution);
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SpawnAttachedTo(component.CurseEffect, Transform(antag).Coordinates);
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if (TryComp<CP14BloodMoonCurseComponent>(antag, out var curseComp))
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{
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QueueDel(curseComp.SpawnedEffect);
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RemCompDeferred<CP14BloodMoonCurseComponent>(antag);
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}
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ClearCurse(antag);
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}
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GameTicker.EndRound();
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}
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private void OnStartDay(CP14StartDayEvent ev)
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{
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if (!HasComp<BecomesStationComponent>(ev.Map))
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return;
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var query = QueryActiveRules();
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while (query.MoveNext(out var uid, out _, out var comp, out _))
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{
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if (HasComp<BecomesStationComponent>(ev.Map) || HasComp<StationMemberComponent>(ev.Map))
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ForceEndSelf(uid);
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ForceEndSelf(uid);
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}
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}
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private void ClearCurse(Entity<CP14BloodMoonCurseComponent?> ent)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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_stun.TryParalyze(ent, ent.Comp.EndStunDuration, true);
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_popup.PopupEntity(Loc.GetString("cp14-bloodmoon-curse-removed"), ent, PopupType.SmallCaution);
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if (TryComp<CP14BloodMoonCurseComponent>(ent, out var curseComp))
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{
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QueueDel(curseComp.SpawnedEffect);
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RemCompDeferred<CP14BloodMoonCurseComponent>(ent);
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}
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_action.RemoveAction(ent.Comp.ActionEntity);
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}
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}
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@@ -1,7 +1,11 @@
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using Content.Server._CP14.GameTicking.Rules.Components;
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using Content.Server.Chat.Systems;
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using Content.Server.GameTicking.Rules;
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using Content.Server.Station.Components;
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using Content.Server.StationEvents.Events;
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using Content.Shared._CP14.DayCycle;
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using Content.Shared.GameTicking.Components;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server._CP14.GameTicking.Rules;
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@@ -9,39 +13,41 @@ namespace Content.Server._CP14.GameTicking.Rules;
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public sealed class CP14BloodMoonRule : GameRuleSystem<CP14BloodMoonRuleComponent>
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{
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[Dependency] private readonly ChatSystem _chatSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CP14StartDayEvent>(OnStartDay);
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SubscribeLocalEvent<CP14StartNightEvent>(OnStartNight);
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}
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private void OnStartDay(CP14StartDayEvent ev)
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protected override void Started(EntityUid uid,
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CP14BloodMoonRuleComponent component,
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GameRuleComponent gameRule,
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GameRuleStartedEvent args)
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{
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var query = QueryActiveRules();
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while (query.MoveNext(out var uid, out _, out var comp, out _))
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{
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if (!comp.Announced)
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{
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comp.Announced = true;
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base.Started(uid, component, gameRule, args);
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Filter allPlayersInGame = Filter.Empty().AddWhere(GameTicker.UserHasJoinedGame);
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_chatSystem.DispatchFilteredAnnouncement(allPlayersInGame, Loc.GetString(comp.StartAnnouncement), playSound: false, sender: Loc.GetString("cp14-announcement-gamemaster"), colorOverride: comp.AnnouncementColor);
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}
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}
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Filter allPlayersInGame = Filter.Empty().AddWhere(GameTicker.UserHasJoinedGame);
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_chatSystem.DispatchFilteredAnnouncement(
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allPlayersInGame,
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message: Loc.GetString(component.StartAnnouncement),
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colorOverride: component.AnnouncementColor);
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_audio.PlayGlobal(component.AnnounceSound, allPlayersInGame, true);
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}
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private void OnStartNight(CP14StartNightEvent ev)
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{
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if (!HasComp<BecomesStationComponent>(ev.Map))
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return;
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var query = QueryActiveRules();
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while (query.MoveNext(out var uid, out _, out var comp, out _))
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{
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if (!comp.Announced)
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continue;
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GameTicker.AddGameRule(comp.CurseRule);
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var ruleEnt = GameTicker.AddGameRule(comp.CurseRule);
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GameTicker.StartGameRule(ruleEnt);
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ForceEndSelf(uid);
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}
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}
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@@ -1,3 +1,4 @@
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.GameTicking.Rules.Components;
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@@ -15,8 +16,11 @@ public sealed partial class CP14BloodMoonCurseRuleComponent : Component
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public Color? AnnouncementColor;
