Hand refactor bugfix (#38576)
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@@ -112,7 +112,7 @@ public abstract class SharedWieldableSystem : EntitySystem
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private void OnDeselectWieldable(EntityUid uid, WieldableComponent component, HandDeselectedEvent args)
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{
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if (_hands.GetHandCount(uid) > 2)
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if (_hands.GetHandCount(args.User) > 2)
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return;
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TryUnwield(uid, component, args.User);
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