Elkridge Tweaks 2 (#34757)
* bigger TEG, moved EVA, moved engi and med substations, maints loot, increased pop to 15-45 * tweaked some job numbers around for higher pop * holy shit i forgot the o2 and n2 miners * fixed unwired substation * made the TEG worse >:) * added southbridge's pride-o-mat cos i kept forgetting * fixed evac timer display, resolves #34850 * removed pridevend for testing * nvm it was the shuttle, not the pridevend, oops
This commit is contained in:
@@ -2,8 +2,8 @@
|
||||
id: Elkridge
|
||||
mapName: 'Elkridge Depot'
|
||||
mapPath: /Maps/elkridge.yml
|
||||
minPlayers: 7
|
||||
maxPlayers: 35
|
||||
minPlayers: 15
|
||||
maxPlayers: 45
|
||||
stations:
|
||||
Elkridge:
|
||||
stationProto: StandardNanotrasenStation
|
||||
@@ -38,7 +38,7 @@
|
||||
#medical
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
Chemist: [ 2, 2 ]
|
||||
MedicalDoctor: [ 3, 3 ]
|
||||
MedicalDoctor: [ 2, 3 ]
|
||||
MedicalIntern: [ 2, 2 ]
|
||||
Paramedic: [ 1, 1 ]
|
||||
Psychologist: [ 1, 1 ]
|
||||
|
||||
Reference in New Issue
Block a user