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[DataField]
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public TimeSpan EndStunDuration = TimeSpan.FromSeconds(60f);
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public EntProtoId CurseEffect = "CP14ImpactEffectMagicSplitting";
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[DataField]
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public EntProtoId CurseEffect = "CP14ImpactEffectMagicSplitting";
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public SoundSpecifier GlobalSound = new SoundPathSpecifier("/Audio/_CP14/Ambience/blood_moon_raise.ogg")
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{
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Params = AudioParams.Default.WithVolume(-2f)
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};
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}
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@@ -1,3 +1,4 @@
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.GameTicking.Rules.Components;
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@@ -8,12 +9,12 @@ public sealed partial class CP14BloodMoonRuleComponent : Component
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[DataField]
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public EntProtoId CurseRule = "CP14BloodMoonCurseRule";
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[DataField]
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public bool Announced = false;
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[DataField]
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public LocId StartAnnouncement = "cp14-bloodmoon-raising";
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[DataField]
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public Color? AnnouncementColor = Color.FromHex("#e32759");
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[DataField]
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public SoundSpecifier? AnnounceSound;
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}
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@@ -51,7 +51,7 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
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_demiplane.DeleteAllDemiplanes(safe: false);
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_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("cp14-round-end"),
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Ambience/event_boom.ogg"));
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Announce/event_boom.ogg"));
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_roundEnd.EndRound();
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}
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@@ -63,7 +63,7 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
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{
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_chatSystem.DispatchGlobalAnnouncement(
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Loc.GetString("cp14-round-end-monolith-50"),
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Ambience/event_boom.ogg"));
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Announce/event_boom.ogg"));
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}
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//We initiate round end timer
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@@ -99,7 +99,7 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
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"cp14-round-end-monolith-discharged",
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("time", time),
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("units", Loc.GetString(unitsLocString))),
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Ambience/event_boom.ogg"));
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Announce/event_boom.ogg"));
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}
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private void CancelRoundEndTimer()
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@@ -107,6 +107,6 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
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_roundEndMoment = TimeSpan.Zero;
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_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("cp14-round-end-monolith-recharged"),
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Ambience/event_boom.ogg"));
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announcementSound: new SoundPathSpecifier("/Audio/_CP14/Announce/event_boom.ogg"));
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}
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}
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@@ -7,9 +7,21 @@ namespace Content.Shared._CP14.BloodMoon;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class CP14BloodMoonCurseComponent : Component
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{
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[DataField]
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public EntityUid? CurseRule;
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[DataField]
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public EntProtoId CurseEffect = "CP14BloodMoonCurseEffect";
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[DataField]
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public EntityUid? SpawnedEffect;
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[DataField]
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public TimeSpan EndStunDuration = TimeSpan.FromSeconds(60f);
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[DataField]
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public EntProtoId Action = "CP14ActionSpellBloodlust";
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[DataField]
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public EntityUid? ActionEntity;
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}
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@@ -121,10 +121,10 @@ public sealed class CP14DayCycleSystem : EntitySystem
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public sealed class CP14StartNightEvent(EntityUid map) : EntityEventArgs
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{
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public EntityUid? Map = map;
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public EntityUid Map = map;
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}
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public sealed class CP14StartDayEvent(EntityUid map) : EntityEventArgs
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{
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public EntityUid? Map = map;
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public EntityUid Map = map;
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}
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@@ -23,6 +23,11 @@
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copyright: 'by be-steele of Freesound.org.'
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source: "https://freesound.org/people/be-steele/sounds/130753/"
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- files: ["blood_moon_raise.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by xkeril of Freesound.org.'
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source: "https://freesound.org/people/xkeril/sounds/639585/"
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- files: ["ambimagic1.ogg", "ambimagic2.ogg", "ambimagic3.ogg", "ambimagic4.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by EminYILDIRIM of Freesound.org.'
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@@ -31,9 +36,4 @@
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- files: ["ambimagic5.ogg", "ambimagic6.ogg"]
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license: "CC0-1.0"
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copyright: 'by xkeril of Freesound.org.'
