Greyscale color clothing (#26943)

* greyscales color gloves, color jumpsuits, and shoes

* remove popbob

* fix test fails
This commit is contained in:
Flareguy
2024-04-14 03:41:39 -05:00
committed by GitHub
parent 4cb344cc30
commit 2b8e26fa2e
349 changed files with 1743 additions and 1996 deletions

View File

@@ -34,3 +34,13 @@
spawned:
- id: MaterialCloth1
amount: 1
# gloves that cover the fingertips and have synthetic fibers
- type: entity
abstract: true
parent: ClothingHandsButcherable
id: ClothingHandsGlovesSyntheticBase
components:
- type: Fiber
fiberMaterial: fibers-synthetic
- type: FingerprintMask

View File

@@ -1,13 +1,8 @@
# gloves that cover the fingertips and have synthetic fibers
- type: entity
abstract: true
parent: ClothingHandsButcherable
id: ClothingHandsGlovesSyntheticBase
components:
- type: Fiber
fiberMaterial: fibers-synthetic
- type: FingerprintMask
#DO NOT MAKE THESE THE SAME COLOR AS THE JUMPSUIT. It is going to cause contrast issues for those wearing the full set of color clothing and is almost definitely going to look worse.
#If you want to make it similar to the jumpsuit color, it should be slightly off.
#P.S: Most of these just use the shoe colors, so they end up having a nice "secondary" color when wearing the full set of color clothing.
# Purple Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorPurple
@@ -15,12 +10,28 @@
description: Regular purple gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/purple.rsi
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#9C0DE1"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9C0DE1"
right:
- state: inhand-right
color: "#9C0DE1"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/purple.rsi
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#9C0DE1"
- type: Fiber
fiberColor: fibers-purple
# Red Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorRed
@@ -28,12 +39,232 @@
description: Regular red gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/red.rsi
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#940000"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#940000"
right:
- state: inhand-right
color: "#940000"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/red.rsi
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#940000"
- type: Fiber
fiberColor: fibers-red
# Blue Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBlue
name: blue gloves
description: Regular blue gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#0089EF"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#0089EF"
right:
- state: inhand-right
color: "#0089EF"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#0089EF"
- type: Fiber
fiberColor: fibers-blue
# Brown Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBrown
name: brown gloves
description: Regular brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#723A02"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#723A02"
right:
- state: inhand-right
color: "#723A02"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#723A02"
- type: Fiber
fiberColor: fibers-brown
# Grey Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGray
name: grey gloves
description: Regular grey gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#999999"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#999999"
right:
- state: inhand-right
color: "#999999"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#999999"
- type: Fiber
fiberColor: fibers-grey
# Green Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGreen
name: green gloves
description: Regular green gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#5ABF2F"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#5ABF2F"
right:
- state: inhand-right
color: "#5ABF2F"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#5ABF2F"
- type: Fiber
fiberColor: fibers-green
# Light Brown Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorLightBrown
name: light brown gloves
description: Regular light brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#C09F72"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#C09F72"
right:
- state: inhand-right
color: "#C09F72"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#C09F72"
- type: Fiber
fiberColor: fibers-brown
# Orange Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorOrange
name: orange gloves
description: Regular orange gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#EF8100"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#EF8100"
right:
- state: inhand-right
color: "#EF8100"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#EF8100"
- type: Fiber
fiberColor: fibers-orange
# White Gloves
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorWhite
name: white gloves
description: Regular white gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/color.rsi
layers:
- state: icon
color: "#EAE8E8"
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#EAE8E8"
right:
- state: inhand-right
color: "#EAE8E8"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/color.rsi
clothingVisuals:
gloves:
- state: equipped-HAND
color: "#EAE8E8"
- type: Fiber
fiberColor: fibers-white
# Black Gloves
# TECHNICALLY, if you ported the worn state to the RSI, this could be greyscaled, but I do not really feel like doing that.
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBlack
@@ -42,6 +273,14 @@
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/black.rsi
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#535353"
right:
- state: inhand-right
color: "#535353"
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/black.rsi
- type: GloveHeatResistance
@@ -53,97 +292,8 @@
- type: Fiber
fiberColor: fibers-black
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBlue
name: blue gloves
description: Regular blue gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/blue.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/blue.rsi
- type: Fiber
fiberColor: fibers-blue
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorBrown
name: brown gloves
description: Regular brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/brown.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/brown.rsi
- type: Fiber
fiberColor: fibers-brown
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGray
name: grey gloves
description: Regular grey gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/gray.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/gray.rsi
- type: Fiber
fiberColor: fibers-grey
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorGreen
name: green gloves
description: Regular green gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/green.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/green.rsi
- type: Fiber
fiberColor: fibers-green
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorLightBrown
name: light brown gloves
description: Regular light brown gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/lightbrown.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/lightbrown.rsi
- type: Fiber
fiberColor: fibers-brown
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorOrange
name: orange gloves
description: Regular orange gloves that do not keep you from frying.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/orange.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/orange.rsi
- type: Fiber
fiberColor: fibers-orange
- type: entity
parent: ClothingHandsGlovesSyntheticBase
id: ClothingHandsGlovesColorWhite
name: white gloves
description: Those gloves look fancy.
components:
- type: Sprite
sprite: Clothing/Hands/Gloves/Color/white.rsi
- type: Clothing
sprite: Clothing/Hands/Gloves/Color/white.rsi
- type: Fiber
fiberColor: fibers-white
# Insulated Gloves (Yellow Gloves)
# Currently can not be greyscaled without looking like shit.
- type: entity
parent: ClothingHandsBase
id: ClothingHandsGlovesColorYellow
@@ -166,6 +316,7 @@
fiberMaterial: fibers-insulative
fiberColor: fibers-yellow
# Budget Insulated Gloves
- type: entity
parent: ClothingHandsGlovesColorYellow
id: ClothingHandsGlovesColorYellowBudget
@@ -192,6 +343,7 @@
- 3.5
- 4
# Conductive Insulated Gloves
- type: entity
parent: ClothingHandsGlovesColorYellow
id: ClothingHandsGlovesConducting

