Update LockSystem.cs

This commit is contained in:
Ed
2025-05-14 12:35:08 +03:00
parent 1551f2fb6d
commit 34131cd70e

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@@ -84,6 +84,16 @@ public sealed class LockSystem : EntitySystem
//CrystallEdge LockSystem Adapt End
}
//CP14 Lock adapt
private void OnBeforeDoorOpened(EntityUid uid, LockComponent component, BeforeDoorOpenedEvent args)
{
if (!component.Locked)
return;
args.Cancel();
}
//CP14 Lock adapt end
private void OnStorageOpenAttempt(EntityUid uid, LockComponent component, ref StorageOpenAttemptEvent args)
{
if (!component.Locked)