Dragon Direction Briefing Fixed (#37181)
* All Fixed Up * Remove Log Manager * Updated Conventions * Typo Fix
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@@ -1,7 +1,11 @@
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using Content.Server.Antag;
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using Content.Server.Dragon;
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using Content.Server.GameTicking.Rules.Components;
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using Content.Server.Mind;
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using Content.Server.Roles;
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using Content.Server.Station.Components;
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using Content.Server.Station.Systems;
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using Content.Shared.CharacterInfo;
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using Content.Shared.Localizations;
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using Robust.Server.GameObjects;
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@@ -12,16 +16,37 @@ public sealed class DragonRuleSystem : GameRuleSystem<DragonRuleComponent>
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly AntagSelectionSystem _antag = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly RoleSystem _roleSystem = default!;
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[Dependency] private readonly MindSystem _mind = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DragonRuleComponent, AfterAntagEntitySelectedEvent>(AfterAntagEntitySelected);
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SubscribeLocalEvent<DragonRoleComponent, GetBriefingEvent>(UpdateBriefing);
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}
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private void UpdateBriefing(Entity<DragonRoleComponent> entity, ref GetBriefingEvent args)
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{
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var ent = args.Mind.Comp.OwnedEntity;
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if(ent is null)
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return;
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args.Append(MakeBriefing(ent.Value));
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}
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private void AfterAntagEntitySelected(Entity<DragonRuleComponent> ent, ref AfterAntagEntitySelectedEvent args)
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{
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if (!_mind.TryGetMind(args.EntityUid, out var mindId, out var mind))
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return;
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_roleSystem.MindHasRole<DragonRoleComponent>(mindId, out var dragonRole);
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if(dragonRole is null)
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return;
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_antag.SendBriefing(args.EntityUid, MakeBriefing(args.EntityUid), null, null);
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}
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@@ -144,8 +144,6 @@
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subtype: role-subtype-dragon
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exclusiveAntag: true
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- type: DragonRole
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- type: RoleBriefing
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briefing: dragon-role-briefing
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# Ninja
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- type: entity
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