View File

@@ -1,3 +1,6 @@
# DO NOT ARBITRARILY CHANGE THESE TO MAKE THEM "CONSISTENT" WITH THE COLOR JUMPSUITS. You are probably just going to make them look worse.
# Black Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBlack
@@ -5,76 +8,30 @@
description: Stylish black shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/black.rsi
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#3f3f3f" #Different from the worn state for contrast reasons.
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3f3f3f"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#3f3f3f"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/Color/black.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBlue
name: blue shoes
description: Stylish blue shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/blue.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/blue.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBrown
name: brown shoes
description: A pair of brown shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/brown.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/brown.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorGreen
name: green shoes
description: Stylish green shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/green.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/green.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorOrange
name: orange shoes
description: Stylish orange shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/orange.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/orange.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorPurple
name: purple shoes
description: Stylish purple shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/purple.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/purple.rsi
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorRed
name: red shoes
description: Stylish red shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/red.rsi
- type: Clothing
sprite: Clothing/Shoes/Color/red.rsi
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#1d1d1d"
- state: soles-equipped-FEET
# White Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorWhite
@@ -82,10 +39,183 @@
description: Don't take them off at your office Christmas party.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/white.rsi
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#EAE8E8" #Deliberately NOT pure white
- state: soles-icon
- type: Item
inhandVisuals: #We don't want the sole icons. Since this is white, it's just going to look weird (white on white doesn't really contrast.)
left:
- state: inhand-left
color: "#EAE8E8"
right:
- state: inhand-right
color: "#EAE8E8"
- type: Clothing
sprite: Clothing/Shoes/Color/white.rsi
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#EAE8E8"
- state: contrastedsoles-equipped-FEET
# Blue Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBlue
name: blue shoes
description: Stylish blue shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#0089EF"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#0089EF"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#0089EF"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#0089EF"
- state: soles-equipped-FEET
# Brown Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorBrown
name: brown shoes
description: A pair of brown shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#723A02"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#723A02"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#723A02"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#592D01"
- state: soles-equipped-FEET
# Green Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorGreen
name: green shoes
description: Stylish green shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#5ABF2F"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#5ABF2F"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#5ABF2F"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#5ABF2F"
- state: soles-equipped-FEET
# Orange Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorOrange
name: orange shoes
description: Stylish orange shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#EF8100"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#EF8100"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#EF8100"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#EF8100"
- state: soles-equipped-FEET
# Red Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorRed
name: red shoes
description: Stylish red shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#940000"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#940000"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#940000"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#940000"
- state: soles-equipped-FEET
# Yellow Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorYellow
@@ -93,6 +223,56 @@
description: Stylish yellow shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/Color/yellow.rsi
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#EBE216"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#EBE216"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#EBE216"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/Color/yellow.rsi
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#EBE216"
- state: soles-equipped-FEET
# Purple Shoes
- type: entity
parent: ClothingShoesBaseButcherable
id: ClothingShoesColorPurple
name: purple shoes
description: Stylish purple shoes.
components:
- type: Sprite
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#9C0DE1"
- state: soles-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9C0DE1"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#9C0DE1"
- state: soles-inhand-right
- type: Clothing
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#9C0DE1"
- state: soles-equipped-FEET

