Update CP14ExpeditionSystem.cs
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@@ -3,6 +3,7 @@ using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Server.Shuttles.Systems;
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using Content.Server.Spawners.Components;
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using Content.Server.Spawners.EntitySystems;
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using Content.Server.Station.Events;
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using Content.Server.Station.Systems;
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using Content.Shared.CCVar;
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@@ -42,6 +43,8 @@ public sealed class CP14ExpeditionSystem : EntitySystem
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SubscribeLocalEvent<CP14StationExpeditionTargetComponent, FTLCompletedEvent>(OnExpeditionShipLanded);
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SubscribeLocalEvent<PlayerSpawningEvent>(HandlePlayerSpawning, before: new []{ typeof(SpawnPointSystem) });
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ArrivalTime = _cfgManager.GetCVar(CCVars.CP14ExpeditionArrivalTime);
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Enabled = _cfgManager.GetCVar(CCVars.CP14ExpeditionShip);
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