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source: "https://freesound.org/people/xkeril/sounds/706092/"
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- files: ["event_boom.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by juskiddink of Freesound.org.'
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source: "https://freesound.org/people/juskiddink/sounds/130890/"
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source: "https://freesound.org/people/xkeril/sounds/706092/"
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BIN
Resources/Audio/_CP14/Ambience/blood_moon_raise.ogg
Normal file
BIN
Resources/Audio/_CP14/Ambience/blood_moon_raise.ogg
Normal file
Binary file not shown.
9
Resources/Audio/_CP14/Announce/attributions.yml
Normal file
9
Resources/Audio/_CP14/Announce/attributions.yml
Normal file
@@ -0,0 +1,9 @@
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- files: ["event_boom.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by juskiddink of Freesound.org.'
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source: "https://freesound.org/people/juskiddink/sounds/130890/"
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- files: ["darkness_boom.ogg", "darkness_boom_2.ogg"]
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license: "CC-BY-4.0"
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copyright: 'by Uzbazur of Freesound.org.'
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source: "https://freesound.org/people/Uzbazur/sounds/442241/"
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BIN
Resources/Audio/_CP14/Announce/darkness_boom.ogg
Normal file
BIN
Resources/Audio/_CP14/Announce/darkness_boom.ogg
Normal file
Binary file not shown.
BIN
Resources/Audio/_CP14/Announce/darkness_boom_2.ogg
Normal file
BIN
Resources/Audio/_CP14/Announce/darkness_boom_2.ogg
Normal file
Binary file not shown.
@@ -1,4 +1,4 @@
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cp14-bloodmoon-raising = A blood moon rises on the horizon. The next night will be terrible.
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cp14-bloodmoon-raising = The moon in the sky is stained with blood. The next night will be terrible.
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cp14-bloodmoon-start = The blood moon shines in full force, enslaving minds.
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cp14-bloodmoon-end = The blood moon sets over the horizon, losing its power.
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@@ -1,4 +1,4 @@
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cp14-bloodmoon-raising = На горизонте поднимается кровавая луна. Следующая ночь будет ужасной.
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cp14-bloodmoon-raising = Луна на небосводе обагривается кровью. Следующая ночь будет ужасной.
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cp14-bloodmoon-start = Кровавая луна сияет в полную силу, порабощая разумы.
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cp14-bloodmoon-end = Кровавая луна заходит за горизонт, теряя свою силу.
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@@ -0,0 +1,56 @@
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- type: entity
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id: CP14ActionSpellBloodlust
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name: Bloodlust
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description: you sense all living things in a large radius around you that you want to KILL.
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components:
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- type: Sprite
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sprite: _CP14/Actions/Spells/vampire.rsi
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state: blood_moon
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- type: CP14MagicEffect
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effects:
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- !type:CP14SpellSpawnEntityOnTarget
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spawns:
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- CP14ImpactEffectVampireHypnosis
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- !type:CP14SpellPointerToAlive
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pointerEntity: CP14BloodlustPointer
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searchRange: 60
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- type: CP14MagicEffectVerbalAspect
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startSpeech: "Ego vultus..."