View File

@@ -157,9 +157,28 @@
- type: Tag
tags: [] # ignore "WhitelistChameleon" tag
- type: Sprite
sprite: Clothing/Shoes/Color/black.rsi
sprite: Clothing/Shoes/color.rsi
layers:
- state: icon
color: "#3f3f3f"
- state: soles-icon
- type: Clothing
sprite: Clothing/Shoes/Color/black.rsi
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#1d1d1d"
- state: soles-equipped-FEET
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3f3f3f"
- state: soles-inhand-left
right:
- state: inhand-right
color: "#3f3f3f"
- state: soles-inhand-right
- type: ChameleonClothing
slot: [FEET]
default: ClothingShoesColorBlack

View File

@@ -0,0 +1,491 @@
# White Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorWhite
name: white jumpskirt
description: A generic white jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
- state: trinkets-inhand-left
right:
- state: inhand-right
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
- state: trinkets-equipped-INNERCLOTHING
# Grey Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorGrey
name: grey jumpskirt
description: A tasteful grey jumpskirt that reminds you of the good old days.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#b3b3b3"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#b3b3b3"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#b3b3b3"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#b3b3b3"
- state: trinkets-equipped-INNERCLOTHING
# Black Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorBlack
name: black jumpskirt
description: A generic black jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#3f3f3f"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3f3f3f"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#3f3f3f"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#3f3f3f"
- state: trinkets-equipped-INNERCLOTHING
# Blue Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorBlue
name: blue jumpskirt
description: A generic blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#52aecc"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#52aecc"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#52aecc"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#52aecc"
- state: trinkets-equipped-INNERCLOTHING
# Dark Blue Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorDarkBlue
name: dark blue jumpskirt
description: A generic dark blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#3285ba"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3285ba"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#3285ba"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#3285ba"
- state: trinkets-equipped-INNERCLOTHING
# Teal Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorTeal
name: teal jumpskirt
description: A generic teal jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#77f3b7"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#77f3b7"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#77f3b7"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#77f3b7"
- state: trinkets-equipped-INNERCLOTHING
# Green Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorGreen
name: green jumpskirt
description: A generic green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#9ed63a"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9ed63a"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#9ed63a"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#9ed63a"
- state: trinkets-equipped-INNERCLOTHING
# Dark Green Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorDarkGreen
name: dark green jumpskirt
description: A generic dark green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#79CC26"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#79CC26"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#79CC26"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#79CC26"
- state: trinkets-equipped-INNERCLOTHING
# Orange Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorOrange
name: orange jumpskirt
description: Don't wear this near paranoid security officers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#ff8c19"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8c19"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ff8c19"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8c19"
- state: trinkets-equipped-INNERCLOTHING
# Pink Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorPink
name: pink jumpskirt
description: Just looking at this makes you feel <i>fabulous</i>.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#ffa69b"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ffa69b"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ffa69b"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ffa69b"
- state: trinkets-equipped-INNERCLOTHING
# Red Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorRed
name: red jumpskirt
description: A generic red jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#eb0c07"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#eb0c07"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#eb0c07"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#eb0c07"
- state: trinkets-equipped-INNERCLOTHING
# Yellow Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorYellow
name: yellow jumpskirt
description: A generic yellow jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#ffe14d"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ffe14d"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ffe14d"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ffe14d"
- state: trinkets-equipped-INNERCLOTHING
# Purple Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorPurple
name: purple jumpskirt
description: A generic light purple jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#9f70cc"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9f70cc"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#9f70cc"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#9f70cc"
- state: trinkets-equipped-INNERCLOTHING
# Light Brown Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorLightBrown
name: light brown jumpskirt
description: A generic light brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#c59431"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#c59431"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#c59431"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#c59431"
- state: trinkets-equipped-INNERCLOTHING
# Brown Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorBrown
name: brown jumpskirt
description: A generic brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#a17229"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#a17229"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#a17229"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#a17229"
- state: trinkets-equipped-INNERCLOTHING
# Maroon Jumpskirt
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpskirtColorMaroon
name: maroon jumpskirt
description: A generic maroon jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#cc295f"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#cc295f"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#cc295f"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#cc295f"
- state: trinkets-equipped-INNERCLOTHING

