add lemon juice and fix bad sprite allocation (#27465)

This commit is contained in:
Floofi
2024-06-22 19:46:19 -04:00
committed by GitHub
parent f582e690eb
commit 3284c24ece
6 changed files with 34 additions and 2 deletions

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@@ -25,6 +25,7 @@
DrinkGildlagerBottleFull: 2 #if champagne gets less because its premium, then gildlager should match this and have two
DrinkGrenadineBottleFull: 2
DrinkJuiceLimeCarton: 3
DrinkJuiceLemonCarton: 3
DrinkJuiceOrangeCarton: 3
DrinkJuiceTomatoCarton: 3
DrinkCoffeeLiqueurBottleFull: 3

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@@ -193,3 +193,18 @@
Quantity: 100
- type: Sprite
sprite: Objects/Consumable/Drinks/oatmilk.rsi
- type: entity
parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull]
id: DrinkJuiceLemonCarton
name: lemon juice
description: First it's sour, then it's still sour.
components:
- type: SolutionContainerManager
solutions:
drink:
reagents:
- ReagentId: JuiceLemon
Quantity: 50
- type: Sprite
sprite: Objects/Consumable/Drinks/lemonjuice.rsi

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@@ -1218,7 +1218,7 @@
- ReagentId: JuiceLemon
Quantity: 30
- type: Icon
sprite: Objects/Consumable/Drinks/lemonjuice.rsi
sprite: Objects/Consumable/Drinks/lemonjuiceglass.rsi
state: icon
- type: entity

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@@ -1 +1,17 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "https://github.com/discordia-space/CEV-Eris/raw/f7aa28fd4b4d0386c3393d829681ebca526f1d2d/icons/obj/drinks.dmi", "states": [{"name": "icon"}]}
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/discordia-space/CEV-Eris/raw/f7aa28fd4b4d0386c3393d829681ebca526f1d2d/icons/obj/drinks.dmi",
"states": [
{
"name": "icon"
},
{
"name": "icon_open"
}
]
}