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endSpeech: "parumper vita"
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- type: CP14MagicEffectSomaticAspect
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- type: CP14MagicEffectCastingVisual
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proto: CP14RuneVampireHypnosis
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- type: InstantAction
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itemIconStyle: BigAction
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sound: !type:SoundPathSpecifier
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path: /Audio/Magic/rumble.ogg
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icon:
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sprite: _CP14/Actions/Spells/vampire.rsi
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state: blood_moon
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event: !type:CP14DelayedInstantActionEvent
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cooldown: 30
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castDelay: 1.5
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- type: entity
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id: CP14BloodlustPointer
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name: pointer
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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color: red
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sprite: /Textures/_CP14/Effects/Magic/pointer.rsi
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offset: 0, -1
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layers:
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- state: pointer
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shader: unshaded
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drawdepth: LowFloors
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- type: PointLight
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netSync: false
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radius: 3
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color: red
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energy: 0.2
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- type: TimedDespawn
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lifetime: 8
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- type: Tag
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tags:
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||||
- HideContextMenu
|
||||
@@ -27,7 +27,6 @@
|
||||
- type: TimedDespawn
|
||||
lifetime: 1.6
|
||||
- type: AnimationPlayer
|
||||
- type: EffectVisuals
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
shader: unshaded
|
||||
- type: TimedDespawn
|
||||
lifetime: 2
|
||||
- type: EffectVisuals
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
dirt2: ""
|
||||
- type: TimedDespawn
|
||||
lifetime: 2
|
||||
- type: EffectVisuals
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
@@ -53,7 +52,6 @@
|
||||
drawdepth: Items
|
||||
sprite: _CP14/Effects/dust.rsi
|
||||
state: dust
|
||||
- type: EffectVisuals
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
@@ -104,19 +102,13 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
color: "#FFFFFF33"
|
||||
sprite: /Textures/_CP14/Effects/Magic/blood_moon_curse.rsi
|
||||
drawdepth: Effects
|
||||
layers:
|
||||
- state: icon
|
||||
shader: unshaded
|
||||
- type: Physics
|
||||
canCollide: false
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
- type: PointLight
|
||||
color: "#a83256"
|
||||
enabled: true
|
||||
radius: 2
|
||||
energy: 2
|
||||
netsync: false
|
||||
- HideContextMenu
|
||||
@@ -32,7 +32,7 @@
|
||||
# - type: StationEvent
|
||||
# startAnnouncement: cp14-event-announcement-demiplane-outbreak
|
||||
# startAudio:
|
||||
# path: /Audio/_CP14/Ambience/event_boom.ogg
|
||||
# path: /Audio/_CP14/Announce/event_boom.ogg
|
||||
# earliestStart: 20
|
||||
# minimumPlayers: 15
|
||||
# weight: 5
|
||||
@@ -49,7 +49,7 @@
|
||||
- type: StationEvent
|
||||
startAnnouncement: cp14-event-announcement-demiplane-outbreak
|
||||
startAudio:
|
||||
path: /Audio/_CP14/Ambience/event_boom.ogg
|
||||
path: /Audio/_CP14/Announce/event_boom.ogg
|
||||
earliestStart: 20
|
||||
minimumPlayers: 15
|
||||
weight: 1
|
||||
|
||||
@@ -4,8 +4,12 @@
|
||||
components:
|
||||
- type: CP14BloodMoonRule
|
||||
curseRule: CP14BloodMoonCurseRule
|
||||
announceSound:
|
||||
path: /Audio/_CP14/Announce/darkness_boom.ogg
|
||||
- type: GameRule
|
||||
minPlayers: 0
|
||||
delay:
|
||||
min: 30
|
||||
max: 60
|
||||
|
||||
- type: entity
|
||||
id: CP14BloodMoonCurseRule
|
||||
@@ -13,16 +17,6 @@
|
||||
components:
|
||||
- type: CP14BloodMoonCurseRule
|
||||
announcementColor: "#e32759"
|
||||
- type: StationEvent
|
||||
maxOccurrences: 0 #We dont wanna random start it
|
||||
startAnnouncement: cp14-bloodmoon-start
|
||||
startAudio:
|
||||
path: /Audio/_CP14/Ambience/event_boom.ogg
|
||||
startAnnouncementColor: "#e32759"
|
||||
endAnnouncement: cp14-bloodmoon-end
|
||||
endAudio:
|
||||
path: /Audio/_CP14/Ambience/event_boom.ogg
|
||||
endAnnouncementColor: "#e32759"
|
||||
- type: AntagSelection
|
||||
definitions:
|
||||
- prefRoles: [ CP14BloodMoonCursed ]
|
||||
@@ -36,4 +30,4 @@
|
||||
briefing:
|
||||
text: cp14-roles-antag-blood-moon-cursed-briefing
|
||||
color: "#630f24"
|
||||
sound: "/Audio/_CP14/Ambience/Antag/bandit_start.ogg"
|
||||
sound: "/Audio/_CP14/Announce/darkness_boom_2.ogg"
|
||||
@@ -42,4 +42,4 @@
|
||||
rules:
|
||||
- CP14RoundObjectivesRule
|
||||
- CP14BasicStationEventScheduler
|
||||
- CP14BloodMoonRule
|
||||
- CP14BloodMoonRule
|
||||
Reference in New Issue
Block a user