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@@ -0,0 +1,503 @@
# White Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorWhite
name: white jumpsuit
description: A generic white jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
- state: trinkets-inhand-left
right:
- state: inhand-right
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
- state: trinkets-equipped-INNERCLOTHING
# Grey Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGrey
name: grey jumpsuit
description: A tasteful grey jumpsuit that reminds you of the good old days.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#b3b3b3"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#b3b3b3"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#b3b3b3"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#b3b3b3"
- state: trinkets-equipped-INNERCLOTHING
# Black Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlack
name: black jumpsuit
description: A generic black jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#3f3f3f"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3f3f3f"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#3f3f3f"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#3f3f3f"
- state: trinkets-equipped-INNERCLOTHING
# Blue Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlue
name: blue jumpsuit
description: A generic blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#52aecc"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#52aecc"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#52aecc"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#52aecc"
- state: trinkets-equipped-INNERCLOTHING
# Dark Blue Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkBlue
name: dark blue jumpsuit
description: A generic dark blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#3285ba"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3285ba"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#3285ba"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#3285ba"
- state: trinkets-equipped-INNERCLOTHING
# Teal Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorTeal
name: teal jumpsuit
description: A generic teal jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#77f3b7"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#77f3b7"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#77f3b7"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#77f3b7"
- state: trinkets-equipped-INNERCLOTHING
# Green Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGreen
name: green jumpsuit
description: A generic green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#9ed63a"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9ed63a"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#9ed63a"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#9ed63a"
- state: trinkets-equipped-INNERCLOTHING
# Dark Green Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkGreen
name: dark green jumpsuit
description: A generic dark green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#79CC26"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#79CC26"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#79CC26"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#79CC26"
- state: trinkets-equipped-INNERCLOTHING
# Orange Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorOrange
name: orange jumpsuit
description: Don't wear this near paranoid security officers.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#ff8c19"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8c19"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ff8c19"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8c19"
- state: trinkets-equipped-INNERCLOTHING
# Pink Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPink
name: pink jumpsuit
description: Just looking at this makes you feel <i>fabulous</i>.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#ffa69b"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ffa69b"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ffa69b"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ffa69b"
- state: trinkets-equipped-INNERCLOTHING
# Red Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorRed
name: red jumpsuit
description: A generic red jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#eb0c07"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#eb0c07"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#eb0c07"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#eb0c07"
- state: trinkets-equipped-INNERCLOTHING
# Yellow Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorYellow
name: yellow jumpsuit
description: A generic yellow jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#ffe14d"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ffe14d"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#ffe14d"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ffe14d"
- state: trinkets-equipped-INNERCLOTHING
# Purple Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPurple
name: purple jumpsuit
description: A generic light purple jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#9f70cc"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#9f70cc"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#9f70cc"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#9f70cc"
- state: trinkets-equipped-INNERCLOTHING
# Light Brown Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorLightBrown
name: light brown jumpsuit
description: A generic light brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#c59431"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#c59431"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#c59431"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#c59431"
- state: trinkets-equipped-INNERCLOTHING
# Brown Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBrown
name: brown jumpsuit
description: A generic brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#a17229"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#a17229"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#a17229"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#a17229"
- state: trinkets-equipped-INNERCLOTHING
# Maroon Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorMaroon
name: maroon jumpsuit
description: A generic maroon jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#cc295f"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#cc295f"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#cc295f"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#cc295f"
- state: trinkets-equipped-INNERCLOTHING
# Rainbow Jumpsuit
- type: entity
parent: ClothingUniformBase
id: ClothingUniformColorRainbow
name: rainbow jumpsuit
description: A multi-colored jumpsuit!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi

