Blood moon part 2 (#1272)
* som tweaks * fixing all * bloodlust spell * atatat
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@@ -64,7 +64,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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public const int VoiceRange = 10; // how far voice goes in world units
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public const int WhisperClearRange = 2; // how far whisper goes while still being understandable, in world units
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public const int WhisperMuffledRange = 5; // how far whisper goes at all, in world units
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public const string DefaultAnnouncementSound = "/Audio/_CP14/Ambience/event_boom.ogg"; //CP14 replaced default sound
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public const string DefaultAnnouncementSound = "/Audio/_CP14/Announce/event_boom.ogg"; //CP14 replaced default sound
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private bool _loocEnabled = true;
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private bool _deadLoocEnabled;
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