Update CP14ExpeditionSystem.cs
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@@ -130,7 +130,7 @@ public sealed class CP14ExpeditionSystem : EntitySystem
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var possiblePositions = new List<EntityCoordinates>();
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while (points.MoveNext(out var uid, out var spawnPoint, out var xform))
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{
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if (ev.Job != null && spawnPoint.Job != ev.Job.Prototype)
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if (ev.Job != null && spawnPoint.Job != ev.Job.Value)
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continue;
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if (xform.GridUid != gridUid)
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