View File

@@ -263,15 +263,34 @@
sprite: Clothing/Uniforms/Jumpskirt/brigmedic.rsi
- type: entity
parent: ClothingUniformSkirtBase
parent: ClothingUniformBase
id: ClothingUniformJumpskirtPrisoner
name: prisoner jumpskirt
description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/prisoner.rsi
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
layers:
- state: icon
color: "#ff8300"
- state: prisoner-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8300"
- state: prisoner-inhand-left
right:
- state: inhand-right
color: "#ff8300"
- state: prisoner-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/prisoner.rsi
sprite: Clothing/Uniforms/Jumpskirt/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8300"
- state: prisoner-equipped-INNERCLOTHING
- type: SuitSensor
controlsLocked: true
randomMode: false
@@ -279,8 +298,8 @@
- type: Tag
tags:
- ClothMade
- WhitelistChameleon
- PrisonUniform
- WhitelistChameleon
- type: entity
parent: ClothingUniformSkirtBase
@@ -359,184 +378,6 @@
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/warden.rsi
# COLORS
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorGrey
description: A tasteful grey jumpskirt that reminds you of the good old days.
name: grey jumpskirt
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/grey.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/grey.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBlack
name: black jumpskirt
description: A generic black jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/black.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/black.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBlue
name: blue jumpskirt
description: A generic blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/blue.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/blue.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorGreen
name: green jumpskirt
description: A generic green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/green.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/green.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorOrange
name: orange jumpskirt
description: "Don't wear this near paranoid security officers."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/orange.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/orange.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorPink
name: pink jumpskirt
description: "Just looking at this makes you feel fabulous."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/pink.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/pink.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorRed
name: red jumpskirt
description: A generic red jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/red.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/red.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorWhite
name: white jumpskirt
description: A generic white jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/white.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/white.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorYellow
name: yellow jumpskirt
description: A generic yellow jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/yellow.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/yellow.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorDarkBlue
name: dark blue jumpskirt
description: A generic dark blue jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/darkblue.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/darkblue.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorTeal
name: teal jumpskirt
description: A generic teal jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/teal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/teal.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorPurple
name: purple jumpskirt
description: A generic purple jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/lightpurple.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/lightpurple.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorDarkGreen
name: dark green jumpskirt
description: A generic dark green jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/darkgreen.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/darkgreen.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorLightBrown
name: light brown jumpskirt
description: A generic light brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/lightbrown.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/lightbrown.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorBrown
name: brown jumpskirt
description: A generic brown jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/brown.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/brown.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtColorMaroon
name: maroon jumpskirt
description: A generic maroon jumpskirt with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/Color/maroon.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/Color/maroon.rsi
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtLibrarian

View File

@@ -458,9 +458,28 @@
description: Busted.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/prisoner.rsi
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#ff8300"
- state: prisoner-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#ff8300"
- state: prisoner-inhand-left
right:
- state: inhand-right
color: "#ff8300"
- state: prisoner-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/prisoner.rsi
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
clothingVisuals:
jumpsuit:
- state: equipped-INNERCLOTHING
color: "#ff8300"
- state: prisoner-equipped-INNERCLOTHING
- type: SuitSensor
controlsLocked: true
randomMode: false
@@ -592,195 +611,6 @@
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/warden.rsi
# COLORS
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGrey
description: A tasteful grey jumpsuit that reminds you of the good old days.
name: grey jumpsuit
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlack
name: black jumpsuit
description: A generic black jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/black.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/black.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBlue
name: blue jumpsuit
description: A generic blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/blue.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/blue.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorGreen
name: green jumpsuit
description: A generic green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/green.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/green.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorOrange
name: orange jumpsuit
description: "Don't wear this near paranoid security officers."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/orange.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/orange.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPink
name: pink jumpsuit
description: "Just looking at this makes you feel fabulous."
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/pink.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/pink.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorRed
name: red jumpsuit
description: A generic red jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/red.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/red.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorWhite
name: white jumpsuit
description: A generic white jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/white.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/white.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorYellow
name: yellow jumpsuit
description: A generic yellow jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/yellow.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/yellow.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkBlue
name: dark blue jumpsuit
description: A generic dark blue jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorTeal
name: teal jumpsuit
description: A generic teal jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/teal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/teal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorPurple
name: purple jumpsuit
description: A generic purple jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorDarkGreen
name: dark green jumpsuit
description: A generic dark green jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorLightBrown
name: light brown jumpsuit
description: A generic light brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorBrown
name: brown jumpsuit
description: A generic brown jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/brown.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/brown.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitColorMaroon
name: maroon jumpsuit
description: A generic maroon jumpsuit with no rank markings.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/maroon.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/maroon.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformColorRainbow
name: rainbow jumpsuit
description: A multi-colored jumpsuit!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformOveralls

View File

@@ -8,9 +8,28 @@
- type: Tag
tags: [] # ignore "WhitelistChameleon" tag
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/Color/black.rsi
sprite: Clothing/Uniforms/Jumpsuit/color.rsi
layers:
- state: icon
color: "#3f3f3f"
- state: trinkets-icon
- type: Item
inhandVisuals:
left:
- state: inhand-left
color: "#3f3f3f"
- state: trinkets-inhand-left
right:
- state: inhand-right
color: "#3f3f3f"
- state: trinkets-inhand-right
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/Color/black.rsi
sprite: Clothing/Shoes/color.rsi
clothingVisuals:
shoes:
- state: equipped-FEET
color: "#1d1d1d"
- state: soles-equipped-FEET
- type: SuitSensor
randomMode: false
mode: SensorOff

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e and modified by Flareguy for Space Station 14",
"size": {
"x": 32,
"y": 32

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,26 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from cev-eris at commit https://github.com/discordia-space/CEV-Eris/commit/55d823b97dda098a1b2ee9edfca7155c753e456e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
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