Update CP14ClientSkillSystem.cs
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@@ -25,6 +25,9 @@ public sealed partial class CP14ClientSkillSystem : CP14SharedSkillSystem
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private void OnAfterAutoHandleState(Entity<CP14SkillStorageComponent> ent, ref AfterAutoHandleStateEvent args)
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{
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if (ent != _playerManager.LocalEntity)
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return;
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OnSkillUpdate?.Invoke(ent.Owner);
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}
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