Fix some wideswing animations (#28819)
* Fix some wideswing animations * 2
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@@ -1222,6 +1222,7 @@
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- type: StaminaDamageOnHit
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damage: 8
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- type: MeleeWeapon
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wideAnimationRotation: -135
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damage:
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types:
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Blunt: 0
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@@ -128,7 +128,7 @@
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shader: unshaded
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map: [ "blade" ]
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- type: MeleeWeapon
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wideAnimationRotation: -135
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wideAnimationRotation: 145
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attackRate: 1
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hidden: true
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damage:
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